mirror of
https://github.com/edeproject/ede.git
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1061 lines
30 KiB
C++
1061 lines
30 KiB
C++
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//
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// Workspaces.cc for pekwm
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// Copyright © 2002-2009 Claes Nasten <me@pekdon.net>
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//
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// This program is licensed under the GNU GPL.
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// See the LICENSE file for more information.
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//
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif // HAVE_CONFIG_H
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#include "Workspaces.hh"
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#include "PScreen.hh"
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#include "Atoms.hh"
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#include "ParseUtil.hh"
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#include "Config.hh"
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#include "PWinObj.hh"
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#include "PDecor.hh"
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#include "Frame.hh"
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#include "Client.hh" // For isSkip()
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#include "WindowManager.hh"
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#include "WorkspaceIndicator.hh"
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#include <iostream>
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#include <sstream>
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#ifdef HAVE_LIMITS
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#include <limits>
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using std::numeric_limits;
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#endif // HAVE_LIMITS
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extern "C" {
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#include <X11/Xatom.h> // for XA_WINDOW
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}
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using std::list;
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using std::vector;
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using std::string;
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using std::find;
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using std::wostringstream;
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using std::wstring;
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using std::cerr;
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using std::endl;
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// Workspaces::Workspace
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Workspaces::Workspace::Workspace(const std::wstring &name, uint number)
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: _name(name), _number(number), _last_focused(0)
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{
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}
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Workspaces::Workspace::~Workspace(void)
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{
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}
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// Workspaces
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Workspaces *Workspaces::_instance = 0;
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//! @brief Workspaces constructor
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Workspaces::Workspaces(uint number, uint per_row)
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: _active(0), _previous(0), _per_row(per_row)
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{
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#ifdef DEBUG
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if (_instance) {
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cerr << __FILE__ << "@" << __LINE__ << ": "
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<< "Workspaces(" << this << ")::Workspaces(" << number << ")"
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<< endl << " *** _instance already set: " << _instance << endl;
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}
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#endif // DEBUG
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_instance = this;
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if (number < 1) {
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#ifdef DEBUG
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cerr << __FILE__ << "@" << __LINE__ << ": "
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<< "Workspaces(" << this << ")::Workspaces(" << number << ")"
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<< " *** number < 1" << endl;
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#endif // DEBUG
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number = 1;
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}
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// create new workspaces
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for (uint i = 0; i < number; ++i) {
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_workspace_list.push_back(new Workspace(getWorkspaceName(i), i));
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}
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}
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//! @brief Workspaces destructor
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Workspaces::~Workspaces(void)
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{
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vector<Workspace*>::iterator it(_workspace_list.begin());
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for (; it != _workspace_list.end(); ++it) {
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delete *it;
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}
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_instance = 0;
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}
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//! @brief Sets total amount of workspaces to number
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void
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Workspaces::setSize(uint number)
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{
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if (number < 1) {
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number = 1;
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}
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if (number == _workspace_list.size()) {
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return; // no need to change number of workspaces to the current number
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}
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uint before = _workspace_list.size();
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if (_active >= number) {
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_active = number - 1;
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}
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if (_previous >= number) {
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_previous = number - 1;
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}
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// We have more workspaces than we want, lets remove the last ones
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if (before > number) {
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list<PWinObj*>::iterator it(_wo_list.begin());
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for (; it != _wo_list.end(); ++it) {
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if ((*it)->getWorkspace() > (number - 1))
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(*it)->setWorkspace(number - 1);
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}
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for (uint i = before - 1; i >= number; --i) {
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delete _workspace_list[i];
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}
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_workspace_list.resize(number, 0);
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} else { // We need more workspaces, lets create some
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for (uint i = before; i < number; ++i) {
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_workspace_list.push_back(new Workspace(getWorkspaceName(i), i));
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}
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}
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// Tell the rest of the world how many workspaces we have.
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XChangeProperty(PScreen::instance()->getDpy(),
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PScreen::instance()->getRoot(),
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Atoms::getAtom(NET_NUMBER_OF_DESKTOPS),
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XA_CARDINAL, 32, PropModeReplace,
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(uchar *) &number, 1);
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// make sure we aren't on an non-existent workspace
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if (number <= _active) {
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setWorkspace(number - 1, true);
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}
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}
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/**
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* Set workspace names.
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*/
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void
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Workspaces::setNames(void)
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{
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vector<Workspace*>::iterator it(_workspace_list.begin());
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for (; it != _workspace_list.end(); ++it) {
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(*it)->setName(Config::instance()->getWorkspaceName((*it)->getNumber()));
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}
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}
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//! @brief Activates Workspace workspace and sets the right hints
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//! @param num Workspace to activate
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//! @param focus whether or not to focus a window after switch
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void
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Workspaces::setWorkspace(uint num, bool focus)
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{
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if ((num == _active) || ( num >= _workspace_list.size())) {
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return;
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}
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PScreen::instance()->grabServer();
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PWinObj *wo = PWinObj::getFocusedPWinObj();
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// Make sure that sticky windows gets unfocused on workspace change,
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// it will be set back after switch is done.
