#ifndef RNN_LAYER_H #define RNN_LAYER_H #include "activations.h" #include "layer.h" #include "network.h" #define USET layer make_rnn_layer(int batch, int inputs, int hidden, int outputs, int steps, ACTIVATION activation, int batch_normalize, int log); void forward_rnn_layer(layer l, network_state state); void backward_rnn_layer(layer l, network_state state); void update_rnn_layer(layer l, int batch, float learning_rate, float momentum, float decay); #ifdef GPU void forward_rnn_layer_gpu(layer l, network_state state); void backward_rnn_layer_gpu(layer l, network_state state); void update_rnn_layer_gpu(layer l, int batch, float learning_rate, float momentum, float decay); void push_rnn_layer(layer l); void pull_rnn_layer(layer l); #endif #endif