mirror of
https://github.com/pjreddie/darknet.git
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@crossbot I will murder you in your sleep ⚔️
This commit is contained in:
915
examples/go.c
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915
examples/go.c
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@ -0,0 +1,915 @@
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#include "darknet/network.h"
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#include "darknet/utils.h"
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#include "darknet/parser.h"
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#include "darknet/option_list.h"
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#include "darknet/blas.h"
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#include "darknet/data.h"
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#include <unistd.h>
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int inverted = 1;
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int noi = 1;
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static const int nind = 2;
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typedef struct {
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char **data;
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int n;
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} moves;
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char *fgetgo(FILE *fp)
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{
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if(feof(fp)) return 0;
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size_t size = 94;
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char *line = malloc(size*sizeof(char));
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if(size != fread(line, sizeof(char), size, fp)){
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free(line);
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return 0;
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}
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return line;
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}
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moves load_go_moves(char *filename)
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{
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moves m;
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m.n = 128;
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m.data = calloc(128, sizeof(char*));
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FILE *fp = fopen(filename, "rb");
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int count = 0;
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char *line = 0;
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while((line = fgetgo(fp))){
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if(count >= m.n){
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m.n *= 2;
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m.data = realloc(m.data, m.n*sizeof(char*));
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}
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m.data[count] = line;
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++count;
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}
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printf("%d\n", count);
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m.n = count;
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m.data = realloc(m.data, count*sizeof(char*));
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return m;
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}
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void string_to_board(char *s, float *board)
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{
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int i, j;
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//memset(board, 0, 1*19*19*sizeof(float));
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int count = 0;
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for(i = 0; i < 91; ++i){
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char c = s[i];
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for(j = 0; j < 4; ++j){
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int me = (c >> (2*j)) & 1;
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int you = (c >> (2*j + 1)) & 1;
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if (me) board[count] = 1;
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else if (you) board[count] = -1;
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else board[count] = 0;
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++count;
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if(count >= 19*19) break;
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}
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}
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}
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void board_to_string(char *s, float *board)
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{
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int i, j;
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memset(s, 0, (19*19/4+1)*sizeof(char));
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int count = 0;
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for(i = 0; i < 91; ++i){
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for(j = 0; j < 4; ++j){
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int me = (board[count] == 1);
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int you = (board[count] == -1);