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if (wo) {
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if (wo->getType() == PWinObj::WO_CLIENT) {
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wo->getParent()->setFocused(false);
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} else {
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wo->setFocused(false);
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}
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}
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// Save the focused window object
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setLastFocused(_active, wo);
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PWinObj::setFocusedPWinObj(0);
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// switch workspace
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hideAll(_active);
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AtomUtil::setLong(PScreen::instance()->getRoot(),
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Atoms::getAtom(NET_CURRENT_DESKTOP),
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num);
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unhideAll(num, focus);
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PScreen::instance()->ungrabServer(true);
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// Show workspace indicator if requested
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if (Config::instance()->getShowWorkspaceIndicator() > 0) {
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WindowManager::instance()->getWorkspaceIndicator()->render();
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WindowManager::instance()->getWorkspaceIndicator()->mapWindowRaised();
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WindowManager::instance()->getWorkspaceIndicator()->updateHideTimer(Config::instance()->getShowWorkspaceIndicator());
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}
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}
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//! @brief
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bool
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Workspaces::gotoWorkspace(uint direction, bool warp)
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{
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uint workspace;
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int dir = 0;
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// Using a bool flag to detect changes due to special workspaces such
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// as PREV
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bool switched = true;
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uint per_row = Config::instance()->getWorkspacesPerRow();
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uint cur_row = getRow(), row_min = getRowMin(), row_max = getRowMax();
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switch (direction) {
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case WORKSPACE_LEFT:
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case WORKSPACE_PREV:
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dir = 1;
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if (_active > row_min) {
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workspace = _active - 1;
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} else if (direction == WORKSPACE_PREV) {
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workspace = row_max;
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} else {
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switched = false;
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}
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break;
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case WORKSPACE_NEXT:
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case WORKSPACE_RIGHT:
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dir = 2;
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if (_active < row_max) {
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workspace = _active + 1;
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} else if (direction == WORKSPACE_NEXT) {
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workspace = row_min;
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} else {
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switched = false;
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}
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break;
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case WORKSPACE_PREV_V:
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case WORKSPACE_UP:
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dir = -1;
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if (_active >= per_row) {
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workspace = _active - per_row;
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} else if (direction == WORKSPACE_PREV_V) {
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// Bottom left
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workspace = _workspace_list.size() - per_row;
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// Add column
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workspace += _active - cur_row * per_row;
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} else {
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switched = false;
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}
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break;
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case WORKSPACE_NEXT_V:
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case WORKSPACE_DOWN:
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dir = -2;
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if ((_active + per_row) < _workspace_list.size()) {
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workspace = _active + per_row;
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} else if (direction == WORKSPACE_NEXT_V) {
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workspace = _active - cur_row * per_row;
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} else {
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switched = false;
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}
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break;
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case WORKSPACE_LAST:
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workspace = _previous;
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if (_active == workspace) {
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switched = false;
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}
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break;
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default:
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if (direction == _active) {
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switched = false;
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} else {
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workspace = direction;
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}
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}
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if (switched) {
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if (warp) {
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warpToWorkspace(workspace, dir);
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} else {
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setWorkspace(workspace, true);
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}
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}
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return switched;
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}
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//! @brief
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bool
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Workspaces::warpToWorkspace(uint num, int dir)
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{
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if ((num == _active) || ( num >= _workspace_list.size())) {
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return false;
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}
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int x, y;
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PScreen::instance()->getMousePosition(x, y);
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if (dir != 0) {
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switch(dir) {
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case 1:
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x = PScreen::instance()->getWidth() - std::max(Config::instance()->getScreenEdgeSize(SCREEN_EDGE_LEFT) + 2, 2);
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break;
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case 2:
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x = std::max(Config::instance()->getScreenEdgeSize(SCREEN_EDGE_RIGHT) * 2, 2);
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break;
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case -1:
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y = PScreen::instance()->getHeight() - std::max(Config::instance()->getScreenEdgeSize(SCREEN_EDGE_BOTTOM) + 2, 2);
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break;
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case -2:
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y = std::max(Config::instance()->getScreenEdgeSize(SCREEN_EDGE_TOP) + 2, 2);
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break;
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}
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// warp pointer
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XWarpPointer(PScreen::instance()->getDpy(), None,
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PScreen::instance()->getRoot(), 0, 0, 0, 0, x, y);
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}
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// set workpsace
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setWorkspace(num, true);
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return true;
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}
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/**
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* Adds a PWinObj to the stacking list.
