Files
darknet/src/connected_layer.h
2016-09-07 22:27:56 -07:00

28 lines
1019 B
C

#ifndef CONNECTED_LAYER_H
#define CONNECTED_LAYER_H
#include "activations.h"
#include "layer.h"
#include "network.h"
typedef layer connected_layer;
connected_layer make_connected_layer(int batch, int inputs, int outputs, ACTIVATION activation, int batch_normalize);
void forward_connected_layer(connected_layer layer, network_state state);
void backward_connected_layer(connected_layer layer, network_state state);
void update_connected_layer(connected_layer layer, int batch, float learning_rate, float momentum, float decay);
void denormalize_connected_layer(layer l);
void statistics_connected_layer(layer l);
#ifdef GPU
void forward_connected_layer_gpu(connected_layer layer, network_state state);
void backward_connected_layer_gpu(connected_layer layer, network_state state);
void update_connected_layer_gpu(connected_layer layer, int batch, float learning_rate, float momentum, float decay);
void push_connected_layer(connected_layer layer);
void pull_connected_layer(connected_layer layer);
#endif
#endif