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if (me) s[i] = s[i] | (1<<(2*j));
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if (you) s[i] = s[i] | (1<<(2*j + 1));
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++count;
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if(count >= 19*19) break;
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}
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}
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}
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data random_go_moves(moves m, int n)
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{
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data d = {0};
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d.X = make_matrix(n, 19*19);
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d.y = make_matrix(n, 19*19+1);
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int i;
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for(i = 0; i < n; ++i){
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float *board = d.X.vals[i];
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float *label = d.y.vals[i];
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char *b = m.data[rand()%m.n];
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int row = b[0];
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int col = b[1];
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if(row >= 19 || col >= 19){
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label[19*19] = 1;
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} else {
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label[col + 19*row] = 1;
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string_to_board(b+2, board);
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if(board[col + 19*row]) printf("hey\n");
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}
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int flip = rand()%2;
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int rotate = rand()%4;
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image in = float_to_image(19, 19, 1, board);
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image out = float_to_image(19, 19, 1, label);
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if(flip){
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flip_image(in);
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flip_image(out);
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}
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rotate_image_cw(in, rotate);
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rotate_image_cw(out, rotate);
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}
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return d;
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}
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void train_go(char *cfgfile, char *weightfile, char *filename, int *gpus, int ngpus, int clear)
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{
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int i;
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float avg_loss = -1;
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char *base = basecfg(cfgfile);
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printf("%s\n", base);
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printf("%d\n", ngpus);
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network *nets = calloc(ngpus, sizeof(network));
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srand(time(0));
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int seed = rand();
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for(i = 0; i < ngpus; ++i){
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srand(seed);
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#ifdef GPU
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cuda_set_device(gpus[i]);
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#endif
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nets[i] = load_network(cfgfile, weightfile, clear);
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nets[i].learning_rate *= ngpus;
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}
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network net = nets[0];
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printf("Learning Rate: %g, Momentum: %g, Decay: %g\n", net.learning_rate, net.momentum, net.decay);
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char *backup_directory = "/home/pjreddie/backup/";
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char buff[256];
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moves m = load_go_moves(filename);
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//moves m = load_go_moves("games.txt");
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int N = m.n;
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printf("Moves: %d\n", N);
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int epoch = (*net.seen)/N;
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while(get_current_batch(net) < net.max_batches || net.max_batches == 0){
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clock_t time=clock();
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data train = random_go_moves(m, net.batch*net.subdivisions*ngpus);
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printf("Loaded: %lf seconds\n", sec(clock()-time));
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time=clock();
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float loss = 0;
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#ifdef GPU