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* @param wo PWinObj to insert
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* @param raise Whether to insert at the bottom or top of the layer (defaults to true).
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*/
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void
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Workspaces::insert(PWinObj *wo, bool raise)
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{
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list<PWinObj*>::iterator it(_wo_list.begin()), position(_wo_list.end());
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for (; it != _wo_list.end() && position == _wo_list.end(); ++it) {
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if (raise) {
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// If raising, make sure the inserted wo gets below the first
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// window in the next layer.
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if ((*it)->getLayer() > wo->getLayer()) {
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position = it;
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}
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} else {
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// If lowering, put the window below the first window with the same level.
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if (wo->getLayer() <= (*it)->getLayer()) {
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position = it;
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}
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}
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}
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_wo_list.insert(position, wo);
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if (position == _wo_list.end()) {
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XRaiseWindow(PScreen::instance()->getDpy(), wo->getWindow());
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} else {
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stackWinUnderWin((*position)->getWindow(), wo->getWindow());
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}
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}
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//! @brief Removes a PWinObj from the stacking list.
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void
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Workspaces::remove(PWinObj* wo)
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{
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_wo_list.remove(wo);
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// remove from last focused
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vector<Workspace*>::iterator it(_workspace_list.begin());
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for (; it != _workspace_list.end(); ++it) {
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if (wo == (*it)->getLastFocused()) {
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(*it)->setLastFocused(0);
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}
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}
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}
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//! @brief Hides all non-sticky Frames on the workspace.
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void
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Workspaces::hideAll(uint workspace)
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{
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list<PWinObj*>::iterator it(_wo_list.begin());
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for (; it != _wo_list.end(); ++it) {
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if (! ((*it)->isSticky()) && ! ((*it)->isHidden()) &&
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((*it)->getWorkspace() == workspace)) {
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(*it)->unmapWindow();
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}
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}
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}
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//! @brief Unhides all hidden PWinObjs on the workspace.
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void
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Workspaces::unhideAll(uint workspace, bool focus)
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{
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if (workspace >= _workspace_list.size())
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return;
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_previous = _active;
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_active = workspace;
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list<PWinObj*>::iterator it(_wo_list.begin());
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for (; it != _wo_list.end(); ++it) {
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if (! (*it)->isMapped() && ! (*it)->isIconified() && ! (*it)->isHidden()
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&& ((*it)->getWorkspace() == workspace)) {
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(*it)->mapWindow(); // don't restack ontop windows
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}
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}
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// Try to focus last focused window and if that fails we get the top-most
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// Frame if any and give it focus.
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if (focus) {
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PWinObj *wo = _workspace_list[workspace]->getLastFocused();
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if (! wo || ! PWinObj::windowObjectExists(wo)) {
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wo = getTopWO(PWinObj::WO_FRAME);
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}
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if (wo && wo->isMapped() && wo->isFocusable()) {
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// Render as focused
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if (wo->getType() == PWinObj::WO_CLIENT) {
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wo->getParent()->setFocused(true);
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} else {
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wo->setFocused(true);
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}
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// Get the active child if a frame, to get correct focus behavior
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if (wo->getType() == PWinObj::WO_FRAME) {
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wo = static_cast<Frame*>(wo)->getActiveChild();
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}
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// Focus
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wo->giveInputFocus();
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PWinObj::setFocusedPWinObj(wo);
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}
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// If focusing fails, focus the root window.
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if (! PWinObj::getFocusedPWinObj()
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|| ! PWinObj::getFocusedPWinObj()->isMapped()) {
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PWinObj::getRootPWinObj()->giveInputFocus();
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}
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||
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}
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||
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}
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//! @brief Raises a PWinObj and restacks windows.
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||
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void
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Workspaces::raise(PWinObj* wo)
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||
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{
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||
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list<PWinObj*>::iterator it(find(_wo_list.begin(), _wo_list.end(), wo));
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||
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||
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if (it == _wo_list.end()) { // no Frame to raise.
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return;
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}
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||
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_wo_list.erase(it);
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||
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||
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insert(wo, true); // reposition and restack
|
||
|
}
|
||
|
|
||
|
//! @brief Lower a PWinObj and restacks windows.
|
||
|
void
|
||
|
Workspaces::lower(PWinObj* wo)
|
||
|
{
|
||
|
list<PWinObj*>::iterator it(find(_wo_list.begin(), _wo_list.end(), wo));
|
||
|
|
||
|
if (it == _wo_list.end()) // no Frame to raise.
|
||
|
return;
|
||
|
_wo_list.erase(it);
|
||
|
|
||
|
insert(wo, false); // reposition and restack
|
||
|
}
|
||
|
|
||
|
//! @brief Places the PWinObj above the window win
|
||
|
//! @param wo PWinObj to place.
