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Update Unity to version v2.4.2
Merge commit 'b7bfe1e91a0b55d72f849944d5a33b7962d7bf51' into develop
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@@ -201,10 +201,12 @@
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* `stdout` option. You decide to route your test result output to a custom
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* serial `RS232_putc()` function you wrote like thus:
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*/
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/* #define UNITY_OUTPUT_CHAR(a) RS232_putc(a) */
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/* #define UNITY_OUTPUT_FLUSH() RS232_flush() */
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/* #define UNITY_OUTPUT_START() RS232_config(115200,1,8,0) */
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/* #define UNITY_OUTPUT_COMPLETE() RS232_close() */
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/* #define UNITY_OUTPUT_CHAR(a) RS232_putc(a) */
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/* #define UNITY_OUTPUT_CHAR_HEADER_DECLARATION RS232_putc(int) */
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/* #define UNITY_OUTPUT_FLUSH() RS232_flush() */
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/* #define UNITY_OUTPUT_FLUSH_HEADER_DECLARATION RS232_flush(void) */
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/* #define UNITY_OUTPUT_START() RS232_config(115200,1,8,0) */
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/* #define UNITY_OUTPUT_COMPLETE() RS232_close() */
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/* For some targets, Unity can make the otherwise required `setUp()` and
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* `tearDown()` functions optional. This is a nice convenience for test writers
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