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https://github.com/pjreddie/darknet.git
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Some bug fixes, random stuff
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14
src/box.c
14
src/box.c
@ -85,6 +85,14 @@ float box_iou(box a, box b)
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return box_intersection(a, b)/box_union(a, b);
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}
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float box_rmse(box a, box b)
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{
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return sqrt(pow(a.x-b.x, 2) +
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pow(a.y-b.y, 2) +
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pow(a.w-b.w, 2) +
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pow(a.h-b.h, 2));
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}
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dbox dintersect(box a, box b)
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{
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float w = overlap(a.x, a.w, b.x, b.w);
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@ -211,16 +219,16 @@ dbox diou(box a, box b)
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return dd;
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}
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void do_nms(box *boxes, float **probs, int num_boxes, int classes, float thresh)
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void do_nms(box *boxes, float **probs, int total, int classes, float thresh)
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{
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int i, j, k;
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for(i = 0; i < num_boxes*num_boxes; ++i){
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for(i = 0; i < total; ++i){
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int any = 0;
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for(k = 0; k < classes; ++k) any = any || (probs[i][k] > 0);
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if(!any) {
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continue;
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}
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for(j = i+1; j < num_boxes*num_boxes; ++j){
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for(j = i+1; j < total; ++j){
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if (box_iou(boxes[i], boxes[j]) > thresh){
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for(k = 0; k < classes; ++k){
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if (probs[i][k] < probs[j][k]) probs[i][k] = 0;
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