|
||
|
//! @param win Window to place Frame above.
|
||
|
//! @param restack Restack the X windows, defaults to true.
|
||
|
void
|
||
|
Workspaces::stackAbove(PWinObj *wo, Window win, bool restack)
|
||
|
{
|
||
|
list<PWinObj*>::iterator old_pos(find(_wo_list.begin(), _wo_list.end(), wo));
|
||
|
|
||
|
if (old_pos != _wo_list.end()) {
|
||
|
list<PWinObj*>::iterator it(_wo_list.begin());
|
||
|
for (; it != _wo_list.end(); ++it) {
|
||
|
if (win == (*it)->getWindow()) {
|
||
|
_wo_list.erase(old_pos);
|
||
|
_wo_list.insert(++it, wo);
|
||
|
|
||
|
// Before restacking make sure we are the active frame
|
||
|
// also that there are two different frames
|
||
|
if (restack) {
|
||
|
stackWinUnderWin(win, wo->getWindow());
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//! @brief Places the PWinObj below the window win
|
||
|
//! @param wo PWinObj to place.
|
||
|
//! @param win Window to place Frame under
|
||
|
//! @param restack Restack the X windows, defaults to true
|
||
|
void
|
||
|
Workspaces::stackBelow(PWinObj* wo, Window win, bool restack)
|
||
|
{
|
||
|
list<PWinObj*>::iterator old_pos(find(_wo_list.begin(), _wo_list.end(), wo));
|
||
|
|
||
|
if (old_pos != _wo_list.end()) {
|
||
|
list<PWinObj*>::iterator it(_wo_list.begin());
|
||
|
for (; it != _wo_list.end(); ++it) {
|
||
|
if (win == (*it)->getWindow()) {
|
||
|
_wo_list.erase(old_pos);
|
||
|
_wo_list.insert(it, wo);
|
||
|
|
||
|
if (restack) {
|
||
|
stackWinUnderWin(wo->getWindow(), win);
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//! @brief
|
||
|
PWinObj*
|
||
|
Workspaces::getLastFocused(uint workspace)
|
||
|
{
|
||
|
if (workspace >= _workspace_list.size()) {
|
||
|
return 0;
|
||
|
}
|
||
|
return _workspace_list[workspace]->getLastFocused();
|
||
|
}
|
||
|
|
||
|
//! @brief
|
||
|
void
|
||
|
Workspaces::setLastFocused(uint workspace, PWinObj* wo)
|
||
|
{
|
||
|
if (workspace >= _workspace_list.size()) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
_workspace_list[workspace]->setLastFocused(wo);
|
||
|
}
|
||
|
|
||
|
//! @brief Helper function to stack a window below another
|
||
|
//! @param win_over Window to place win_under under
|
||
|
//! @param win_under Window to place under win_over
|
||
|
void
|
||
|
Workspaces::stackWinUnderWin(Window over, Window under)
|
||
|
{
|
||
|
if (over == under) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
Window windows[2] = { over, under };
|
||
|
XRestackWindows(PScreen::instance()->getDpy(), windows, 2);
|
||
|
}
|
||
|
|
||
|
//! @brief Create name for workspace num
|
||
|
wstring
|
||
|
Workspaces::getWorkspaceName(uint num)
|
||
|
{
|
||
|
wostringstream buf;
|
||
|
buf << num + 1;
|
||
|
buf << L": ";
|
||
|
buf << Config::instance()->getWorkspaceName(num);
|
||
|
|
||
|
return buf.str();
|
||
|
}
|
||
|
|
||
|
// MISC METHODS
|
||
|
|
||
|
//! @brief Returns the first focusable PWinObj with the highest stacking
|
||
|
PWinObj*
|
||
|
Workspaces::getTopWO(uint type_mask)
|
||
|
{
|
||
|
list<PWinObj*>::reverse_iterator r_it = _wo_list.rbegin();
|
||
|
for (; r_it != _wo_list.rend(); ++r_it) {
|
||
|
if ((*r_it)->isMapped()
|
||
|
&& (*r_it)->isFocusable()
|
||
|
&& ((*r_it)->getType()&type_mask)) {
|
||
|
return (*r_it);
|
||
|
}
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Builds a list of all clients in stacking order, clients in the same
|
||
|
* frame come after each other.
