add CMakeLists.txt and necessary modules

This commit is contained in:
Stefano Sinigardi
2019-02-14 17:37:12 +01:00
parent 3d9c8530a0
commit c88ae98289
3 changed files with 387 additions and 0 deletions

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# Distributed under the OSI-approved BSD 3-Clause License.
# Copyright Stefano Sinigardi
#.rst:
# FindCUDNN
# --------
#
# Result Variables
# ^^^^^^^^^^^^^^^^
#
# This module will set the following variables in your project::
#
# ``CUDNN_FOUND``
# True if CUDNN found on the local system
#
# ``CUDNN_INCLUDE_DIRS``
# Location of CUDNN header files.
#
# ``CUDNN_LIBRARIES``
# The CUDNN libraries.
#
# Hints
# ^^^^^
#
# ``CUDNN_ROOT_DIR``
# Set this variable to a directory that contains a CUDNN installation.
#
include(FindPackageHandleStandardArgs)
#set(CUDNN_ROOT_DIR "" CACHE PATH "Folder contains NVIDIA cuDNN")
find_path(CUDNN_INCLUDE_DIR cudnn.h
HINTS ${CUDNN_ROOT_DIR} ${CUDA_HOME} ${CUDA_TOOLKIT_ROOT_DIR}
PATH_SUFFIXES cuda/include include)
find_library(CUDNN_LIBRARY cudnn
HINTS ${CUDNN_ROOT_DIR} ${CUDA_HOME} ${CUDA_TOOLKIT_ROOT_DIR}
PATH_SUFFIXES lib lib64 cuda/lib cuda/lib64 lib/x64)
find_package_handle_standard_args(
CUDNN DEFAULT_MSG CUDNN_INCLUDE_DIR CUDNN_LIBRARY)
if(CUDNN_FOUND)
file(READ ${CUDNN_INCLUDE_DIR}/cudnn.h CUDNN_HEADER_CONTENTS)
string(REGEX MATCH "define CUDNN_MAJOR * +([0-9]+)"
CUDNN_VERSION_MAJOR "${CUDNN_HEADER_CONTENTS}")
string(REGEX REPLACE "define CUDNN_MAJOR * +([0-9]+)" "\\1"
CUDNN_VERSION_MAJOR "${CUDNN_VERSION_MAJOR}")
string(REGEX MATCH "define CUDNN_MINOR * +([0-9]+)"
CUDNN_VERSION_MINOR "${CUDNN_HEADER_CONTENTS}")
string(REGEX REPLACE "define CUDNN_MINOR * +([0-9]+)" "\\1"
CUDNN_VERSION_MINOR "${CUDNN_VERSION_MINOR}")
string(REGEX MATCH "define CUDNN_PATCHLEVEL * +([0-9]+)"
CUDNN_VERSION_PATCH "${CUDNN_HEADER_CONTENTS}")
string(REGEX REPLACE "define CUDNN_PATCHLEVEL * +([0-9]+)" "\\1"
CUDNN_VERSION_PATCH "${CUDNN_VERSION_PATCH}")
if(NOT CUDNN_VERSION_MAJOR)
set(CUDNN_VERSION "?")
else()
set(CUDNN_VERSION "${CUDNN_VERSION_MAJOR}.${CUDNN_VERSION_MINOR}.${CUDNN_VERSION_PATCH}")
endif()
set(CUDNN_INCLUDE_DIRS ${CUDNN_INCLUDE_DIR})
set(CUDNN_LIBRARIES ${CUDNN_LIBRARY})
message(STATUS "Found cuDNN: v${CUDNN_VERSION} (include: ${CUDNN_INCLUDE_DIR}, library: ${CUDNN_LIBRARY})")
mark_as_advanced(CUDNN_ROOT_DIR CUDNN_LIBRARY CUDNN_INCLUDE_DIR)
endif()

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# Distributed under the OSI-approved BSD 3-Clause License.
# Copyright Stefano Sinigardi
#.rst:
# FindPThreads
# ------------
#
# Find the PThreads includes and library.
#
# Result Variables
# ^^^^^^^^^^^^^^^^
#
# This module defines the following variables:
#
# ``PTHREADS_FOUND``
# True if PThreads library found
#
# ``PTHREADS_INCLUDE_DIR``
# Location of PThreads headers
#
# ``PTHREADS_LIBRARY``
# List of libraries to link with when using PThreads
#
include(${CMAKE_ROOT}/Modules/FindPackageHandleStandardArgs.cmake)
include(${CMAKE_ROOT}/Modules/SelectLibraryConfigurations.cmake)
find_path(PTHREADS_INCLUDE_DIR NAMES pthread.h)
# Allow libraries to be set manually
if(NOT PTHREADS_LIBRARY)
find_library(PTHREADS_LIBRARY_RELEASE NAMES pthreadsVC2)
find_library(PTHREADS_LIBRARY_DEBUG NAMES pthreadsVC2d)
select_library_configurations(PTHREADS)
endif()
find_package_handle_standard_args(PTHREADS DEFAULT_MSG PTHREADS_LIBRARY PTHREADS_INCLUDE_DIR)
mark_as_advanced(PTHREADS_INCLUDE_DIR PTHREADS_LIBRARY)
# Register imported libraries:
# 1. If we can find a Windows .dll file (or if we can find both Debug and
# Release libraries), we will set appropriate target properties for these.
# 2. However, for most systems, we will only register the import location and
# include directory.
# Look for dlls, for Release and Debug libraries.
if(WIN32)
string( REPLACE ".lib" ".dll" PTHREADS_LIBRARY_RELEASE_DLL "${PTHREADS_LIBRARY_RELEASE}" )
string( REPLACE ".lib" ".dll" PTHREADS_LIBRARY_DEBUG_DLL "${PTHREADS_LIBRARY_DEBUG}" )
endif()
if( PTHREADS_FOUND AND NOT TARGET PThreads::PThreads )
if( EXISTS "${PTHREADS_LIBRARY_RELEASE_DLL}" )
add_library( PThreads::PThreads SHARED IMPORTED )
set_target_properties( PThreads::PThreads PROPERTIES
IMPORTED_LOCATION_RELEASE "${PTHREADS_LIBRARY_RELEASE_DLL}"
IMPORTED_IMPLIB "${PTHREADS_LIBRARY_RELEASE}"
INTERFACE_INCLUDE_DIRECTORIES "${PTHREADS_INCLUDE_DIR}"
IMPORTED_CONFIGURATIONS Release
IMPORTED_LINK_INTERFACE_LANGUAGES "C" )
if( EXISTS "${PTHREADS_LIBRARY_DEBUG_DLL}" )
set_property( TARGET PThreads::PThreads APPEND PROPERTY IMPORTED_CONFIGURATIONS Debug )
set_target_properties( FFTW::fftw3 PROPERTIES
IMPORTED_LOCATION_DEBUG "${PTHREADS_LIBRARY_DEBUG_DLL}"
IMPORTED_IMPLIB_DEBUG "${PTHREADS_LIBRARY_DEBUG}" )
endif()
else()
add_library( PThreads::PThreads UNKNOWN IMPORTED )
set_target_properties( PThreads::PThreads PROPERTIES
IMPORTED_LOCATION "${PTHREADS_LIBRARY}"
INTERFACE_INCLUDE_DIRECTORIES "${PTHREADS_INCLUDE_DIR}"
IMPORTED_LINK_INTERFACE_LANGUAGES "C" )
endif()
endif()