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stuff and things
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@ -67,6 +67,7 @@ struct layer{
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int size;
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int side;
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int stride;
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int reverse;
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int pad;
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int sqrt;
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int flip;
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@ -118,6 +119,7 @@ struct layer{
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int bias_match;
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int random;
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float thresh;
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int classfix;
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int dontload;
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int dontloadscales;
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