|
||
|
*/
|
||
|
Window*
|
||
|
Workspaces::buildClientList(unsigned int &num_windows)
|
||
|
{
|
||
|
Frame *frame;
|
||
|
Client *client, *client_active;
|
||
|
|
||
|
list<Window> windows_list;
|
||
|
list<PWinObj*>::iterator it_f, it_c;
|
||
|
for (it_f = _wo_list.begin(); it_f != _wo_list.end(); ++it_f) {
|
||
|
if ((*it_f)->getType() != PWinObj::WO_FRAME) {
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
frame = static_cast<Frame*>(*it_f);
|
||
|
client_active = frame->getActiveClient();
|
||
|
|
||
|
if (Config::instance()->isReportAllClients()) {
|
||
|
for (it_c = frame->begin(); it_c != frame->end(); ++it_c) {
|
||
|
client = dynamic_cast<Client*>(*it_c);
|
||
|
if (client
|
||
|
&& ! client->isSkip(SKIP_TASKBAR)
|
||
|
&& client != client_active) {
|
||
|
windows_list.push_back(client->getWindow());
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (client_active && ! client_active->isSkip(SKIP_TASKBAR)) {
|
||
|
windows_list.push_back(client_active->getWindow());
|
||
|
}
|
||
|
}
|
||
|
|
||
|
num_windows = windows_list.size();
|
||
|
Window *windows = new Window[num_windows ? num_windows : 1];
|
||
|
if (num_windows > 0) {
|
||
|
copy(windows_list.begin(), windows_list.end(), windows);
|
||
|
}
|
||
|
|
||
|
return windows;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Updates the Ewmh Client list hint.
|
||
|
*/
|
||
|
void
|
||
|
Workspaces::updateClientList(void)
|
||
|
{
|
||
|
unsigned int num_windows;
|
||
|
Window *windows = buildClientList(num_windows);
|
||
|
|
||
|
AtomUtil::setWindows(PScreen::instance()->getRoot(),
|
||
|
Atoms::getAtom(NET_CLIENT_LIST),
|
||
|
windows, num_windows);
|
||
|
|
||
|
delete [] windows;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Updates the Ewmh Stacking list hint.
|
||
|
*/
|
||
|
void
|
||
|
Workspaces::updateClientStackingList(void)
|
||
|
{
|
||
|
unsigned int num_windows;
|
||
|
Window *windows = buildClientList(num_windows);
|
||
|
|
||
|
AtomUtil::setWindows(PScreen::instance()->getRoot(),
|
||
|
Atoms::getAtom(NET_CLIENT_LIST_STACKING),
|
||
|
windows, num_windows);
|
||
|
|
||
|
delete [] windows;
|
||
|
}
|
||
|
|
||
|
// PLACEMENT ROUTINES
|
||
|
|
||
|
//! @brief Tries to place the Wo.
|
||
|
void
|
||
|
Workspaces::placeWo(PWinObj *wo, Window parent)
|
||
|
{
|
||
|
bool placed = false;
|
||
|
|
||
|
list<uint>::iterator it(Config::instance()->getPlacementModelBegin());
|
||
|
for (; (placed != true) &&
|
||
|
(it != Config::instance()->getPlacementModelEnd()); ++it) {
|
||
|
switch (*it) {
|
||
|
case PLACE_SMART:
|
||
|
placed = placeSmart(wo);
|
||
|
break;
|
||
|
case PLACE_MOUSE_NOT_UNDER:
|
||
|
placed = placeMouseNotUnder(wo);
|
||
|
break;
|
||
|
case PLACE_MOUSE_CENTERED:
|
||
|
placed = placeMouseCentered(wo);
|
||
|
break;
|
||
|
case PLACE_MOUSE_TOP_LEFT:
|
||
|
placed = placeMouseTopLeft(wo);
|
||
|
break;
|
||
|
case PLACE_CENTERED_ON_PARENT:
|
||
|
placed = placeCenteredOnParent(wo, parent);
|
||
|
break;
|
||
|
default:
|
||
|
// do nothing
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Make sure window is inside screen boundaries.
|
||
|
*/
|
||
|
void
|
||
|
Workspaces::placeWoInsideScreen(PWinObj *wo)
|
||
|
{
|
||
|
Geometry gm_before(wo->getX(), wo->getY(), wo->getWidth(), wo->getHeight());
|
||
|
Geometry gm_after(gm_before);
|
||
|
|
||
|
Strut *strut = 0;
|
||
|
if (wo->getType() == PWinObj::WO_FRAME) {
|
||
|
Client *client = static_cast<Frame*>(wo)->getActiveClient();
|
||
|
if (client) {
|
||
|
strut = client->getStrut();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
placeInsideScreen(gm_after, strut);
|
||
|
if (gm_before != gm_after) {
|
||
|
wo->move(gm_after.x, gm_after.y);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//! @brief Tries to find empty space to place the client in
|
||
|
//! @return true if client got placed, else false
|
||
|
//! @todo What should we do about Xinerama as when we don't have it enabled we care about the struts.