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if(ngpus == 1){
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loss = train_network(net, train);
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} else {
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loss = train_networks(nets, ngpus, train, 4);
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}
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#else
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loss = train_network(net, train);
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#endif
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free_data(train);
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if(avg_loss == -1) avg_loss = loss;
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avg_loss = avg_loss*.95 + loss*.05;
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printf("%d, %.3f: %f, %f avg, %f rate, %lf seconds, %d images\n", get_current_batch(net), (float)(*net.seen)/N, loss, avg_loss, get_current_rate(net), sec(clock()-time), *net.seen);
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if(*net.seen/N > epoch){
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epoch = *net.seen/N;
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char buff[256];
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sprintf(buff, "%s/%s_%d.weights", backup_directory,base, epoch);
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save_weights(net, buff);
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}
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if(get_current_batch(net)%1000 == 0){
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char buff[256];
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sprintf(buff, "%s/%s.backup",backup_directory,base);
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save_weights(net, buff);
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}
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if(get_current_batch(net)%10000 == 0){
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char buff[256];
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sprintf(buff, "%s/%s_%d.backup",backup_directory,base,get_current_batch(net));
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save_weights(net, buff);
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}
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}
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sprintf(buff, "%s/%s.weights", backup_directory, base);
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save_weights(net, buff);
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free_network(net);
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free(base);
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}
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void propagate_liberty(float *board, int *lib, int *visited, int row, int col, int side)
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{
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if (row < 0 || row > 18 || col < 0 || col > 18) return;
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int index = row*19 + col;
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if (board[index] != side) return;
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if (visited[index]) return;
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visited[index] = 1;
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lib[index] += 1;
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propagate_liberty(board, lib, visited, row+1, col, side);
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propagate_liberty(board, lib, visited, row-1, col, side);
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propagate_liberty(board, lib, visited, row, col+1, side);
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propagate_liberty(board, lib, visited, row, col-1, side);
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}
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int *calculate_liberties(float *board)
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{
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int *lib = calloc(19*19, sizeof(int));
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int visited[361];
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int i, j;
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for(j = 0; j < 19; ++j){
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for(i = 0; i < 19; ++i){
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memset(visited, 0, 19*19*sizeof(int));
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int index = j*19 + i;
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if(board[index] == 0){
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if ((i > 0) && board[index - 1]) propagate_liberty(board, lib, visited, j, i-1, board[index-1]);
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if ((i < 18) && board[index + 1]) propagate_liberty(board, lib, visited, j, i+1, board[index+1]);
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if ((j > 0) && board[index - 19]) propagate_liberty(board, lib, visited, j-1, i, board[index-19]);
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if ((j < 18) && board[index + 19]) propagate_liberty(board, lib, visited, j+1, i, board[index+19]);
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}
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}
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}
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return lib;
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}
