2017-02-07 23:30:57 +03:00
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# ==========================================
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# Unity Project - A Test Framework for C
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# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
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# [Released under MIT License. Please refer to license.txt for details]
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# ==========================================
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require 'yaml'
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require 'fileutils'
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require UNITY_ROOT + '../auto/unity_test_summary'
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require UNITY_ROOT + '../auto/generate_test_runner'
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require UNITY_ROOT + '../auto/colour_reporter'
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module RakefileHelpers
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C_EXTENSION = '.c'.freeze
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def load_configuration(config_file)
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return if $configured
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$cfg_file = "targets/#{config_file}" unless config_file =~ /[\\|\/]/
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$cfg = YAML.load(File.read($cfg_file))
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$colour_output = false unless $cfg['colour']
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$configured = true if config_file != DEFAULT_CONFIG_FILE
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end
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def configure_clean
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CLEAN.include($cfg['compiler']['build_path'] + '*.*') unless $cfg['compiler']['build_path'].nil?
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end
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def configure_toolchain(config_file = DEFAULT_CONFIG_FILE)
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config_file += '.yml' unless config_file =~ /\.yml$/
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config_file = config_file unless config_file =~ /[\\|\/]/
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load_configuration(config_file)
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configure_clean
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end
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def unit_test_files
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path = $cfg['compiler']['unit_tests_path'] + 'test*' + C_EXTENSION
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path.tr!('\\', '/')
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FileList.new(path)
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end
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def local_include_dirs
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include_dirs = $cfg['compiler']['includes']['items'].dup
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include_dirs.delete_if { |dir| dir.is_a?(Array) }
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include_dirs
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end
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def extract_headers(filename)
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includes = []
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lines = File.readlines(filename)
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lines.each do |line|
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m = line.match(/^\s*#include\s+\"\s*(.+\.[hH])\s*\"/)
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includes << m[1] unless m.nil?
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end
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includes
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end
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def find_source_file(header, paths)
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paths.each do |dir|
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src_file = dir + header.ext(C_EXTENSION)
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return src_file if File.exist?(src_file)
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end
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nil
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end
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def tackit(strings)
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result = if strings.is_a?(Array)
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"\"#{strings.join}\""
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else
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strings
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end
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result
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end
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def squash(prefix, items)
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result = ''
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items.each { |item| result += " #{prefix}#{tackit(item)}" }
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result
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end
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def should(behave, &block)
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if block
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puts 'Should ' + behave
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yield block
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else
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puts "UNIMPLEMENTED CASE: Should #{behave}"
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end
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end
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def build_compiler_fields(inject_defines)
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command = tackit($cfg['compiler']['path'])
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defines = if $cfg['compiler']['defines']['items'].nil?
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''
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else
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squash($cfg['compiler']['defines']['prefix'], $cfg['compiler']['defines']['items'] + ['UNITY_OUTPUT_CHAR=putcharSpy'] + inject_defines)
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end
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options = squash('', $cfg['compiler']['options'])
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includes = squash($cfg['compiler']['includes']['prefix'], $cfg['compiler']['includes']['items'])
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includes = includes.gsub(/\\ /, ' ').gsub(/\\\"/, '"').gsub(/\\$/, '') # Remove trailing slashes (for IAR)
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{ :command => command, :defines => defines, :options => options, :includes => includes }
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end
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def compile(file, defines = [])
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compiler = build_compiler_fields(defines)
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cmd_str = "#{compiler[:command]}#{compiler[:defines]}#{compiler[:options]}#{compiler[:includes]} #{file} " \
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"#{$cfg['compiler']['object_files']['prefix']}#{$cfg['compiler']['object_files']['destination']}"
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obj_file = "#{File.basename(file, C_EXTENSION)}#{$cfg['compiler']['object_files']['extension']}"
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execute(cmd_str + obj_file)
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obj_file
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end
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def build_linker_fields
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command = tackit($cfg['linker']['path'])
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options = if $cfg['linker']['options'].nil?
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''
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else
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squash('', $cfg['linker']['options'])
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end
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includes = if $cfg['linker']['includes'].nil? || $cfg['linker']['includes']['items'].nil?
