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95 lines
3.5 KiB
C
95 lines
3.5 KiB
C
#ifndef IMAGE_H
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#define IMAGE_H
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#include <stdlib.h>
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#include <stdio.h>
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#include <float.h>
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#include <string.h>
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#include <math.h>
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#include "box.h"
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typedef struct {
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int h;
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int w;
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int c;
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float *data;
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} image;
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float get_color(int c, int x, int max);
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void flip_image(image a);
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void draw_box(image a, int x1, int y1, int x2, int y2, float r, float g, float b);
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void draw_box_width(image a, int x1, int y1, int x2, int y2, int w, float r, float g, float b);
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void draw_bbox(image a, box bbox, int w, float r, float g, float b);
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void draw_label(image a, int r, int c, image label, const float *rgb);
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void write_label(image a, int r, int c, image *characters, char *string, float *rgb);
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void draw_detections(image im, int num, float thresh, box *boxes, float **probs, char **names, image **labels, int classes);
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image image_distance(image a, image b);
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void scale_image(image m, float s);
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image crop_image(image im, int dx, int dy, int w, int h);
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image random_crop_image(image im, int w, int h);
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image random_augment_image(image im, float angle, float aspect, int low, int high, int size);
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void random_distort_image(image im, float hue, float saturation, float exposure);
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image letterbox_image(image im, int w, int h);
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image resize_image(image im, int w, int h);
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image resize_min(image im, int min);
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image resize_max(image im, int max);
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void fill_image(image m, float s);
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void translate_image(image m, float s);
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void normalize_image(image p);
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image rotate_image(image m, float rad);
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void rotate_image_cw(image im, int times);
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void embed_image(image source, image dest, int dx, int dy);
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void place_image(image im, int w, int h, int dx, int dy, image canvas);
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void saturate_image(image im, float sat);
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void exposure_image(image im, float sat);
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void distort_image(image im, float hue, float sat, float val);
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void saturate_exposure_image(image im, float sat, float exposure);
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void rgb_to_hsv(image im);
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void hsv_to_rgb(image im);
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void yuv_to_rgb(image im);
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void rgb_to_yuv(image im);
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void rgbgr_image(image im);
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void constrain_image(image im);
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void composite_3d(char *f1, char *f2, char *out, int delta);
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int best_3d_shift_r(image a, image b, int min, int max);
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image grayscale_image(image im);
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void grayscale_image_3c(image im);
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image threshold_image(image im, float thresh);
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image collapse_image_layers(image source, int border);
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image collapse_images_horz(image *ims, int n);
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image collapse_images_vert(image *ims, int n);
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void show_image(image p, const char *name);
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void show_image_normalized(image im, const char *name);
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void save_image_png(image im, const char *name);
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void save_image(image p, const char *name);
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void show_images(image *ims, int n, char *window);
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void show_image_layers(image p, char *name);
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void show_image_collapsed(image p, char *name);
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void print_image(image m);
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image make_image(int w, int h, int c);
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image make_random_image(int w, int h, int c);
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image make_empty_image(int w, int h, int c);
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image float_to_image(int w, int h, int c, float *data);
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image copy_image(image p);
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image load_image(char *filename, int w, int h, int c);
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image load_image_color(char *filename, int w, int h);
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image **load_alphabet();
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float get_pixel(image m, int x, int y, int c);
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float get_pixel_extend(image m, int x, int y, int c);
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void set_pixel(image m, int x, int y, int c, float val);
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void add_pixel(image m, int x, int y, int c, float val);
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float bilinear_interpolate(image im, float x, float y, int c);
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image get_image_layer(image m, int l);
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void free_image(image m);
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void test_resize(char *filename);
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#endif
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