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void print_board(FILE *stream, float *board, int swap, int *indexes)
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{
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int i,j,n;
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fprintf(stream, " ");
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for(i = 0; i < 19; ++i){
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fprintf(stream, "%c ", 'A' + i + 1*(i > 7 && noi));
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}
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fprintf(stream, "\n");
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for(j = 0; j < 19; ++j){
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fprintf(stream, "%2d", (inverted) ? 19-j : j+1);
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for(i = 0; i < 19; ++i){
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int index = j*19 + i;
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if(indexes){
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int found = 0;
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for(n = 0; n < nind; ++n){
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if(index == indexes[n]){
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found = 1;
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/*
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if(n == 0) fprintf(stream, "\uff11");
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else if(n == 1) fprintf(stream, "\uff12");
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else if(n == 2) fprintf(stream, "\uff13");
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else if(n == 3) fprintf(stream, "\uff14");
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else if(n == 4) fprintf(stream, "\uff15");
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*/
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if(n == 0) fprintf(stream, " 1");
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else if(n == 1) fprintf(stream, " 2");
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else if(n == 2) fprintf(stream, " 3");
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else if(n == 3) fprintf(stream, " 4");
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else if(n == 4) fprintf(stream, " 5");
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}
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}
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if(found) continue;
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}
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//if(board[index]*-swap > 0) fprintf(stream, "\u25C9 ");
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//else if(board[index]*-swap < 0) fprintf(stream, "\u25EF ");
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if(board[index]*-swap > 0) fprintf(stream, " O");
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else if(board[index]*-swap < 0) fprintf(stream, " X");
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else fprintf(stream, " ");
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}
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fprintf(stream, "\n");
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}
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}
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void flip_board(float *board)
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{
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int i;
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for(i = 0; i < 19*19; ++i){
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board[i] = -board[i];
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}
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}
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void predict_move(network net, float *board, float *move, int multi)
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{
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float *output = network_predict(net, board);
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copy_cpu(19*19+1, output, 1, move, 1);
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int i;
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if(multi){
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image bim = float_to_image(19, 19, 1, board);
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for(i = 1; i < 8; ++i){
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rotate_image_cw(bim, i);
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if(i >= 4) flip_image(bim);
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float *output = network_predict(net, board);
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image oim = float_to_image(19, 19, 1, output);
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if(i >= 4) flip_image(oim);
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rotate_image_cw(oim, -i);
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axpy_cpu(19*19+1, 1, output, 1, move, 1);
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if(i >= 4) flip_image(bim);
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rotate_image_cw(bim, -i);
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}
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scal_cpu(19*19+1, 1./8., move, 1);
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}
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for(i = 0; i < 19*19; ++i){
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if(board[i]) move[i] = 0;
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}
