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Hide struct inside cpp file.
Removed my testing inspiration from tip file.
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@ -11,8 +11,16 @@
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*/
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#include "Fortune.h"
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#include <netinet/in.h>
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#include <ctype.h>
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#include <stdio.h>
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struct FortuneFile {
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FILE* str_file;
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FILE* dat_file;
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StrFile data;
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};
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FortuneFile* fortune_open(const char* str_path, const char* dat_path) {
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FILE* sp = fopen(str_path, "r");
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@ -13,7 +13,6 @@
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#ifndef __FORTUNE_H__
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#define __FORTUNE_H__
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#include <stdio.h>
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#include <edelib/String.h>
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/*
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@ -36,13 +35,7 @@ struct StrFile {
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char stuff[4]; // long aligned space, stuff[0] is delimiter
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};
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struct FortuneFile {
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FILE* str_file;
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FILE* dat_file;
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StrFile data;
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};
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// TODO: this should be a class
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struct FortuneFile;
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FortuneFile* fortune_open(const char* str_path, const char* dat_path);
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void fortune_close(FortuneFile* f);
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@ -16,8 +16,6 @@ or comments on EDE forum, EDE bug reporting system (on project page), or check m
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current maintainers located in AUTHORS file.
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%
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You can download latest release on http://equinox-project.org.
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bla bla
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%
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If you are interested to help us, don't hesitate to write or visit our page.
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You don't have to be a coding guru nor have expirience in GUI programming. If you don't have any
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