/* * calmwm - the calm window manager * * Copyright (c) 2004 Marius Aamodt Eriksen * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. * * $OpenBSD$ */ #include #include "queue.h" #include #include #include #include #include #include #include #include #include #include "calmwm.h" #define PATH_ANY 0x0001 #define PATH_EXEC 0x0002 static void search_match_path(struct menu_q *, struct menu_q *, char *, int); static void search_match_path_exec(struct menu_q *, struct menu_q *, char *); static int strsubmatch(char *, char *, int); /* * Match: label, title, class. */ void search_match_client(struct menu_q *menuq, struct menu_q *resultq, char *search) { struct winname *wn; struct menu *mi, *tierp[4], *before = NULL; TAILQ_INIT(resultq); (void)memset(tierp, 0, sizeof(tierp)); /* * In order of rank: * * 1. Look through labels. * 2. Look at title history, from present to past. * 3. Look at window class name. */ TAILQ_FOREACH(mi, menuq, entry) { int tier = -1, t; struct client_ctx *cc = mi->ctx; /* First, try to match on labels. */ if (cc->label != NULL && strsubmatch(search, cc->label, 0)) { cc->matchname = cc->label; tier = 0; } /* Then, on window names. */ if (tier < 0) { TAILQ_FOREACH_REVERSE(wn, &cc->nameq, winname_q, entry) if (strsubmatch(search, wn->name, 0)) { cc->matchname = wn->name; tier = 2; break; } } /* Then if there is a match on the window class name. */ if (tier < 0 && strsubmatch(search, cc->ch.res_class, 0)) { cc->matchname = cc->ch.res_class; tier = 3; } if (tier < 0) continue; /* * De-rank a client one tier if it's the current * window. Furthermore, this is denoted by a "!" when * printing the window name in the search menu. */ if (cc == client_current() && tier < nitems(tierp) - 1) tier++; /* Clients that are hidden get ranked one up. */ if ((cc->flags & CLIENT_HIDDEN) && (tier > 0)) tier--; assert(tier < nitems(tierp)); /* * If you have a tierp, insert after it, and make it * the new tierp. If you don't have a tierp, find the * first nonzero tierp above you, insert after it. * Always make your current tierp the newly inserted * entry. */ for (t = tier; t >= 0 && ((before = tierp[t]) == NULL); t--) ; if (before == NULL) TAILQ_INSERT_HEAD(resultq, mi, resultentry); else TAILQ_INSERT_AFTER(resultq, before, mi, resultentry); tierp[tier] = mi; } } void search_print_client(struct menu *mi, int list) { struct client_ctx *cc; char flag = ' '; cc = mi->ctx; if (cc == client_current()) flag = '!'; else if (cc->flags & CLIENT_HIDDEN) flag = '&'; if (list) cc->matchname = cc->name; (void)snprintf(mi->print, sizeof(mi->print), "(%d) %c%s", cc->group ? cc->group->num : 0, flag, cc->matchname); if (!list && cc->matchname != cc->name && strlen(mi->print) < sizeof(mi->print) - 1) { const char *marker = ""; char buf[MENU_MAXENTRY + 1]; int diff; diff = sizeof(mi->print) - 1 - strlen(mi->print); /* One for the ':' */ diff -= 1; if (strlen(cc->name) > diff) { marker = ".."; diff -= 2; } else { diff = strlen(cc->name); } (void)strlcpy(buf, mi->print, sizeof(buf)); (void)snprintf(mi->print, sizeof(mi->print), "%s:%.*s%s", buf, diff, cc->name, marker); } } static void search_match_path(struct menu_q *menuq, struct menu_q *resultq, char *search, int flag) { char pattern[MAXPATHLEN]; glob_t g; int i; TAILQ_INIT(resultq); (void)strlcpy(pattern, search, sizeof(pattern)); (void)strlcat(pattern, "*", sizeof(pattern)); if (glob(pattern, GLOB_MARK, NULL, &g) != 0) return; for (i = 0; i < g.gl_pathc; i++) { if ((flag & PATH_EXEC) && access(g.gl_pathv[i], X_OK)) continue; menuq_add(resultq, NULL, "%s", g.gl_pathv[i]); } globfree(&g); } static void search_match_path_exec(struct menu_q *menuq, struct menu_q *resultq, char *search) { return(search_match_path(menuq, resultq, search, PATH_EXEC)); } void search_match_path_any(struct menu_q *menuq, struct menu_q *resultq, char *search) { return(search_match_path(menuq, resultq, search, PATH_ANY)); } void search_match_text(struct menu_q *menuq, struct menu_q *resultq, char *search) { struct menu *mi; TAILQ_INIT(resultq); TAILQ_FOREACH(mi, menuq, entry) if (strsubmatch(search, mi->text, 0)) TAILQ_INSERT_TAIL(resultq, mi, resultentry); } void search_match_exec(struct menu_q *menuq, struct menu_q *resultq, char *search) { struct menu *mi, *mj; int r; TAILQ_INIT(resultq); TAILQ_FOREACH(mi, menuq, entry) { if (strsubmatch(search, mi->text, 1) == 0 && fnmatch(search, mi->text, 0) == FNM_NOMATCH) continue; TAILQ_FOREACH(mj, resultq, resultentry) { r = strcasecmp(mi->text, mj->text); if (r < 0) TAILQ_INSERT_BEFORE(mj, mi, resultentry); if (r <= 0) break; } if (mj == NULL) TAILQ_INSERT_TAIL(resultq, mi, resultentry); } } void search_match_exec_path(struct menu_q *menuq, struct menu_q *resultq, char *search) { search_match_exec(menuq, resultq, search); if (TAILQ_EMPTY(resultq)) search_match_path_exec(menuq, resultq, search); } static int strsubmatch(char *sub, char *str, int zeroidx) { size_t len, sublen; unsigned int n, flen; if (sub == NULL || str == NULL) return(0); len = strlen(str); sublen = strlen(sub); if (sublen > len) return(0); if (!zeroidx) flen = len - sublen; else flen = 0; for (n = 0; n <= flen; n++) if (strncasecmp(sub, str + n, sublen) == 0) return(1); return(0); }