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}
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void remove_connected(float *b, int *lib, int p, int r, int c)
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{
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if (r < 0 || r >= 19 || c < 0 || c >= 19) return;
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if (b[r*19 + c] != p) return;
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if (lib[r*19 + c] != 1) return;
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b[r*19 + c] = 0;
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remove_connected(b, lib, p, r+1, c);
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remove_connected(b, lib, p, r-1, c);
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remove_connected(b, lib, p, r, c+1);
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remove_connected(b, lib, p, r, c-1);
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}
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void move_go(float *b, int p, int r, int c)
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{
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int *l = calculate_liberties(b);
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b[r*19 + c] = p;
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remove_connected(b, l, -p, r+1, c);
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remove_connected(b, l, -p, r-1, c);
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remove_connected(b, l, -p, r, c+1);
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remove_connected(b, l, -p, r, c-1);
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free(l);
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}
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int makes_safe_go(float *b, int *lib, int p, int r, int c){
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if (r < 0 || r >= 19 || c < 0 || c >= 19) return 0;
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if (b[r*19 + c] == -p){
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if (lib[r*19 + c] > 1) return 0;
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else return 1;
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}
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if (b[r*19 + c] == 0) return 1;
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if (lib[r*19 + c] > 1) return 1;
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return 0;
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}
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int suicide_go(float *b, int p, int r, int c)
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{
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int *l = calculate_liberties(b);
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int safe = 0;
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safe = safe || makes_safe_go(b, l, p, r+1, c);
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safe = safe || makes_safe_go(b, l, p, r-1, c);
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safe = safe || makes_safe_go(b, l, p, r, c+1);
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safe = safe || makes_safe_go(b, l, p, r, c-1);
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free(l);
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return !safe;
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}
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int legal_go(float *b, char *ko, int p, int r, int c)
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{
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if (b[r*19 + c]) return 0;
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char curr[91];
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char next[91];
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board_to_string(curr, b);
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move_go(b, p, r, c);
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board_to_string(next, b);
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string_to_board(curr, b);
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if(memcmp(next, ko, 91) == 0) return 0;
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return 1;
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}
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int generate_move(network net, int player, float *board, int multi, float thresh, float temp, char *ko, int print)
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{
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int i, j;
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int empty = 1;
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for(i = 0; i < 19*19; ++i){
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if (board[i]) {
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empty = 0;
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break;
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||||
}
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||||
}
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if(empty) {
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return 72;
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}
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for(i = 0; i < net.n; ++i) net.layers[i].temperature = temp;
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float move[362];
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if (player < 0) flip_board(board);
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predict_move(net, board, move, multi);
