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cvsimport
* refs/heads/master: drop obsolete comment Alter callbacks to take a struct instead of a growing number of arguments; greatly simplifies upcoming work. Ensure clients stay within the viewable bounds on placement, even with empty borders; based on a patch from Vadim Vygonets. Clean up, unify and accurately calculate edge distance with client move/resize actions, so as to not lose windows off the edge. Switch bwidth type; unfortunately X11 is inconsistent.
This commit is contained in:
27
mousefunc.c
27
mousefunc.c
@@ -33,7 +33,7 @@
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#include "calmwm.h"
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void
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mousefunc_client_resize(void *ctx, union arg *arg, enum xev xev)
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mousefunc_client_resize(void *ctx, struct cargs *cargs)
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{
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struct client_ctx *cc = ctx;
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XEvent ev;
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@@ -79,11 +79,7 @@ mousefunc_client_resize(void *ctx, union arg *arg, enum xev xev)
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XUngrabPointer(X_Dpy, CurrentTime);
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/* Make sure the pointer stays within the window. */
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if (cc->ptr.x > cc->geom.w)
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cc->ptr.x = cc->geom.w - cc->bwidth;
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if (cc->ptr.y > cc->geom.h)
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cc->ptr.y = cc->geom.h - cc->bwidth;
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client_ptrwarp(cc);
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client_ptr_inbound(cc, 0);
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return;
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}
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}
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@@ -91,31 +87,20 @@ mousefunc_client_resize(void *ctx, union arg *arg, enum xev xev)
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}
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void
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mousefunc_client_move(void *ctx, union arg *arg, enum xev xev)
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mousefunc_client_move(void *ctx, struct cargs *cargs)
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{
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struct client_ctx *cc = ctx;
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XEvent ev;
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Time ltime = 0;
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struct screen_ctx *sc = cc->sc;
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struct geom area;
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int px, py;
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client_raise(cc);
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if (cc->flags & CLIENT_FREEZE)
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return;
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xu_ptr_getpos(cc->win, &px, &py);
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if (px < 0)
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px = 0;
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else if (px > cc->geom.w)
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px = cc->geom.w;
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if (py < 0)
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py = 0;
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else if (py > cc->geom.h)
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py = cc->geom.h;
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xu_ptr_setpos(cc->win, px, py);
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client_ptr_inbound(cc, 1);
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if (XGrabPointer(X_Dpy, cc->win, False, MOUSEMASK,
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GrabModeAsync, GrabModeAsync, None, Conf.cursor[CF_MOVE],
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@@ -134,8 +119,8 @@ mousefunc_client_move(void *ctx, union arg *arg, enum xev xev)
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continue;
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ltime = ev.xmotion.time;
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cc->geom.x = ev.xmotion.x_root - px - cc->bwidth;
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cc->geom.y = ev.xmotion.y_root - py - cc->bwidth;
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cc->geom.x = ev.xmotion.x_root - cc->ptr.x - cc->bwidth;
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cc->geom.y = ev.xmotion.y_root - cc->ptr.y - cc->bwidth;
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area = screen_area(sc,
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cc->geom.x + cc->geom.w / 2,
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