darknet/src/crnn_layer.h

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#ifndef CRNN_LAYER_H
#define CRNN_LAYER_H
#include "activations.h"
#include "layer.h"
#include "network.h"
layer make_crnn_layer(int batch, int h, int w, int c, int hidden_filters, int output_filters, int steps, ACTIVATION activation, int batch_normalize);
void forward_crnn_layer(layer l, network net);
void backward_crnn_layer(layer l, network net);
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void update_crnn_layer(layer l, int batch, float learning_rate, float momentum, float decay);
#ifdef GPU
void forward_crnn_layer_gpu(layer l, network net);
void backward_crnn_layer_gpu(layer l, network net);
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void update_crnn_layer_gpu(layer l, int batch, float learning_rate, float momentum, float decay);
void push_crnn_layer(layer l);
void pull_crnn_layer(layer l);
#endif
#endif