#include "upsample_layer.h" #include "cuda.h" #include "blas.h" #include layer make_upsample_layer(int batch, int w, int h, int c, int stride) { layer l = {0}; l.type = UPSAMPLE; l.batch = batch; l.w = w; l.h = h; l.c = c; l.out_w = w*stride; l.out_h = h*stride; l.out_c = c; if(stride < 0){ stride = -stride; l.reverse=1; l.out_w = w/stride; l.out_h = h/stride; } l.stride = stride; l.outputs = l.out_w*l.out_h*l.out_c; l.inputs = l.w*l.h*l.c; l.delta = calloc(l.outputs*batch, sizeof(float)); l.output = calloc(l.outputs*batch, sizeof(float));; l.forward = forward_upsample_layer; l.backward = backward_upsample_layer; #ifdef GPU l.forward_gpu = forward_upsample_layer_gpu; l.backward_gpu = backward_upsample_layer_gpu; l.delta_gpu = cuda_make_array(l.delta, l.outputs*batch); l.output_gpu = cuda_make_array(l.output, l.outputs*batch); #endif if(l.reverse) fprintf(stderr, "downsample %2dx %4d x%4d x%4d -> %4d x%4d x%4d\n", stride, w, h, c, l.out_w, l.out_h, l.out_c); else fprintf(stderr, "upsample %2dx %4d x%4d x%4d -> %4d x%4d x%4d\n", stride, w, h, c, l.out_w, l.out_h, l.out_c); return l; } void resize_upsample_layer(layer *l, int w, int h) { l->w = w; l->h = h; l->out_w = w*l->stride; l->out_h = h*l->stride; if(l->reverse){ l->out_w = w/l->stride; l->out_h = h/l->stride; } l->outputs = l->out_w*l->out_h*l->out_c; l->inputs = l->h*l->w*l->c; l->delta = realloc(l->delta, l->outputs*l->batch*sizeof(float)); l->output = realloc(l->output, l->outputs*l->batch*sizeof(float)); #ifdef GPU cuda_free(l->output_gpu); cuda_free(l->delta_gpu); l->output_gpu = cuda_make_array(l->output, l->outputs*l->batch); l->delta_gpu = cuda_make_array(l->delta, l->outputs*l->batch); #endif } void forward_upsample_layer(const layer l, network net) { fill_cpu(l.outputs*l.batch, 0, l.output, 1); if(l.reverse){ upsample_cpu(l.output, l.out_w, l.out_h, l.c, l.batch, l.stride, 0, l.scale, net.input); }else{ upsample_cpu(net.input, l.w, l.h, l.c, l.batch, l.stride, 1, l.scale, l.output); } } void backward_upsample_layer(const layer l, network net) { if(l.reverse){ upsample_cpu(l.delta, l.out_w, l.out_h, l.c, l.batch, l.stride, 1, l.scale, net.delta); }else{ upsample_cpu(net.delta, l.w, l.h, l.c, l.batch, l.stride, 0, l.scale, l.delta); } } #ifdef GPU void forward_upsample_layer_gpu(const layer l, network net) { fill_gpu(l.outputs*l.batch, 0, l.output_gpu, 1); if(l.reverse){ upsample_gpu(l.output_gpu, l.out_w, l.out_h, l.c, l.batch, l.stride, 0, l.scale, net.input_gpu); }else{ upsample_gpu(net.input_gpu, l.w, l.h, l.c, l.batch, l.stride, 1, l.scale, l.output_gpu); } } void backward_upsample_layer_gpu(const layer l, network net) { if(l.reverse){ upsample_gpu(l.delta_gpu, l.out_w, l.out_h, l.c, l.batch, l.stride, 1, l.scale, net.delta_gpu); }else{ upsample_gpu(net.delta_gpu, l.w, l.h, l.c, l.batch, l.stride, 0, l.scale, l.delta_gpu); } } #endif