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cowyo/vendor/github.com/shurcooL/octiconssvg/generate.go

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2017-10-03 21:43:55 +03:00
// +build ignore
package main
import (
"bytes"
"encoding/json"
"flag"
"fmt"
"go/format"
"io"
"log"
"os"
"path/filepath"
"sort"
"strings"
"dmitri.shuralyov.com/kebabcase"
"github.com/shurcooL/go-goon"
"golang.org/x/net/html"
"golang.org/x/net/html/atom"
)
var oFlag = flag.String("o", "", "write output to `file` (default standard output)")
func main() {
flag.Parse()
err := run()
if err != nil {
log.Fatalln(err)
}
}
func run() error {
f, err := os.Open(filepath.Join("_data", "data.json"))
if err != nil {
return err
}
defer f.Close()
var octicons map[string]octicon
err = json.NewDecoder(f).Decode(&octicons)
if err != nil {
return err
}
var names []string
for name := range octicons {
names = append(names, name)
}
sort.Strings(names)
var buf bytes.Buffer
fmt.Fprint(&buf, `package octiconssvg
import (
"golang.org/x/net/html"
"golang.org/x/net/html/atom"
)
// Icon returns the named Octicon SVG node.
// It returns nil if name is not a valid Octicon symbol name.
func Icon(name string) *html.Node {
switch name {
`)
for _, name := range names {
fmt.Fprintf(&buf, " case %q:\n return %v()\n", name, kebabcase.Parse(name).ToMixedCaps())
}
fmt.Fprint(&buf, ` default:
return nil
}
}
`)
for _, name := range names {
processOcticon(&buf, octicons, name)
}
b, err := format.Source(buf.Bytes())
if err != nil {
return fmt.Errorf("error from format.Source(): %v", err)
}
var w io.Writer
switch *oFlag {
case "":
w = os.Stdout
default:
f, err := os.Create(*oFlag)
if err != nil {
return err
}
defer f.Close()
w = f
}
_, err = w.Write(b)
return err
}
type octicon struct {
Path string
Width int `json:",string"`
Height int `json:",string"`
}
func processOcticon(w io.Writer, octicons map[string]octicon, name string) {
svgXML := generateOcticon(octicons[name])
svg := parseOcticon(svgXML)
// Clear these fields to remove cycles in the data structure, since go-goon
// cannot print those in a way that's valid Go code. The generated data structure
// is not a proper *html.Node with all fields set, but it's enough for rendering
// to be successful.
svg.LastChild = nil
svg.FirstChild.Parent = nil
fmt.Fprintln(w)
fmt.Fprintf(w, "// %s returns an %q Octicon SVG node.\n", kebabcase.Parse(name).ToMixedCaps(), name)
fmt.Fprintf(w, "func %s() *html.Node {\n", kebabcase.Parse(name).ToMixedCaps())
fmt.Fprint(w, " return ")
goon.Fdump(w, svg)
fmt.Fprintln(w, "}")
}
func generateOcticon(o octicon) (svgXML string) {
path := o.Path
if strings.HasPrefix(path, `<path fill-rule="evenodd" `) {
// Skip fill-rule, if present. It has no effect on displayed SVG, but takes up space.
path = `<path ` + path[len(`<path fill-rule="evenodd" `):]
}
return fmt.Sprintf(`<svg xmlns="http://www.w3.org/2000/svg" width="%d" height="%d" viewBox="0 0 %d %d">%s</svg>`,
o.Width, o.Height, o.Width, o.Height, path)
}
func parseOcticon(svgXML string) *html.Node {
e, err := html.ParseFragment(strings.NewReader(svgXML), nil)
if err != nil {
panic(fmt.Errorf("internal error: html.ParseFragment failed: %v", err))
}
svg := e[0].LastChild.FirstChild // TODO: Is there a better way to just get the <svg>...</svg> element directly, skipping <html><head></head><body><svg>...</svg></body></html>?
svg.Parent.RemoveChild(svg)
for i, attr := range svg.Attr {
if attr.Namespace == "" && attr.Key == "width" {
svg.Attr[i].Val = "16"
break
}
}
svg.Attr = append(svg.Attr, html.Attribute{Key: atom.Style.String(), Val: `fill: currentColor; vertical-align: top;`})
return svg
}