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if (player < 0) flip_board(board);
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||||
|
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for(i = 0; i < 19; ++i){
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for(j = 0; j < 19; ++j){
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if (!legal_go(board, ko, player, i, j)) move[i*19 + j] = 0;
|
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}
|
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}
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int indexes[nind];
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top_k(move, 19*19+1, nind, indexes);
|
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if(thresh > move[indexes[0]]) thresh = move[indexes[nind-1]];
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||||
|
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for(i = 0; i < 19*19+1; ++i){
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if (move[i] < thresh) move[i] = 0;
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}
|
||||
|
||||
|
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int max = max_index(move, 19*19+1);
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int row = max / 19;
|
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int col = max % 19;
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int index = sample_array(move, 19*19+1);
|
||||
|
||||
if(print){
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||||
top_k(move, 19*19+1, nind, indexes);
|
||||
for(i = 0; i < nind; ++i){
|
||||
if (!move[indexes[i]]) indexes[i] = -1;
|
||||
}
|
||||
print_board(stderr, board, player, indexes);
|
||||
for(i = 0; i < nind; ++i){
|
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fprintf(stderr, "%d: %f\n", i+1, move[indexes[i]]);
|
||||
}
|
||||
}
|
||||
if (row == 19) return -1;
|
||||
|
||||
if (suicide_go(board, player, row, col)){
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (suicide_go(board, player, index/19, index%19)){
|
||||
index = max;
|
||||
}
|
||||
if (index == 19*19) return -1;
|
||||
return index;
|
||||
}
|
||||
|
||||
void valid_go(char *cfgfile, char *weightfile, int multi, char *filename)
|
||||
{
|
||||
srand(time(0));
|
||||
char *base = basecfg(cfgfile);
|
||||
printf("%s\n", base);
|
||||
network net = parse_network_cfg(cfgfile);
|
||||
if(weightfile){
|
||||
load_weights(&net, weightfile);
|
||||
}
|
||||
set_batch_network(&net, 1);
|
||||
printf("Learning Rate: %g, Momentum: %g, Decay: %g\n", net.learning_rate, net.momentum, net.decay);
|
||||
|
||||
float *board = calloc(19*19, sizeof(float));
|
||||
float *move = calloc(19*19+1, sizeof(float));
|
||||
// moves m = load_go_moves("/home/pjreddie/backup/go.test");
|
||||
moves m = load_go_moves(filename);
|
||||
|
||||
int N = m.n;
|
||||
int i;
|
||||
int correct = 0;
|
||||
for(i = 0; i <N; ++i){
|
||||
char *b = m.data[i];
|
||||
int row = b[0];
|
||||
int col = b[1];
|
||||
int truth = col + 19*row;
|
||||
string_to_board(b+2, board);
|
||||
predict_move(net, board, move, multi);
|
||||
int index = max_index(move, 19*19);
|
||||
if(index == truth) ++correct;
|
||||
printf("%d Accuracy %f\n", i, (float) correct/(i+1));
|
||||
}
|
||||
}
|
||||
|
||||
int print_game(float *board, FILE *fp)
|
||||
{
|
||||
int i, j;
|
||||
int count = 3;
|
||||
fprintf(fp, "komi 6.5\n");
|
||||
fprintf(fp, "boardsize 19\n");
|
||||
fprintf(fp, "clear_board\n");
|
||||
for(j = 0; j < 19; ++j){
|
||||
for(i = 0; i < 19; ++i){
|
||||
if(board[j*19 + i] == 1) fprintf(fp, "play black %c%d\n", 'A'+i+(i>=8), 19-j);
|
||||
if(board[j*19 + i] == -1) fprintf(fp, "play white %c%d\n", 'A'+i+(i>=8), 19-j);
|
||||
if(board[j*19 + i]) ++count;
|
||||
}
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
void engine_go(char *filename, char *weightfile, int multi)
|
||||
{
|
||||
network net = parse_network_cfg(filename);
|
||||
if(weightfile){
|
||||
load_weights(&net, weightfile);
|
||||
}
|
||||
srand(time(0));
|
||||
set_batch_network(&net, 1);
|
||||
float *board = calloc(19*19, sizeof(float));
|
||||
char *one = calloc(91, sizeof(char));
|
||||
char *two = calloc(91, sizeof(char));
|
||||
int passed = 0;
|
||||
while(1){
|
||||
char buff[256];
|
||||
int id = 0;
|
||||
int has_id = (scanf("%d", &id) == 1);
|
||||
scanf("%s", buff);
|
||||
if (feof(stdin)) break;
|
||||
char ids[256];
|
||||
sprintf(ids, "%d", id);
|
||||
//fprintf(stderr, "%s\n", buff);
|
||||
if (!has_id) ids[0] = 0;
|
||||
if (!strcmp(buff, "protocol_version")){
|
||||
printf("=%s 2\n\n", ids);
|
||||
} else if (!strcmp(buff, "name")){
|
||||
printf("=%s DarkGo\n\n", ids);
|
||||
} else if (!strcmp(buff, "time_settings") || !strcmp(buff, "time_left")){
|
||||
char *line = fgetl(stdin);
|
||||
free(line);
|
||||
printf("=%s \n\n", ids);
|
||||
} else if (!strcmp(buff, "version")){
|
||||
printf("=%s 1.0. Want more DarkGo? You can find me on OGS, unlimited games, no waiting! https://online-go.com/user/view/434218\n\n", ids);
|
||||
} else if (!strcmp(buff, "known_command")){
|
||||
char comm[256];
|
||||
scanf("%s", comm);
|
||||
int known = (!strcmp(comm, "protocol_version") ||
|
||||
!strcmp(comm, "name") ||
|
||||
!strcmp(comm, "version") ||
|
||||
!strcmp(comm, "known_command") ||
|
||||
!strcmp(comm, "list_commands") ||
|
||||
!strcmp(comm, "quit") ||
|
||||
!strcmp(comm, "boardsize") ||
|
||||
!strcmp(comm, "clear_board") ||
|
||||
!strcmp(comm, "komi") ||
|
||||
!strcmp(comm, "final_status_list") ||
|
||||
!strcmp(comm, "play") ||
|
||||
!strcmp(comm, "genmove_white") ||
|
||||
!strcmp(comm, "genmove_black") ||
|
||||
!strcmp(comm, "fixed_handicap") ||
