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cowyo/vendor/github.com/ugorji/go/codec/rpc.go
2017-11-04 04:45:08 -06:00

196 lines
4.5 KiB
Go

// Copyright (c) 2012-2015 Ugorji Nwoke. All rights reserved.
// Use of this source code is governed by a MIT license found in the LICENSE file.
package codec
import (
"errors"
"io"
"net/rpc"
"sync"
)
// Rpc provides a rpc Server or Client Codec for rpc communication.
type Rpc interface {
ServerCodec(conn io.ReadWriteCloser, h Handle) rpc.ServerCodec
ClientCodec(conn io.ReadWriteCloser, h Handle) rpc.ClientCodec
}
// // RpcCodecBuffered allows access to the underlying bufio.Reader/Writer
// // used by the rpc connection. It accommodates use-cases where the connection
// // should be used by rpc and non-rpc functions, e.g. streaming a file after
// // sending an rpc response.
// type RpcCodecBuffered interface {
// BufferedReader() *bufio.Reader
// BufferedWriter() *bufio.Writer
// }
// -------------------------------------
type rpcFlusher interface {
Flush() error
}
// rpcCodec defines the struct members and common methods.
type rpcCodec struct {
c io.Closer
r io.Reader
w io.Writer
f rpcFlusher
dec *Decoder
enc *Encoder
// bw *bufio.Writer
// br *bufio.Reader
mu sync.Mutex
h Handle
cls bool
clsmu sync.RWMutex
}
func newRPCCodec(conn io.ReadWriteCloser, h Handle) rpcCodec {
// return newRPCCodec2(bufio.NewReader(conn), bufio.NewWriter(conn), conn, h)
return newRPCCodec2(conn, conn, conn, h)
}
func newRPCCodec2(r io.Reader, w io.Writer, c io.Closer, h Handle) rpcCodec {
// defensive: ensure that jsonH has TermWhitespace turned on.
if jsonH, ok := h.(*JsonHandle); ok && !jsonH.TermWhitespace {
panic(errors.New("rpc requires a JsonHandle with TermWhitespace set to true"))
}
f, _ := w.(rpcFlusher)
return rpcCodec{
c: c,
w: w,
r: r,
f: f,
h: h,
enc: NewEncoder(w, h),
dec: NewDecoder(r, h),
}
}
// func (c *rpcCodec) BufferedReader() *bufio.Reader {
// return c.br
// }
// func (c *rpcCodec) BufferedWriter() *bufio.Writer {
// return c.bw
// }
func (c *rpcCodec) write(obj1, obj2 interface{}, writeObj2, doFlush bool) (err error) {
if c.isClosed() {
return io.EOF
}
if err = c.enc.Encode(obj1); err != nil {
return
}
if writeObj2 {
if err = c.enc.Encode(obj2); err != nil {
return
}
}
if doFlush && c.f != nil {
return c.f.Flush()
}
return
}
func (c *rpcCodec) read(obj interface{}) (err error) {
if c.isClosed() {
return io.EOF
}
//If nil is passed in, we should still attempt to read content to nowhere.
if obj == nil {
var obj2 interface{}
return c.dec.Decode(&obj2)
}
return c.dec.Decode(obj)
}
func (c *rpcCodec) isClosed() bool {
if c.c == nil {
return false
}
c.clsmu.RLock()
x := c.cls
c.clsmu.RUnlock()
return x
}
func (c *rpcCodec) Close() error {
if c.c == nil {
return nil
}
if c.isClosed() {
return io.EOF
}
c.clsmu.Lock()
c.cls = true
err := c.c.Close()
c.clsmu.Unlock()
return err
}
func (c *rpcCodec) ReadResponseBody(body interface{}) error {
return c.read(body)
}
// -------------------------------------
type goRpcCodec struct {
rpcCodec
}
func (c *goRpcCodec) WriteRequest(r *rpc.Request, body interface{}) error {
// Must protect for concurrent access as per API
c.mu.Lock()
defer c.mu.Unlock()
return c.write(r, body, true, true)
}
func (c *goRpcCodec) WriteResponse(r *rpc.Response, body interface{}) error {
c.mu.Lock()
defer c.mu.Unlock()
return c.write(r, body, true, true)
}
func (c *goRpcCodec) ReadResponseHeader(r *rpc.Response) error {
return c.read(r)
}
func (c *goRpcCodec) ReadRequestHeader(r *rpc.Request) error {
return c.read(r)
}
func (c *goRpcCodec) ReadRequestBody(body interface{}) error {
return c.read(body)
}
// -------------------------------------
// goRpc is the implementation of Rpc that uses the communication protocol
// as defined in net/rpc package.
type goRpc struct{}
// GoRpc implements Rpc using the communication protocol defined in net/rpc package.
// Its methods (ServerCodec and ClientCodec) return values that implement RpcCodecBuffered.
var GoRpc goRpc
func (x goRpc) ServerCodec(conn io.ReadWriteCloser, h Handle) rpc.ServerCodec {
return &goRpcCodec{newRPCCodec(conn, h)}
}
func (x goRpc) ClientCodec(conn io.ReadWriteCloser, h Handle) rpc.ClientCodec {
return &goRpcCodec{newRPCCodec(conn, h)}
}
// Use this method to allow you create wrapped versions of the reader, writer if desired.
// For example, to create a buffered implementation.
func (x goRpc) Codec(r io.Reader, w io.Writer, c io.Closer, h Handle) *goRpcCodec {
return &goRpcCodec{newRPCCodec2(r, w, c, h)}
}
// var _ RpcCodecBuffered = (*rpcCodec)(nil) // ensure *rpcCodec implements RpcCodecBuffered