For both kb and mouse move, it is possible to grab a client and move it

completely off the screen/region; instead, if the pointer is outside of
the client bounds, warp the pointer to the closest edge before moving.
This commit is contained in:
okan
2016-10-03 13:52:17 +00:00
parent a8a111dffd
commit 792f85cde9
2 changed files with 27 additions and 5 deletions

View File

@@ -95,12 +95,24 @@ kbfunc_client_move(struct client_ctx *cc, union arg *arg)
{
struct screen_ctx *sc = cc->sc;
struct geom area;
int x, y;
int x, y, px, py;
unsigned int mx = 0, my = 0;
if (cc->flags & CLIENT_FREEZE)
return;
xu_ptr_getpos(cc->win, &px, &py);
if (px < 0)
px = 0;
else if (px > cc->geom.w)
px = cc->geom.w;
if (py < 0)
py = 0;
else if (py > cc->geom.h)
py = cc->geom.h;
xu_ptr_setpos(cc->win, px, py);
kbfunc_amount(arg->i, Conf.mamount, &mx, &my);
cc->geom.x += mx;