|
||||
!strcmp(comm, "genmove"));
|
||||
if(known) printf("=%s true\n\n", ids);
|
||||
else printf("=%s false\n\n", ids);
|
||||
} else if (!strcmp(buff, "list_commands")){
|
||||
printf("=%s protocol_version\nshowboard\nname\nversion\nknown_command\nlist_commands\nquit\nboardsize\nclear_board\nkomi\nplay\ngenmove_black\ngenmove_white\ngenmove\nfinal_status_list\nfixed_handicap\n\n", ids);
|
||||
} else if (!strcmp(buff, "quit")){
|
||||
break;
|
||||
} else if (!strcmp(buff, "boardsize")){
|
||||
int boardsize = 0;
|
||||
scanf("%d", &boardsize);
|
||||
//fprintf(stderr, "%d\n", boardsize);
|
||||
if(boardsize != 19){
|
||||
printf("?%s unacceptable size\n\n", ids);
|
||||
} else {
|
||||
memset(board, 0, 19*19*sizeof(float));
|
||||
printf("=%s \n\n", ids);
|
||||
}
|
||||
} else if (!strcmp(buff, "fixed_handicap")){
|
||||
int handicap = 0;
|
||||
scanf("%d", &handicap);
|
||||
int indexes[] = {72, 288, 300, 60, 180, 174, 186, 66, 294};
|
||||
int i;
|
||||
for(i = 0; i < handicap; ++i){
|
||||
board[indexes[i]] = 1;
|
||||
}
|
||||
} else if (!strcmp(buff, "clear_board")){
|
||||
passed = 0;
|
||||
memset(board, 0, 19*19*sizeof(float));
|
||||
printf("=%s \n\n", ids);
|
||||
} else if (!strcmp(buff, "komi")){
|
||||
float komi = 0;
|
||||
scanf("%f", &komi);
|
||||
printf("=%s \n\n", ids);
|
||||
} else if (!strcmp(buff, "showboard")){
|
||||
printf("=%s \n", ids);
|
||||
print_board(stdout, board, 1, 0);
|
||||
printf("\n");
|
||||
} else if (!strcmp(buff, "play") || !strcmp(buff, "black") || !strcmp(buff, "white")){
|
||||
char color[256];
|
||||
if(!strcmp(buff, "play"))
|
||||
{
|
||||
scanf("%s ", color);
|
||||
} else {
|
||||
scanf(" ");
|
||||
color[0] = buff[0];
|
||||
}
|
||||
char c;
|
||||
int r;
|
||||
int count = scanf("%c%d", &c, &r);
|
||||
int player = (color[0] == 'b' || color[0] == 'B') ? 1 : -1;
|
||||
if((c == 'p' || c == 'P') && count < 2) {
|
||||
passed = 1;
|
||||
printf("=%s \n\n", ids);
|
||||
char *line = fgetl(stdin);
|
||||
free(line);
|
||||
fflush(stdout);
|
||||
fflush(stderr);
|
||||
continue;
|
||||
} else {
|
||||
passed = 0;
|
||||
}
|
||||
if(c >= 'A' && c <= 'Z') c = c - 'A';
|
||||
if(c >= 'a' && c <= 'z') c = c - 'a';
|
||||
if(c >= 8) --c;
|
||||
r = 19 - r;
|
||||
fprintf(stderr, "move: %d %d\n", r, c);
|
||||
|
||||
char *swap = two;
|
||||
two = one;
|
||||
one = swap;
|
||||
move_go(board, player, r, c);
|
||||
board_to_string(one, board);
|
||||
|
||||
printf("=%s \n\n", ids);
|
||||
//print_board(stderr, board, 1, 0);
|
||||
} else if (!strcmp(buff, "genmove") || !strcmp(buff, "genmove_black") || !strcmp(buff, "genmove_white")){
|
||||
int player = 0;
|
||||
if(!strcmp(buff, "genmove")){
|
||||
char color[256];
|
||||
scanf("%s", color);
|
||||
player = (color[0] == 'b' || color[0] == 'B') ? 1 : -1;
|
||||
} else if (!strcmp(buff, "genmove_black")){
|
||||
player = 1;
|
||||
} else {
|
||||
player = -1;
|
||||
}
|
||||
|
||||
int index = generate_move(net, player, board, multi, .4, 1, two, 0);
|
||||
if(passed || index < 0){
|
||||
printf("=%s pass\n\n", ids);
|
||||
passed = 0;
|
||||
} else {
|
||||
int row = index / 19;
|
||||
int col = index % 19;
|
||||
|
||||
char *swap = two;
|
||||
two = one;
|
||||
one = swap;
|
||||
|
||||
move_go(board, player, row, col);
|
||||
board_to_string(one, board);
|
||||
row = 19 - row;
|
||||
if (col >= 8) ++col;
|
||||
printf("=%s %c%d\n\n", ids, 'A' + col, row);
|
||||
//print_board(board, 1, 0);
|
||||
}
|
||||
|
||||
} else if (!strcmp(buff, "p")){
|
||||
//print_board(board, 1, 0);
|
||||
} else if (!strcmp(buff, "final_status_list")){
|
||||
char type[256];
|
||||
scanf("%s", type);
|
||||
fprintf(stderr, "final_status\n");
|
||||
char *line = fgetl(stdin);
|
||||
free(line);
|
||||
if(type[0] == 'd' || type[0] == 'D'){
|
||||
int i;
|
||||
FILE *f = fopen("game.txt", "w");
|
||||
int count = print_game(board, f);
|
||||
fprintf(f, "%s final_status_list dead\n", ids);
|
||||
fclose(f);
|
||||
FILE *p = popen("./gnugo --mode gtp < game.txt", "r");
|
||||
for(i = 0; i < count; ++i){
|
||||
free(fgetl(p));
|
||||
free(fgetl(p));
|
||||
}
|
||||
char *l = 0;
|
||||
while((l = fgetl(p))){
|
||||
printf("%s\n", l);
|
||||
free(l);
|
||||
}
|
||||
} else {
|
||||
printf("?%s unknown command\n\n", ids);
|
||||
}
|
||||
} else {
|
||||
char *line = fgetl(stdin);
|
||||
free(line);
|
||||
printf("?%s unknown command\n\n", ids);
|
||||
}
|
||||
fflush(stdout);
|
||||
fflush(stderr);
|
||||
}
|
||||
}
|
||||
|
||||
void test_go(char *cfg, char *weights, int multi)
|
||||
{
|
||||
network net = parse_network_cfg(cfg);
|
||||
if(weights){
|
||||
load_weights(&net, weights);
|
||||
}
|
||||
srand(time(0));
|
||||
set_batch_network(&net, 1);
|
||||
float *board = calloc(19*19, sizeof(float));
|
||||
float *move = calloc(19*19+1, sizeof(float));
|
||||
int color = 1;
|
||||
while(1){
|
||||
int i;
|
||||
predict_move(net, board, move, multi);
|
||||
|
||||
int indexes[nind];
|
||||
int row, col;
|
||||
top_k(move, 19*19+1, nind, indexes);
|
||||
print_board(stderr, board, color, indexes);
|
||||
for(i = 0; i < nind; ++i){
|
||||
int index = indexes[i];
|
||||
row = index / 19;
|
||||
col = index % 19;
|
||||
if(row == 19){
|
||||
printf("%d: Pass, %.2f%%\n", i+1, move[index]*100);
|
||||
} else {
|
||||
printf("%d: %c %d, %.2f%%\n", i+1, col + 'A' + 1*(col > 7 && noi), (inverted)?19 - row : row+1, move[index]*100);
|
||||
}
|
||||
}
|
||||
//if(color == 1) printf("\u25EF Enter move: ");
|
||||
//else printf("\u25C9 Enter move: ");
|
||||
if(color == 1) printf("X Enter move: ");
|
||||
else printf("O Enter move: ");
|
||||
|
||||
char c;
|
||||
char *line = fgetl(stdin);
|
||||
