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When removing xrandr regions, ensure clients are within the bounds of
the screen; adapted from an ancient diff from Sviatoslav Chagaev. Things in this area will likely change, but put this in so it works now and serves as a reminder.
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5c13775d31
commit
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1
calmwm.h
1
calmwm.h
@ -455,6 +455,7 @@ struct geom screen_area(struct screen_ctx *, int, int, int);
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void screen_init(int);
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void screen_init(int);
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void screen_update_geometry(struct screen_ctx *);
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void screen_update_geometry(struct screen_ctx *);
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void screen_updatestackingorder(struct screen_ctx *);
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void screen_updatestackingorder(struct screen_ctx *);
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void screen_assert_clients_within(struct screen_ctx *);
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void kbfunc_client_cycle(struct client_ctx *, union arg *);
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void kbfunc_client_cycle(struct client_ctx *, union arg *);
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void kbfunc_client_delete(struct client_ctx *, union arg *);
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void kbfunc_client_delete(struct client_ctx *, union arg *);
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23
screen.c
23
screen.c
@ -229,3 +229,26 @@ screen_apply_gap(struct screen_ctx *sc, struct geom geom)
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return(geom);
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return(geom);
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}
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}
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/* Bring back clients which are beyond the screen. */
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void
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screen_assert_clients_within(struct screen_ctx *sc)
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{
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struct client_ctx *cc;
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int top, left, right, bottom;
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TAILQ_FOREACH(cc, &sc->clientq, entry) {
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if (cc->sc != sc)
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continue;
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top = cc->geom.y;
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left = cc->geom.x;
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right = cc->geom.x + cc->geom.w + (cc->bwidth * 2) - 1;
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bottom = cc->geom.y + cc->geom.h + (cc->bwidth * 2) - 1;
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if ((top > sc->view.h || left > sc->view.w) ||
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(bottom < 0 || right < 0)) {
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cc->geom.x = sc->gap.left;
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cc->geom.y = sc->gap.top;
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client_move(cc);
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}
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}
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}
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