[build.sh] fix problems with empty env variables

This commit is contained in:
Stefano Sinigardi
2019-04-18 09:40:57 +02:00
parent eebe735f84
commit df0d33de29

View File

@ -30,13 +30,13 @@ if [[ ! -z "$my_cuda_compute_model" ]]; then
additional_build_setup="-DCUDA_COMPUTE_MODEL=${my_cuda_compute_model}"
fi
if [[ -d ${VCPKG_ROOT} ]] && [ ! "$bypass_vcpkg" = true ]
if [[ ! -z "${VCPKG_ROOT}" ]] && [ -d ${VCPKG_ROOT} ] && [ ! "$bypass_vcpkg" = true ]
then
vcpkg_path="${VCPKG_ROOT}"
vcpkg_define="-DCMAKE_TOOLCHAIN_FILE=${vcpkg_path}/scripts/buildsystems/vcpkg.cmake"
vcpkg_triplet_define="-DVCPKG_TARGET_TRIPLET=$vcpkg_triplet"
echo "Found vcpkg in VCPKG_ROOT: ${vcpkg_path}"
elif [ -d ${WORKSPACE}/vcpkg${vcpkg_fork} ] && [ ! "$bypass_vcpkg" = true ]
elif [[ ! -z "${WORKSPACE}" ]] && [ -d ${WORKSPACE}/vcpkg ] && [ ! "$bypass_vcpkg" = true ]
then
vcpkg_path="${WORKSPACE}/vcpkg"
vcpkg_define="-DCMAKE_TOOLCHAIN_FILE=${vcpkg_path}/scripts/buildsystems/vcpkg.cmake"