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https://github.com/pjreddie/darknet.git
synced 2023-08-10 21:13:14 +03:00
refactoring and added DARK ZONE
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@ -1,6 +1,8 @@
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#ifndef DETECTION_LAYER_H
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#define DETECTION_LAYER_H
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#include "params.h"
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typedef struct {
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int batch;
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int inputs;
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@ -16,13 +18,13 @@ typedef struct {
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} detection_layer;
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detection_layer *make_detection_layer(int batch, int inputs, int classes, int coords, int rescore);
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void forward_detection_layer(const detection_layer layer, float *in, float *truth);
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void backward_detection_layer(const detection_layer layer, float *in, float *delta);
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void forward_detection_layer(const detection_layer layer, network_state state);
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void backward_detection_layer(const detection_layer layer, network_state state);
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int get_detection_layer_output_size(detection_layer layer);
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#ifdef GPU
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void forward_detection_layer_gpu(const detection_layer layer, float *in, float *truth);
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void backward_detection_layer_gpu(detection_layer layer, float *in, float *delta);
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void forward_detection_layer_gpu(const detection_layer layer, network_state state);
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void backward_detection_layer_gpu(detection_layer layer, network_state state);
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#endif
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#endif
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