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55 lines
1.7 KiB
CMake
55 lines
1.7 KiB
CMake
add_library(unity unity/src/unity.c)
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if(ENABLE_CJSON_TEST)
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#copy test files
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file(MAKE_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/inputs")
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file(GLOB test_files "inputs/*")
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file(COPY ${test_files} DESTINATION "${CMAKE_CURRENT_BINARY_DIR}/inputs/")
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set(unity_tests
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parse_examples
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parse_number
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parse_hex4
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parse_string
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parse_array
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parse_object
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parse_value
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print_string
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print_number
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print_array
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print_object
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print_value
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misc_tests
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)
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add_library(test-common common.c)
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option(ENABLE_VALGRIND OFF "Enable the valgrind memory checker for the tests.")
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if (ENABLE_VALGRIND)
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find_program(MEMORYCHECK_COMMAND valgrind)
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if ("${MEMORYCHECK_COMMAND}" MATCHES "MEMORYCHECK_COMMAND-NOTFOUND")
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message(WARNING "Valgrind couldn't be found.")
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unset(MEMORYCHECK_COMMAND)
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else()
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set(MEMORYCHECK_COMMAND_OPTIONS --trace-children=yes --leak-check=full --error-exitcode=1)
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endif()
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endif()
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#"check" target that automatically builds everything and runs the tests
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add_custom_target(check
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COMMAND ${CMAKE_CTEST_COMMAND} --output-on-failure
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DEPENDS ${unity_tests})
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foreach(unity_test ${unity_tests})
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add_executable("${unity_test}" "${unity_test}.c")
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target_link_libraries("${unity_test}" "${CJSON_LIB}" unity test-common)
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if(MEMORYCHECK_COMMAND)
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add_test(NAME "${unity_test}"
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COMMAND "${MEMORYCHECK_COMMAND}" ${MEMORYCHECK_COMMAND_OPTIONS} "./${unity_test}")
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else()
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add_test(NAME "${unity_test}"
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COMMAND "./${unity_test}")
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endif()
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endforeach()
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endif()
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