2016-02-07 16:45:42 +03:00
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$(document).ready(function() {
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var isTyping = false;
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var typingTimer; //timer identifier
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var updateInterval;
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2016-02-07 20:05:39 +03:00
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var doneTypingInterval = 100; //time in ms, 5 second for example
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2016-02-07 16:45:42 +03:00
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//on keyup, start the countdown
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$('#emit').keyup(function() {
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clearTimeout(typingTimer);
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clearInterval(updateInterval);
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typingTimer = setTimeout(doneTyping, doneTypingInterval);
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});
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//on keydown, clear the countdown
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$('#emit').keydown(function() {
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clearTimeout(typingTimer);
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clearInterval(updateInterval);
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document.title = "[UNSAVED] " + title_name;
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});
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//user is "finished typing," do something
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function doneTyping() {
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payload = JSON.stringify({ TextData: $('#emit_data').val(), Title: title_name, UpdateServer: true, UpdateClient: false })
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send(payload)
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console.log("Done typing")
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updateInterval = setInterval(updateText, doneTypingInterval);
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document.title = "[SAVED] " + title_name;
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}
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function updateText() {
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console.log("Getting server's latest copy")
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payload = JSON.stringify({ TextData: $('#emit_data').val(), Title: title_name, UpdateServer: false, UpdateClient: true })
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send(payload)
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}
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// websockets
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url = 'ws://'+external_ip+'/ws';
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c = new WebSocket(url);
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send = function(data){
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console.log("Sending: " + data)
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c.send(data)
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}
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c.onmessage = function(msg){
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console.log(msg)
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data = JSON.parse(msg.data);
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if (data.UpdateClient == true) {
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console.log("Updating...")
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$('#emit_data').val(data.TextData)
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document.title = "[LOADED] " + title_name;
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}
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console.log(data)
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}
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c.onopen = function(){
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updateText();
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updateInterval = setInterval(updateText, doneTypingInterval);
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}
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});
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