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''
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else
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squash($cfg['linker']['includes']['prefix'], $cfg['linker']['includes']['items'])
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end.gsub(/\\ /, ' ').gsub(/\\\"/, '"').gsub(/\\$/, '') # Remove trailing slashes (for IAR)
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{ :command => command, :options => options, :includes => includes }
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end
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def link_it(exe_name, obj_list)
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linker = build_linker_fields
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cmd_str = "#{linker[:command]}#{linker[:options]}#{linker[:includes]} " +
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(obj_list.map { |obj| "#{$cfg['linker']['object_files']['path']}#{obj} " }).join +
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$cfg['linker']['bin_files']['prefix'] + ' ' +
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$cfg['linker']['bin_files']['destination'] +
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exe_name + $cfg['linker']['bin_files']['extension']
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execute(cmd_str)
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end
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def build_simulator_fields
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return nil if $cfg['simulator'].nil?
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command = if $cfg['simulator']['path'].nil?
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''
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else
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(tackit($cfg['simulator']['path']) + ' ')
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end
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pre_support = if $cfg['simulator']['pre_support'].nil?
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''
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else
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squash('', $cfg['simulator']['pre_support'])
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end
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post_support = if $cfg['simulator']['post_support'].nil?
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''
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else
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squash('', $cfg['simulator']['post_support'])
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end
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{ :command => command, :pre_support => pre_support, :post_support => post_support }
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end
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def run_astyle(style_what)
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report "Styling C Code..."
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command = "AStyle " \
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"--style=allman --indent=spaces=4 --indent-switches --indent-preproc-define --indent-preproc-block " \
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"--pad-oper --pad-comma --unpad-paren --pad-header " \
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"--align-pointer=type --align-reference=name " \
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"--add-brackets --mode=c --suffix=none " \
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"#{style_what}"
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execute(command, false)
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report "Styling C:PASS"
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end
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def execute(command_string, ok_to_fail = false)
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report command_string if $verbose
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output = `#{command_string}`.chomp
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report(output) if $verbose && !output.nil? && !output.empty?
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raise "Command failed. (Returned #{$?.exitstatus})" if !$?.exitstatus.zero? && !ok_to_fail
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output
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end
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def report_summary
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summary = UnityTestSummary.new
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summary.root = UNITY_ROOT
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results_glob = "#{$cfg['compiler']['build_path']}*.test*"
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results_glob.tr!('\\', '/')
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results = Dir[results_glob]
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summary.targets = results
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report summary.run
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end
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def run_tests(test_files)
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report 'Running Unity system tests...'
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# Tack on TEST define for compiling unit tests
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load_configuration($cfg_file)
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test_defines = ['TEST']
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$cfg['compiler']['defines']['items'] ||= []
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$cfg['compiler']['defines']['items'] << 'TEST'
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include_dirs = local_include_dirs
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# Build and execute each unit test
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test_files.each do |test|
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obj_list = []
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unless $cfg['compiler']['aux_sources'].nil?
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$cfg['compiler']['aux_sources'].each do |aux|
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obj_list << compile(aux, test_defines)
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end
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end
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# Detect dependencies and build required modules
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extract_headers(test).each do |header|
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# Compile corresponding source file if it exists
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src_file = find_source_file(header, include_dirs)
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obj_list << compile(src_file, test_defines) unless src_file.nil?
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end
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# Build the test runner (generate if configured to do so)
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test_base = File.basename(test, C_EXTENSION)
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runner_name = test_base + '_Runner.c'
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runner_path = if $cfg['compiler']['runner_path'].nil?
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$cfg['compiler']['build_path'] + runner_name
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else
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$cfg['compiler']['runner_path'] + runner_name
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end
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options = $cfg[:unity]
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options[:use_param_tests] = test =~ /parameterized/ ? true : false
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UnityTestRunnerGenerator.new(options).run(test, runner_path)
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obj_list << compile(runner_path, test_defines)
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# Build the test module
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obj_list << compile(test, test_defines)
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# Link the test executable
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link_it(test_base, obj_list)
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# Execute unit test and generate results file
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simulator = build_simulator_fields
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executable = $cfg['linker']['bin_files']['destination'] + test_base + $cfg['linker']['bin_files']['extension']
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cmd_str = if simulator.nil?
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executable
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else
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"#{simulator[:command]} #{simulator[:pre_support]} #{executable} #{simulator[:post_support]}"
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end
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output = execute(cmd_str)
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test_results = $cfg['compiler']['build_path'] + test_base
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if output.match(/OK$/m).nil?
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test_results += '.testfail'
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else
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report output unless $verbose # Verbose already prints this line, as does a failure
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test_results += '.testpass'
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end
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File.open(test_results, 'w') { |f| f.print output }
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end
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end
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end
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