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https://github.com/pjreddie/darknet.git
synced 2023-08-10 21:13:14 +03:00
probably how maxpool layers should be
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@ -17,14 +17,15 @@ image get_maxpool_delta(maxpool_layer layer)
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return float_to_image(h,w,c,layer.delta);
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}
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maxpool_layer *make_maxpool_layer(int batch, int h, int w, int c, int stride)
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maxpool_layer *make_maxpool_layer(int batch, int h, int w, int c, int size, int stride)
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{
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fprintf(stderr, "Maxpool Layer: %d x %d x %d image, %d stride\n", h,w,c,stride);
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fprintf(stderr, "Maxpool Layer: %d x %d x %d image, %d size, %d stride\n", h,w,c,size,stride);
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maxpool_layer *layer = calloc(1, sizeof(maxpool_layer));
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layer->batch = batch;
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layer->h = h;
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layer->w = w;
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layer->c = c;
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layer->size = size;
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layer->stride = stride;
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layer->output = calloc(((h-1)/stride+1) * ((w-1)/stride+1) * c*batch, sizeof(float));
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layer->delta = calloc(((h-1)/stride+1) * ((w-1)/stride+1) * c*batch, sizeof(float));
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@ -40,6 +41,32 @@ void resize_maxpool_layer(maxpool_layer *layer, int h, int w, int c)
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layer->delta = realloc(layer->delta, ((h-1)/layer->stride+1) * ((w-1)/layer->stride+1) * c * layer->batch*sizeof(float));
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}
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float get_max_region(image im, int h, int w, int c, int size)
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{
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int i,j;
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int lower = (-size-1)/2 + 1;
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int upper = size/2 + 1;
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int lh = (h-lower < 0) ? 0 : h-lower;
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int uh = (h+upper > im.h) ? im.h : h+upper;
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int lw = (w-lower < 0) ? 0 : w-lower;
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int uw = (w+upper > im.w) ? im.w : w+upper;
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//printf("%d\n", -3/2);
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//printf("%d %d\n", lower, upper);
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//printf("%d %d %d %d\n", lh, uh, lw, uw);
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float max = -FLT_MAX;
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for(i = lh; i < uh; ++i){
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for(j = lw; j < uw; ++j){
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float val = get_pixel(im, i, j, c);
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if (val > max) max = val;
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}
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}
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return max;
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}
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void forward_maxpool_layer(const maxpool_layer layer, float *in)
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{
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int b;
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@ -52,19 +79,40 @@ void forward_maxpool_layer(const maxpool_layer layer, float *in)
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image output = float_to_image(h,w,c,layer.output+b*h*w*c);
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int i,j,k;
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for(i = 0; i < output.h*output.w*output.c; ++i) output.data[i] = -DBL_MAX;
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for(k = 0; k < input.c; ++k){
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for(i = 0; i < input.h; ++i){
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for(j = 0; j < input.w; ++j){
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float val = get_pixel(input, i, j, k);
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float cur = get_pixel(output, i/layer.stride, j/layer.stride, k);
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if(val > cur) set_pixel(output, i/layer.stride, j/layer.stride, k, val);
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for(i = 0; i < input.h; i += layer.stride){
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for(j = 0; j < input.w; j += layer.stride){
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float max = get_max_region(input, i, j, k, layer.size);
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set_pixel(output, i/layer.stride, j/layer.stride, k, max);
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}
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}
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}
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}
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}
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float set_max_region_delta(image im, image delta, int h, int w, int c, int size, float max, float error)
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{
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int i,j;
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int lower = (-size-1)/2 + 1;
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int upper = size/2 + 1;
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int lh = (h-lower < 0) ? 0 : h-lower;
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int uh = (h+upper > im.h) ? im.h : h+upper;
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int lw = (w-lower < 0) ? 0 : w-lower;
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int uw = (w+upper > im.w) ? im.w : w+upper;
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for(i = lh; i < uh; ++i){
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for(j = lw; j < uw; ++j){
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float val = get_pixel(im, i, j, c);
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if (val == max){
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add_pixel(delta, i, j, c, error);
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}
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}
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}
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return max;
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}
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void backward_maxpool_layer(const maxpool_layer layer, float *in, float *delta)
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{
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int b;
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@ -76,18 +124,15 @@ void backward_maxpool_layer(const maxpool_layer layer, float *in, float *delta)
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int c = layer.c;
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image output = float_to_image(h,w,c,layer.output+b*h*w*c);
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image output_delta = float_to_image(h,w,c,layer.delta+b*h*w*c);
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zero_image(input_delta);
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int i,j,k;
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for(k = 0; k < input.c; ++k){
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for(i = 0; i < input.h; ++i){
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for(j = 0; j < input.w; ++j){
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float val = get_pixel(input, i, j, k);
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float cur = get_pixel(output, i/layer.stride, j/layer.stride, k);
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float d = get_pixel(output_delta, i/layer.stride, j/layer.stride, k);
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if(val == cur) {
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set_pixel(input_delta, i, j, k, d);
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}
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else set_pixel(input_delta, i, j, k, 0);
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for(i = 0; i < input.h; i += layer.stride){
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for(j = 0; j < input.w; j += layer.stride){
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float max = get_pixel(output, i/layer.stride, j/layer.stride, k);
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float error = get_pixel(output_delta, i/layer.stride, j/layer.stride, k);
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set_max_region_delta(input, input_delta, i, j, k, layer.size, max, error);
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}
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}
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}
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