|
||
|
bool
|
||
|
Workspaces::placeSmart(PWinObj* wo)
|
||
|
{
|
||
|
PWinObj *wo_e;
|
||
|
bool placed = false;
|
||
|
|
||
|
int step_x = (Config::instance()->getPlacementLtR()) ? 1 : -1;
|
||
|
int step_y = (Config::instance()->getPlacementTtB()) ? 1 : -1;
|
||
|
int offset_x = (Config::instance()->getPlacementLtR())
|
||
|
? Config::instance()->getPlacementOffsetX()
|
||
|
: -Config::instance()->getPlacementOffsetX();
|
||
|
int offset_y = (Config::instance()->getPlacementTtB())
|
||
|
? Config::instance()->getPlacementOffsetY()
|
||
|
: -Config::instance()->getPlacementOffsetY();
|
||
|
int start_x, start_y, test_x = 0, test_y = 0;
|
||
|
|
||
|
// Wrap these up, to get proper checking of space.
|
||
|
uint wo_width = wo->getWidth() + Config::instance()->getPlacementOffsetX();
|
||
|
uint wo_height = wo->getHeight() + Config::instance()->getPlacementOffsetY();
|
||
|
|
||
|
Geometry head;
|
||
|
PScreen::instance()->getHeadInfoWithEdge(PScreen::instance()->getCurrHead(),
|
||
|
head);
|
||
|
|
||
|
start_x = (Config::instance()->getPlacementLtR())
|
||
|
? (head.x)
|
||
|
: (head.x + head.width - wo_width);
|
||
|
start_y = (Config::instance()->getPlacementTtB())
|
||
|
? (head.y)
|
||
|
: (head.y + head.height - wo_height);
|
||
|
|
||
|
if (Config::instance()->getPlacementRow()) { // row placement
|
||
|
test_y = start_y;
|
||
|
while (! placed && (Config::instance()->getPlacementTtB()
|
||
|
? ((test_y + wo_height) <= (head.y + head.height))
|
||
|
: (test_y >= head.y))) {
|
||
|
test_x = start_x;
|
||
|
while (! placed && (Config::instance()->getPlacementLtR()
|
||
|
? ((test_x + wo_width) <= (head.x + head.width))
|
||
|
: (test_x >= head.x))) {
|
||
|
// see if we can place the window here
|
||
|
if ((wo_e = isEmptySpace(test_x, test_y, wo))) {
|
||
|
placed = false;
|
||
|
test_x = Config::instance()->getPlacementLtR()
|
||
|
? (wo_e->getX() + wo_e->getWidth()) : (wo_e->getX() - wo_width);
|
||
|
} else {
|
||
|
placed = true;
|
||
|
wo->move(test_x + offset_x, test_y + offset_y);
|
||
|
}
|
||
|
}
|
||
|
test_y += step_y;
|
||
|
}
|
||
|
} else { // column placement
|
||
|
test_x = start_x;
|
||
|
while (! placed && (Config::instance()->getPlacementLtR()
|
||
|
? ((test_x + wo_width) <= (head.x + head.width))
|
||
|
: (test_x >= head.x))) {
|
||
|
test_y = start_y;
|
||
|
while (! placed && (Config::instance()->getPlacementTtB()
|
||
|
? ((test_y + wo_height) <= (head.y + head.height))
|
||
|
: (test_y >= head.y))) {
|
||
|
// see if we can place the window here
|
||
|
if ((wo_e = isEmptySpace(test_x, test_y, wo))) {
|
||
|
placed = false;
|
||
|
test_y = Config::instance()->getPlacementTtB()
|
||
|
? (wo_e->getY() + wo_e->getHeight()) : (wo_e->getY() - wo_height);
|
||
|
} else {
|
||
|
placed = true;
|
||
|
wo->move(test_x + offset_x, test_y + offset_y);
|
||
|
}
|
||
|
}
|
||
|
test_x += step_x;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return placed;
|
||
|
|
||
|
}
|
||
|
|
||
|
//! @brief Places the wo in a corner of the screen not under the pointer
|
||
|
bool
|
||
|
Workspaces::placeMouseNotUnder(PWinObj *wo)
|
||
|
{
|
||
|
Geometry head;
|
||
|
PScreen::instance()->getHeadInfoWithEdge(PScreen::instance()->getCurrHead(),
|
||
|
head);
|
||
|
|
||
|
int mouse_x, mouse_y;
|
||
|
PScreen::instance()->getMousePosition(mouse_x, mouse_y);
|
||
|
|
||
|
// compensate for head offset
|
||
|
mouse_x -= head.x;
|
||
|
mouse_y -= head.y;
|
||
|
|
||
|
// divide the screen into four rectangles using the pointer as divider
|
||
|
if ((wo->getWidth() < unsigned(mouse_x)) && (wo->getHeight() < head.height)) {
|
||
|
wo->move(head.x, head.y);
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
if ((wo->getWidth() < head.width) && (wo->getHeight() < unsigned(mouse_y))) {
