add_library(unity unity/src/unity.c) if(ENABLE_CJSON_TEST) #copy test files file(MAKE_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/inputs") file(GLOB test_files "inputs/*") file(COPY ${test_files} DESTINATION "${CMAKE_CURRENT_BINARY_DIR}/inputs/") set(unity_tests parse_examples parse_number parse_hex4 parse_string parse_array parse_object parse_value print_string print_number ) add_library(test-common common.c) option(ENABLE_VALGRIND OFF "Enable the valgrind memory checker for the tests.") if (ENABLE_VALGRIND) find_program(MEMORYCHECK_COMMAND valgrind) if ("${MEMORYCHECK_COMMAND}" MATCHES "MEMORYCHECK_COMMAND-NOTFOUND") message(WARNING "Valgrind couldn't be found.") unset(MEMORYCHECK_COMMAND) else() set(MEMORYCHECK_COMMAND_OPTIONS --trace-children=yes --leak-check=full --error-exitcode=1) endif() endif() #"check" target that automatically builds everything and runs the tests add_custom_target(check COMMAND ${CMAKE_CTEST_COMMAND} --output-on-failure DEPENDS ${unity_tests}) foreach(unity_test ${unity_tests}) add_executable("${unity_test}" "${unity_test}.c") target_link_libraries("${unity_test}" "${CJSON_LIB}" unity test-common) if(MEMORYCHECK_COMMAND) add_test(NAME "${unity_test}" COMMAND "${MEMORYCHECK_COMMAND}" ${MEMORYCHECK_COMMAND_OPTIONS} "./${unity_test}") else() add_test(NAME "${unity_test}" COMMAND "./${unity_test}") endif() endforeach() endif()