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cJSON.h warn about write access to constants (#80)
Add a comment that warns about potential write access to constant memory locations after using cJSON_AddItemToObjectCS.
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cJSON.h
5
cJSON.h
@ -117,7 +117,10 @@ extern cJSON *cJSON_CreateStringArray(const char **strings, int count);
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/* Append item to the specified array/object. */
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/* Append item to the specified array/object. */
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extern void cJSON_AddItemToArray(cJSON *array, cJSON *item);
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extern void cJSON_AddItemToArray(cJSON *array, cJSON *item);
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extern void cJSON_AddItemToObject(cJSON *object, const char *string, cJSON *item);
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extern void cJSON_AddItemToObject(cJSON *object, const char *string, cJSON *item);
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extern void cJSON_AddItemToObjectCS(cJSON *object, const char *string, cJSON *item); /* Use this when string is definitely const (i.e. a literal, or as good as), and will definitely survive the cJSON object */
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/* Use this when string is definitely const (i.e. a literal, or as good as), and will definitely survive the cJSON object.
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* WARNING: When this function was used, make sure to always check that (item->type & cJSON_StringIsConst) is zero before
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* writing to `item->string` */
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extern void cJSON_AddItemToObjectCS(cJSON *object, const char *string, cJSON *item);
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/* Append reference to item to the specified array/object. Use this when you want to add an existing cJSON to a new cJSON, but don't want to corrupt your existing cJSON. */
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/* Append reference to item to the specified array/object. Use this when you want to add an existing cJSON to a new cJSON, but don't want to corrupt your existing cJSON. */
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extern void cJSON_AddItemReferenceToArray(cJSON *array, cJSON *item);
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extern void cJSON_AddItemReferenceToArray(cJSON *array, cJSON *item);
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extern void cJSON_AddItemReferenceToObject(cJSON *object, const char *string, cJSON *item);
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extern void cJSON_AddItemReferenceToObject(cJSON *object, const char *string, cJSON *item);
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