|
||
|
wo->move(head.x + head.width - wo->getWidth(), head.y);
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
if ((wo->getWidth() < (head.width - mouse_x)) && (wo->getHeight() < head.height)) {
|
||
|
wo->move(head.x + head.width - wo->getWidth(), head.y + head.height - wo->getHeight());
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
if ((wo->getWidth() < head.width) && (wo->getHeight() < (head.height - mouse_y))) {
|
||
|
wo->move(head.x, head.y + head.height - wo->getHeight());
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
//! @brief Places the client centered under the mouse
|
||
|
bool
|
||
|
Workspaces::placeMouseCentered(PWinObj *wo)
|
||
|
{
|
||
|
int mouse_x, mouse_y;
|
||
|
PScreen::instance()->getMousePosition(mouse_x, mouse_y);
|
||
|
|
||
|
Geometry gm(mouse_x - (wo->getWidth() / 2), mouse_y - (wo->getHeight() / 2),
|
||
|
wo->getWidth(), wo->getHeight());
|
||
|
|
||
|
// make sure it's within the screens border
|
||
|
placeInsideScreen(gm);
|
||
|
|
||
|
wo->move(gm.x, gm.y);
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
//! @brief Places the client like the menu gets placed
|
||
|
bool
|
||
|
Workspaces::placeMouseTopLeft(PWinObj *wo)
|
||
|
{
|
||
|
int mouse_x, mouse_y;
|
||
|
PScreen::instance()->getMousePosition(mouse_x, mouse_y);
|
||
|
|
||
|
Geometry gm(mouse_x, mouse_y, wo->getWidth(), wo->getHeight());
|
||
|
placeInsideScreen(gm); // make sure it's within the screens border
|
||
|
|
||
|
wo->move(gm.x, gm.y);
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
//! @brief Places centerd on the window parent
|
||
|
bool
|
||
|
Workspaces::placeCenteredOnParent(PWinObj *wo, Window parent)
|
||
|
{
|
||
|
if (parent == None) {
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
PWinObj *wo_s = PWinObj::findPWinObj(parent);
|
||
|
if (wo_s) {
|
||
|
wo->move(wo_s->getX() + wo_s->getWidth() / 2 - wo->getWidth() / 2,
|
||
|
wo_s->getY() + wo_s->getHeight() / 2 - wo->getHeight() / 2);
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
//! @brief Makes sure the window is inside the screen.
|
||
|
void
|
||
|
Workspaces::placeInsideScreen(Geometry &gm, Strut *strut)
|
||
|
{
|
||
|
// Do not include screen edges when calculating the position if the window
|
||
|
// has a strut as it then is likely to be a panel or the like placed
|
||
|
// along the edge of the screen.
|
||
|
Geometry head;
|
||
|
if (strut) {
|
||
|
PScreen::instance()->getHeadInfo(PScreen::instance()->getCurrHead(), head);
|
||
|
} else {
|
||
|
PScreen::instance()->getHeadInfoWithEdge(PScreen::instance()->getCurrHead(), head);
|
||
|
}
|
||
|
|
||
|
if (gm.x < head.x) {
|
||
|
gm.x = head.x;
|
||
|
} else if ((gm.x + gm.width) > (head.x + head.width)) {
|
||
|
gm.x = head.x + head.width - gm.width;
|
||
|
}
|
||
|
|
||
|
if (gm.y < head.y) {
|
||
|
gm.y = head.y;
|
||
|
} else if ((gm.y + gm.height) > (head.y + head.height)) {
|
||
|
gm.y = head.y + head.height - gm.height;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//! @brief
|
||
|
PWinObj*
|
||
|
Workspaces::isEmptySpace(int x, int y, const PWinObj* wo)
|
||
|
{
|
||
|
if (! wo) {
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
// say that it's placed, now check if we are wrong!
|
||
|
list<PWinObj*>::iterator it(_wo_list.begin());
|
||
|
for (; it != _wo_list.end(); ++it) {
|
||
|
// Skip ourselves, non-mapped and desktop objects. Iconified means
|
||
|
// skip placement.
|
||
|
if (wo == (*it) || ! (*it)->isMapped() || (*it)->isIconified()
|
||
|
|| ((*it)->getLayer() == LAYER_DESKTOP)) {
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
// Also skip windows tagged as Maximized as they cause us to
|
||
|
// automatically fail.
