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faster nms and stuff
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@@ -9,6 +9,7 @@ layer make_region_layer(int batch, int h, int w, int n, int total, int *mask, in
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void forward_region_layer(const layer l, network net);
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void backward_region_layer(const layer l, network net);
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void resize_region_layer(layer *l, int w, int h);
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int region_num_detections(layer l, float thresh);
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#ifdef GPU
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void forward_region_layer_gpu(const layer l, network net);
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