Update Unity to version v2.4.2

Merge commit 'b7bfe1e91a0b55d72f849944d5a33b7962d7bf51' into develop
This commit is contained in:
Max Bruckner
2017-09-12 18:30:07 +02:00
16 changed files with 830 additions and 269 deletions

View File

@@ -201,10 +201,12 @@
* `stdout` option. You decide to route your test result output to a custom
* serial `RS232_putc()` function you wrote like thus:
*/
/* #define UNITY_OUTPUT_CHAR(a) RS232_putc(a) */
/* #define UNITY_OUTPUT_FLUSH() RS232_flush() */
/* #define UNITY_OUTPUT_START() RS232_config(115200,1,8,0) */
/* #define UNITY_OUTPUT_COMPLETE() RS232_close() */
/* #define UNITY_OUTPUT_CHAR(a) RS232_putc(a) */
/* #define UNITY_OUTPUT_CHAR_HEADER_DECLARATION RS232_putc(int) */
/* #define UNITY_OUTPUT_FLUSH() RS232_flush() */
/* #define UNITY_OUTPUT_FLUSH_HEADER_DECLARATION RS232_flush(void) */
/* #define UNITY_OUTPUT_START() RS232_config(115200,1,8,0) */
/* #define UNITY_OUTPUT_COMPLETE() RS232_close() */
/* For some targets, Unity can make the otherwise required `setUp()` and
* `tearDown()` functions optional. This is a nice convenience for test writers