int picked = 1;
|
||||
int dnum = sscanf(line, "%d", &picked);
|
||||
int cnum = sscanf(line, "%c", &c);
|
||||
if (strlen(line) == 0 || dnum) {
|
||||
--picked;
|
||||
if (picked < nind){
|
||||
int index = indexes[picked];
|
||||
row = index / 19;
|
||||
col = index % 19;
|
||||
if(row < 19){
|
||||
move_go(board, 1, row, col);
|
||||
}
|
||||
}
|
||||
} else if (cnum){
|
||||
if (c <= 'T' && c >= 'A'){
|
||||
int num = sscanf(line, "%c %d", &c, &row);
|
||||
row = (inverted)?19 - row : row-1;
|
||||
col = c - 'A';
|
||||
if (col > 7 && noi) col -= 1;
|
||||
if (num == 2) move_go(board, 1, row, col);
|
||||
} else if (c == 'p') {
|
||||
// Pass
|
||||
} else if(c=='b' || c == 'w'){
|
||||
char g;
|
||||
int num = sscanf(line, "%c %c %d", &g, &c, &row);
|
||||
row = (inverted)?19 - row : row-1;
|
||||
col = c - 'A';
|
||||
if (col > 7 && noi) col -= 1;
|
||||
if (num == 3) board[row*19 + col] = (g == 'b') ? color : -color;
|
||||
} else if(c == 'c'){
|
||||
char g;
|
||||
int num = sscanf(line, "%c %c %d", &g, &c, &row);
|
||||
row = (inverted)?19 - row : row-1;
|
||||
col = c - 'A';
|
||||
if (col > 7 && noi) col -= 1;
|
||||
if (num == 3) board[row*19 + col] = 0;
|
||||
}
|
||||
}
|
||||
free(line);
|
||||
flip_board(board);
|
||||
color = -color;
|
||||
}
|
||||
}
|
||||
|
||||
float score_game(float *board)
|
||||
{
|
||||
int i;
|
||||
FILE *f = fopen("game.txt", "w");
|
||||
int count = print_game(board, f);
|
||||
fprintf(f, "final_score\n");
|
||||
fclose(f);
|
||||
FILE *p = popen("./gnugo --mode gtp < game.txt", "r");
|
||||
for(i = 0; i < count; ++i){
|
||||
free(fgetl(p));
|
||||
free(fgetl(p));
|
||||
}
|
||||
char *l = 0;
|
||||
float score = 0;
|
||||
char player = 0;
|
||||
while((l = fgetl(p))){
|
||||
fprintf(stderr, "%s \t", l);
|
||||
int n = sscanf(l, "= %c+%f", &player, &score);
|
||||
free(l);
|
||||
if (n == 2) break;
|
||||
}
|
||||
if(player == 'W') score = -score;
|
||||
pclose(p);
|
||||
return score;
|
||||
}
|
||||
|
||||
void self_go(char *filename, char *weightfile, char *f2, char *w2, int multi)
|
||||
{
|
||||
network net = parse_network_cfg(filename);
|
||||
if(weightfile){
|
||||
load_weights(&net, weightfile);
|
||||
}
|
||||
|
||||
network net2 = net;
|
||||
if(f2){
|
||||
net2 = parse_network_cfg(f2);
|
||||
if(w2){
|
||||
load_weights(&net2, w2);
|
||||
}
|
||||
}
|
||||
srand(time(0));
|
||||
char boards[600][93];
|
||||
int count = 0;
|
||||
set_batch_network(&net, 1);
|
||||
set_batch_network(&net2, 1);
|
||||
float *board = calloc(19*19, sizeof(float));
|
||||
char *one = calloc(91, sizeof(char));
|
||||
char *two = calloc(91, sizeof(char));
|
||||
int done = 0;
|
||||
int player = 1;
|
||||
int p1 = 0;
|
||||
int p2 = 0;
|
||||
int total = 0;
|
||||
while(1){
|
||||
if (done){
|
||||
float score = score_game(board);
|
||||
if((score > 0) == (total%2==0)) ++p1;
|
||||
else ++p2;
|
||||
++total;
|
||||
fprintf(stderr, "Total: %d, Player 1: %f, Player 2: %f\n", total, (float)p1/total, (float)p2/total);
|
||||
sleep(1);
|
||||
/*
|
||||
int i = (score > 0)? 0 : 1;
|
||||
int j;
|
||||
for(; i < count; i += 2){
|
||||
for(j = 0; j < 93; ++j){
|
||||
printf("%c", boards[i][j]);
|
||||
}
|
||||
printf("\n");
|
||||
}
|
||||
*/
|
||||
memset(board, 0, 19*19*sizeof(float));
|
||||
player = 1;
|
||||
done = 0;
|
||||
count = 0;
|
||||
fflush(stdout);
|
||||
fflush(stderr);
|
||||
}
|
||||
print_board(stderr, board, 1, 0);
|
||||
//sleep(1);
|
||||
network use = ((total%2==0) == (player==1)) ? net : net2;
|
||||
int index = generate_move(use, player, board, multi, .4, 1, two, 0);
|
||||
if(index < 0){
|
||||
done = 1;
|
||||
continue;
|
||||
}
|
||||
int row = index / 19;
|
||||
int col = index % 19;
|
||||
|
||||
char *swap = two;
|
||||
two = one;
|
||||
one = swap;
|
||||
|
||||
if(player < 0) flip_board(board);
|
||||
boards[count][0] = row;
|
||||
boards[count][1] = col;
|
||||
board_to_string(boards[count] + 2, board);
|
||||
if(player < 0) flip_board(board);
|
||||
++count;
|
||||
|
||||
move_go(board, player, row, col);
|
||||
board_to_string(one, board);
|
||||
|
||||
player = -player;
|
||||
}
|
||||
}
|
||||
|
||||
void run_go(int argc, char **argv)
|
||||
{
|
||||
//boards_go();
|
||||
if(argc < 4){
|
||||
fprintf(stderr, "usage: %s %s [train/test/valid] [cfg] [weights (optional)]\n", argv[0], argv[1]);
|
||||
return;
|
||||
}
|
||||
|
||||
char *gpu_list = find_char_arg(argc, argv, "-gpus", 0);
|
||||
int *gpus = 0;
|
||||
int gpu = 0;
|
||||
int ngpus = 0;
|
||||
if(gpu_list){
|
||||
printf("%s\n", gpu_list);
|
||||
int len = strlen(gpu_list);
|
||||
ngpus = 1;
|
||||
int i;
|
||||
for(i = 0; i < len; ++i){
|
||||
if (gpu_list[i] == ',') ++ngpus;
|
||||
}
|
||||
gpus = calloc(ngpus, sizeof(int));
|
||||
for(i = 0; i < ngpus; ++i){
|
||||
gpus[i] = atoi(gpu_list);
|
||||
gpu_list = strchr(gpu_list, ',')+1;
|
||||
}
|
||||
} else {
|
||||
gpu = gpu_index;
|
||||
gpus = &gpu;
|
||||
ngpus = 1;
|
||||
}
|
||||
int clear = find_arg(argc, argv, "-clear");
|
||||
|
||||
char *cfg = argv[3];
|
||||
char *weights = (argc > 4) ? argv[4] : 0;
|
||||
char *c2 = (argc > 5) ? argv[5] : 0;
|
||||
char *w2 = (argc > 6) ? argv[6] : 0;
|
||||
int multi = find_arg(argc, argv, "-multi");
|
||||
if(0==strcmp(argv[2], "train")) train_go(cfg, weights, c2, gpus, ngpus, clear);
|
||||
else if(0==strcmp(argv[2], "valid")) valid_go(cfg, weights, multi, c2);
|
||||
else if(0==strcmp(argv[2], "self")) self_go(cfg, weights, c2, w2, multi);
|
||||
else if(0==strcmp(argv[2], "test")) test_go(cfg, weights, multi);
|
||||
else if(0==strcmp(argv[2], "engine")) engine_go(cfg, weights, multi);
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user