#ifndef AVGPOOL_LAYER_H #define AVGPOOL_LAYER_H #include "image.h" #include "dark_cuda.h" #include "layer.h" #include "network.h" typedef layer avgpool_layer; #ifdef __cplusplus extern "C" { #endif image get_avgpool_image(avgpool_layer l); avgpool_layer make_avgpool_layer(int batch, int w, int h, int c); void resize_avgpool_layer(avgpool_layer *l, int w, int h); void forward_avgpool_layer(const avgpool_layer l, network_state state); void backward_avgpool_layer(const avgpool_layer l, network_state state); #ifdef GPU void forward_avgpool_layer_gpu(avgpool_layer l, network_state state); void backward_avgpool_layer_gpu(avgpool_layer l, network_state state); #endif #ifdef __cplusplus } #endif #endif