mirror of
https://github.com/schollz/cowyo.git
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196 lines
4.5 KiB
Go
196 lines
4.5 KiB
Go
// Copyright (c) 2012-2015 Ugorji Nwoke. All rights reserved.
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// Use of this source code is governed by a MIT license found in the LICENSE file.
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package codec
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import (
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"errors"
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"io"
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"net/rpc"
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"sync"
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)
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// Rpc provides a rpc Server or Client Codec for rpc communication.
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type Rpc interface {
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ServerCodec(conn io.ReadWriteCloser, h Handle) rpc.ServerCodec
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ClientCodec(conn io.ReadWriteCloser, h Handle) rpc.ClientCodec
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}
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// // RpcCodecBuffered allows access to the underlying bufio.Reader/Writer
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// // used by the rpc connection. It accommodates use-cases where the connection
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// // should be used by rpc and non-rpc functions, e.g. streaming a file after
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// // sending an rpc response.
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// type RpcCodecBuffered interface {
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// BufferedReader() *bufio.Reader
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// BufferedWriter() *bufio.Writer
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// }
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// -------------------------------------
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type rpcFlusher interface {
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Flush() error
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}
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// rpcCodec defines the struct members and common methods.
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type rpcCodec struct {
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c io.Closer
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r io.Reader
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w io.Writer
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f rpcFlusher
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dec *Decoder
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enc *Encoder
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// bw *bufio.Writer
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// br *bufio.Reader
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mu sync.Mutex
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h Handle
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cls bool
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clsmu sync.RWMutex
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}
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func newRPCCodec(conn io.ReadWriteCloser, h Handle) rpcCodec {
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// return newRPCCodec2(bufio.NewReader(conn), bufio.NewWriter(conn), conn, h)
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return newRPCCodec2(conn, conn, conn, h)
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}
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func newRPCCodec2(r io.Reader, w io.Writer, c io.Closer, h Handle) rpcCodec {
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// defensive: ensure that jsonH has TermWhitespace turned on.
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if jsonH, ok := h.(*JsonHandle); ok && !jsonH.TermWhitespace {
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panic(errors.New("rpc requires a JsonHandle with TermWhitespace set to true"))
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}
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f, _ := w.(rpcFlusher)
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return rpcCodec{
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c: c,
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w: w,
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r: r,
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f: f,
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h: h,
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enc: NewEncoder(w, h),
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dec: NewDecoder(r, h),
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}
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}
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// func (c *rpcCodec) BufferedReader() *bufio.Reader {
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// return c.br
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// }
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// func (c *rpcCodec) BufferedWriter() *bufio.Writer {
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// return c.bw
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// }
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func (c *rpcCodec) write(obj1, obj2 interface{}, writeObj2, doFlush bool) (err error) {
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if c.isClosed() {
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return io.EOF
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}
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if err = c.enc.Encode(obj1); err != nil {
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return
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}
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if writeObj2 {
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if err = c.enc.Encode(obj2); err != nil {
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return
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}
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}
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if doFlush && c.f != nil {
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return c.f.Flush()
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}
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return
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}
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func (c *rpcCodec) read(obj interface{}) (err error) {
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if c.isClosed() {
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return io.EOF
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}
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//If nil is passed in, we should still attempt to read content to nowhere.
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if obj == nil {
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var obj2 interface{}
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return c.dec.Decode(&obj2)
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}
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return c.dec.Decode(obj)
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}
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func (c *rpcCodec) isClosed() bool {
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if c.c == nil {
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return false
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}
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c.clsmu.RLock()
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x := c.cls
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c.clsmu.RUnlock()
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return x
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}
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func (c *rpcCodec) Close() error {
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if c.c == nil {
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return nil
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}
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if c.isClosed() {
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return io.EOF
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}
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c.clsmu.Lock()
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c.cls = true
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err := c.c.Close()
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c.clsmu.Unlock()
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return err
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}
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func (c *rpcCodec) ReadResponseBody(body interface{}) error {
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return c.read(body)
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}
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// -------------------------------------
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type goRpcCodec struct {
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rpcCodec
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}
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func (c *goRpcCodec) WriteRequest(r *rpc.Request, body interface{}) error {
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// Must protect for concurrent access as per API
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c.mu.Lock()
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defer c.mu.Unlock()
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return c.write(r, body, true, true)
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}
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func (c *goRpcCodec) WriteResponse(r *rpc.Response, body interface{}) error {
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c.mu.Lock()
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defer c.mu.Unlock()
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return c.write(r, body, true, true)
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}
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func (c *goRpcCodec) ReadResponseHeader(r *rpc.Response) error {
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return c.read(r)
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}
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func (c *goRpcCodec) ReadRequestHeader(r *rpc.Request) error {
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return c.read(r)
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}
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func (c *goRpcCodec) ReadRequestBody(body interface{}) error {
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return c.read(body)
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}
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// -------------------------------------
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// goRpc is the implementation of Rpc that uses the communication protocol
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// as defined in net/rpc package.
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type goRpc struct{}
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// GoRpc implements Rpc using the communication protocol defined in net/rpc package.
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// Its methods (ServerCodec and ClientCodec) return values that implement RpcCodecBuffered.
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var GoRpc goRpc
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func (x goRpc) ServerCodec(conn io.ReadWriteCloser, h Handle) rpc.ServerCodec {
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return &goRpcCodec{newRPCCodec(conn, h)}
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}
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func (x goRpc) ClientCodec(conn io.ReadWriteCloser, h Handle) rpc.ClientCodec {
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return &goRpcCodec{newRPCCodec(conn, h)}
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}
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// Use this method to allow you create wrapped versions of the reader, writer if desired.
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// For example, to create a buffered implementation.
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func (x goRpc) Codec(r io.Reader, w io.Writer, c io.Closer, h Handle) *goRpcCodec {
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return &goRpcCodec{newRPCCodec2(r, w, c, h)}
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}
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// var _ RpcCodecBuffered = (*rpcCodec)(nil) // ensure *rpcCodec implements RpcCodecBuffered
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