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It takes into account the Difficult for calculating mAP for PascalVOC
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@ -35,7 +35,7 @@ void smooth_l1_cpu(int n, float *pred, float *truth, float *delta, float *error)
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void l2_cpu(int n, float *pred, float *truth, float *delta, float *error);
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void weighted_sum_cpu(float *a, float *b, float *s, int num, float *c);
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void softmax(float *input, int n, float temp, float *output);
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void softmax(float *input, int n, float temp, float *output, int stride);
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#ifdef GPU
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#include "cuda.h"
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