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Fixing long standing issue with tray space when tray icon gets destroyed.
When tray icon gets destroyed, space it was occupying would not be cleaned, yielding wholes inside taskbar. Fixing by explicitly hiding and deleting FLTK window which holded application tray window.
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parent
eed00b3fbc
commit
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@ -205,7 +205,8 @@ void Tray::add_to_tray(Fl_Widget *win) {
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w(w() + win->w() + TRAY_ICONS_SPACE);
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distribute_children();
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redraw();
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//redraw();
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EDE_PANEL_GET_PANEL_OBJECT(this)->relayout();
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}
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@ -213,10 +214,13 @@ void Tray::remove_from_tray(Fl_Widget *win) {
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remove(win);
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w(w() - win->w() - TRAY_ICONS_SPACE);
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win->hide();
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delete win;
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distribute_children();
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redraw();
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EDE_PANEL_GET_PANEL_OBJECT(this)->relayout();
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EDE_PANEL_GET_PANEL_OBJECT(this)->redraw();
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}
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int Tray::handle(int e) {
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@ -186,6 +186,8 @@ void Taskbar::update_task_buttons(void) {
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XSelectInput(fl_display, wins[i], PropertyChangeMask | StructureNotifyMask);
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b->callback((Fl_Callback*)button_cb, this);
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add(b);
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need_full_redraw = true;
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}
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}
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