|
||
|
if ((*it)->getType() == PWinObj::WO_FRAME) {
|
||
|
Client *client = static_cast<Frame*>((*it))->getActiveClient();
|
||
|
if (client &&
|
||
|
(client->isFullscreen()
|
||
|
|| (client->isMaximizedVert() && client->isMaximizedHorz()))) {
|
||
|
continue;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Check if we are "intruding" on some other window's place
|
||
|
if (((*it)->getX() < signed(x + wo->getWidth())) &&
|
||
|
(signed((*it)->getX() + (*it)->getWidth()) > x) &&
|
||
|
((*it)->getY() < signed(y + wo->getHeight())) &&
|
||
|
(signed((*it)->getY() + (*it)->getHeight()) > y)) {
|
||
|
return (*it);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return 0; // we passed the test, no frames in the way
|
||
|
}
|
||
|
|
||
|
//! @brief
|
||
|
//! @param wo PWinObj to originate from when searching
|
||
|
//! @param dir Direction to search
|
||
|
//! @param skip Bitmask for skipping window objects, defaults to 0
|
||
|
PWinObj*
|
||
|
Workspaces::findDirectional(PWinObj *wo, DirectionType dir, uint skip)
|
||
|
{
|
||
|
// search from the frame not client, if client
|
||
|
if (wo->getType() == PWinObj::WO_CLIENT) {
|
||
|
wo = static_cast<Client*>(wo)->getParent();
|
||
|
}
|
||
|
|
||
|
PWinObj *found_wo = 0;
|
||
|
|
||
|
uint score = 0, score_min;
|
||
|
int wo_main, wo_sec;
|
||
|
int diff_main = 0;
|
||
|
|
||
|
#ifdef HAVE_LIMITS
|
||
|
score_min = numeric_limits<uint>::max();
|
||
|
#else // !HAVE_LIMITS
|
||
|
score_min = ~0;
|
||
|
#endif // HAVE_LIMITS
|
||
|
|
||
|
// init wo variables
|
||
|
if ((dir == DIRECTION_UP) || (dir == DIRECTION_DOWN)) {
|
||
|
wo_main = wo->getY() + wo->getHeight() / 2;
|
||
|
wo_sec = wo->getX() + wo->getWidth() / 2;
|
||
|
} else {
|
||
|
wo_main = wo->getX() + wo->getWidth() / 2;
|
||
|
wo_sec = wo->getY() + wo->getHeight() / 2;
|
||
|
}
|
||
|
|
||
|
list<PWinObj*>::iterator it(_wo_list.begin());
|
||
|
for (; it != _wo_list.end(); ++it) {
|
||
|
if ((wo == (*it)) || ! ((*it)->isMapped())) {
|
||
|
continue; // skip ourselves and unmapped wo's
|
||
|
}
|
||
|
if (((*it)->getType() != PWinObj::WO_FRAME) ||
|
||
|
static_cast<Frame*>(*it)->isSkip(skip)) {
|
||
|
continue; // only include frames and not having skip set
|
||
|
}
|
||
|
|
||
|
// check main direction, making sure it's at the right side
|
||
|
// we check against the middle of the window as it gives a saner feeling
|
||
|
// than the edges IMHO
|
||
|
switch (dir) {
|
||
|
case DIRECTION_UP:
|
||
|
diff_main = wo_main - ((*it)->getY() + (*it)->getHeight() / 2);
|
||
|
break;
|
||
|
case DIRECTION_DOWN:
|
||
|
diff_main = ((*it)->getY() + (*it)->getHeight() / 2) - wo_main;
|
||
|
break;
|
||
|
case DIRECTION_LEFT:
|
||
|
diff_main = wo_main - ((*it)->getX() + (*it)->getWidth() / 2);
|
||
|
break;
|
||
|
case DIRECTION_RIGHT:
|
||
|
diff_main = ((*it)->getX() + (*it)->getWidth() / 2) - wo_main;
|
||
|
break;
|
||
|
default:
|
||
|
return 0; // no direction to search
|
||
|
}
|
||
|
|
||
|
if (diff_main < 0) {
|
||
|
continue; // wrong direction
|
||
|
}
|
||
|
|
||
|
score = diff_main;
|
||
|
|
||
|
if ((dir == DIRECTION_UP) || (dir == DIRECTION_DOWN)) {
|
||
|
if ((wo_sec < (*it)->getX()) || (wo_sec > (*it)->getRX())) {
|
||
|
score += PScreen::instance()->getHeight() / 2;
|
||
|
}
|
||
|
score += abs (static_cast<long> (wo_sec - ((*it)->getX ()
|
||
|
+ (*it)->getWidth () / 2)));
|
||
|
|
||
|
} else {
|
||
|
if ((wo_sec < (*it)->getY()) || (wo_sec > (*it)->getBY())) {
|
||
|
score += PScreen::instance()->getWidth() / 2;
|
||
|
}
|
||
|
|
||
|
score += abs (static_cast<long> (wo_sec - ((*it)->getY ()
|
||
|
+ (*it)->getHeight () / 2)));
|
||
|
}
|
||
|
|
||
|
if (score < score_min) {
|
||
|
found_wo = *it;
|
||
|
score_min = score;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return found_wo;
|
||
|
}
|
||
|
|