#ifndef GRU_LAYER_H #define GRU_LAYER_H #include "activations.h" #include "layer.h" #include "network.h" layer make_gru_layer(int batch, int inputs, int outputs, int steps, int batch_normalize); void forward_gru_layer(layer l, network_state state); void backward_gru_layer(layer l, network_state state); void update_gru_layer(layer l, int batch, float learning_rate, float momentum, float decay); #ifdef GPU void forward_gru_layer_gpu(layer l, network_state state); void backward_gru_layer_gpu(layer l, network_state state); void update_gru_layer_gpu(layer l, int batch, float learning_rate, float momentum, float decay); void push_gru_layer(layer l); void pull_gru_layer(layer l); #endif #endif