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https://github.com/pjreddie/darknet.git
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115 lines
3.0 KiB
C
115 lines
3.0 KiB
C
#include "reorg_layer.h"
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#include "cuda.h"
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#include "blas.h"
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#include <stdio.h>
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layer make_reorg_layer(int batch, int w, int h, int c, int stride, int reverse)
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{
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layer l = {0};
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l.type = REORG;
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l.batch = batch;
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l.stride = stride;
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l.h = h;
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l.w = w;
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l.c = c;
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if(reverse){
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l.out_w = w*stride;
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l.out_h = h*stride;
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l.out_c = c/(stride*stride);
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}else{
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l.out_w = w/stride;
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l.out_h = h/stride;
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l.out_c = c*(stride*stride);
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}
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l.reverse = reverse;
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fprintf(stderr, "reorg /%2d %4d x%4d x%4d -> %4d x%4d x%4d\n", stride, w, h, c, l.out_w, l.out_h, l.out_c);
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l.outputs = l.out_h * l.out_w * l.out_c;
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l.inputs = h*w*c;
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int output_size = l.out_h * l.out_w * l.out_c * batch;
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l.output = calloc(output_size, sizeof(float));
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l.delta = calloc(output_size, sizeof(float));
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l.forward = forward_reorg_layer;
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l.backward = backward_reorg_layer;
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#ifdef GPU
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l.forward_gpu = forward_reorg_layer_gpu;
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l.backward_gpu = backward_reorg_layer_gpu;
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l.output_gpu = cuda_make_array(l.output, output_size);
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l.delta_gpu = cuda_make_array(l.delta, output_size);
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#endif
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return l;
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}
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void resize_reorg_layer(layer *l, int w, int h)
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{
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int stride = l->stride;
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int c = l->c;
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l->h = h;
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l->w = w;
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if(l->reverse){
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l->out_w = w*stride;
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l->out_h = h*stride;
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l->out_c = c/(stride*stride);
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}else{
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l->out_w = w/stride;
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l->out_h = h/stride;
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l->out_c = c*(stride*stride);
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}
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l->outputs = l->out_h * l->out_w * l->out_c;
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l->inputs = l->outputs;
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int output_size = l->outputs * l->batch;
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l->output = realloc(l->output, output_size * sizeof(float));
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l->delta = realloc(l->delta, output_size * sizeof(float));
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#ifdef GPU
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cuda_free(l->output_gpu);
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cuda_free(l->delta_gpu);
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l->output_gpu = cuda_make_array(l->output, output_size);
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l->delta_gpu = cuda_make_array(l->delta, output_size);
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#endif
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}
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void forward_reorg_layer(const layer l, network_state state)
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{
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if(l.reverse){
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reorg_cpu(state.input, l.w, l.h, l.c, l.batch, l.stride, 1, l.output);
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}else {
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reorg_cpu(state.input, l.w, l.h, l.c, l.batch, l.stride, 0, l.output);
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}
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}
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void backward_reorg_layer(const layer l, network_state state)
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{
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if(l.reverse){
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reorg_cpu(l.delta, l.w, l.h, l.c, l.batch, l.stride, 0, state.delta);
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}else{
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reorg_cpu(l.delta, l.w, l.h, l.c, l.batch, l.stride, 1, state.delta);
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}
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}
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#ifdef GPU
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void forward_reorg_layer_gpu(layer l, network_state state)
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{
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if(l.reverse){
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reorg_ongpu(state.input, l.w, l.h, l.c, l.batch, l.stride, 1, l.output_gpu);
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}else {
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reorg_ongpu(state.input, l.w, l.h, l.c, l.batch, l.stride, 0, l.output_gpu);
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}
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}
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void backward_reorg_layer_gpu(layer l, network_state state)
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{
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if(l.reverse){
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reorg_ongpu(l.delta_gpu, l.w, l.h, l.c, l.batch, l.stride, 0, state.delta);
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}else{
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reorg_ongpu(l.delta_gpu, l.w, l.h, l.c, l.batch, l.stride, 1, state.delta);
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}
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}
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#endif
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