ede/efiler/EDE_DirTree.h

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2007-07-18 22:20:04 +04:00
//
// "$Id$"
//
// FileBrowser definitions.
//
// Copyright 1999-2006 by Michael Sweet.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
//
// Include necessary header files...
//
#ifndef edelib_DirTree_h
#define edelib_DirTree_h
#include <fltk/Browser.h>
#include <fltk/filename.h>
//namespace fltk {
//
// FileBrowser class...
//
class DirTree : public fltk::Browser
{
public:
DirTree(int, int, int, int, const char * = 0);
/*float icon_size() const {
return (icon_size_ <0? (2.0f* textsize()) : icon_size_);
}
void icon_size(float f) { icon_size_ = f; redraw(); };*/
// Set given directory as current. Returns false if directory doesn't exist
// (the closest parent directory will be selected)
bool set_current(const char* path);
// Load base directories into widget
int load();
// Browser method for opening (expanding) a subtree
// We override this method so we could scan directory tree on demand
bool set_item_opened(bool);
// adding or inserting a line into the fileBrowser
//void insert(int n, const char* label, fltk::FileIcon* icon);
//void insert(int n, const char* label, void* data){fltk::Menu::insert(n, label,data);}
//void add(const char * line, fltk::FileIcon* icon);
// Return full system path to given item
const char* system_path(int i) const {
return (const char*)child(i)->user_data(); }
// Showing or not showing the hidden files, that's the question:
public:
// sets this flag if you want to see the hidden files in the browser
void show_hidden(bool show) { show_hidden_= show; }
bool show_hidden() const {return show_hidden_;}
private:
bool show_hidden_;
bool find_best_match(const char* path, int* indexes, int level);
};
//}
#endif // !_Fl_File_Browser_H_
//
// End of "$Id$".
//