Let trash icon be updated when something is deleted.

This commit is contained in:
Sanel Zukan 2007-11-28 12:42:52 +00:00
parent 4b3ae53570
commit 64683f504e
5 changed files with 117 additions and 22 deletions

View File

@ -89,6 +89,7 @@ DesktopIcon::DesktopIcon(GlobalIconSettings* gs, IconSettings* is, int bg) :
settings->name = is->name; settings->name = is->name;
settings->cmd = is->cmd; settings->cmd = is->cmd;
settings->icon = is->icon; settings->icon = is->icon;
settings->icon2 = is->icon2;
settings->type = is->type; settings->type = is->type;
settings->key_name= is->key_name; settings->key_name= is->key_name;
settings->full_path = is->full_path; settings->full_path = is->full_path;
@ -109,6 +110,9 @@ DesktopIcon::DesktopIcon(GlobalIconSettings* gs, IconSettings* is, int bg) :
else else
imenu->menu(icon_menu); imenu->menu(icon_menu);
load_icon(ICON_FACE_ONE);
#if 0
if(!settings->icon.empty()) { if(!settings->icon.empty()) {
const char* nn = settings->icon.c_str(); const char* nn = settings->icon.c_str();
@ -130,6 +134,7 @@ DesktopIcon::DesktopIcon(GlobalIconSettings* gs, IconSettings* is, int bg) :
} else } else
EDEBUG(ESTRLOC ": Got empty icon name ?!?\n"); EDEBUG(ESTRLOC ": Got empty icon name ?!?\n");
} }
#endif
fix_position(x(), y()); fix_position(x(), y());
@ -151,6 +156,42 @@ DesktopIcon::~DesktopIcon() {
delete imenu; delete imenu;
} }
void DesktopIcon::load_icon(int face) {
const char* ic = NULL;
if(face != ICON_FACE_TWO) {
if(!settings->icon.empty())
ic = settings->icon.c_str();
} else {
if(!settings->icon2.empty())
ic = settings->icon2.c_str();
}
if(!ic)
return;
edelib::String ipath = edelib::IconTheme::get(ic, edelib::ICON_SIZE_HUGE);
if(ipath.empty()) {
EDEBUG(ESTRLOC ": Got empty icon name ?!?\n");
return;
}
Fl_Image* img = Fl_Shared_Image::get(ipath.c_str());
if(!img) {
EDEBUG(ESTRLOC ": Unable to load %s\n", ipath.c_str());
return;
}
int img_w = img->w();
int img_h = img->h();
// resize box if icon is larger
if(img_w > ICONSIZE || img_h > ICONSIZE)
size(img_w + OFFSET_W, img_h + OFFSET_H);
image(img);
}
void DesktopIcon::update_label_size(void) { void DesktopIcon::update_label_size(void) {
labelsize(globals->label_fontsize); labelsize(globals->label_fontsize);
lwidth = globals->label_maxwidth; lwidth = globals->label_maxwidth;
@ -264,6 +305,20 @@ const edelib::String& DesktopIcon::path(void) {
return settings->full_path; return settings->full_path;
} }
int DesktopIcon::icon_type(void) {
return settings->type;
}
void DesktopIcon::icon1(void) {
load_icon(ICON_FACE_ONE);
fast_redraw();
}
void DesktopIcon::icon2(void) {
load_icon(ICON_FACE_TWO);
fast_redraw();
}
void DesktopIcon::fast_redraw(void) { void DesktopIcon::fast_redraw(void) {
EASSERT(parent() != NULL && "Impossible !"); EASSERT(parent() != NULL && "Impossible !");

View File

@ -42,6 +42,7 @@ class DesktopIcon : public Fl_Widget {
Fl_Menu_Button* imenu; Fl_Menu_Button* imenu;
void load_icon(int face);
void update_label_size(void); void update_label_size(void);
void fix_position(int X, int Y); void fix_position(int X, int Y);
@ -85,6 +86,10 @@ class DesktopIcon : public Fl_Widget {
* further used, especially in Desktop * further used, especially in Desktop
*/ */
const edelib::String& path(void); const edelib::String& path(void);
int icon_type(void);
void icon1(void);
void icon2(void);
}; };
class MovableIcon : public Fl_Window { class MovableIcon : public Fl_Window {

View File

@ -15,7 +15,10 @@ ObjectC++Flags eiconman.cpp : -DUSE_EDELIB_WINDOW ;
SOURCE = eiconman.cpp Utils.cpp Wallpaper.cpp DesktopIcon.cpp NotifyBox.cpp ; SOURCE = eiconman.cpp Utils.cpp Wallpaper.cpp DesktopIcon.cpp NotifyBox.cpp ;
# LinkAgainst eiconman : -lXfixes -lXdamage ;
EdeProgram eiconman : $(SOURCE) ; EdeProgram eiconman : $(SOURCE) ;
TranslationStrings locale : $(SOURCE) ; TranslationStrings locale : $(SOURCE) ;
FltkProgramBare test/notify : test/notify.cpp : noinstall ; FltkProgramBare test/notify : test/notify.cpp : noinstall ;

View File

@ -29,6 +29,7 @@
#include <edelib/StrUtil.h> #include <edelib/StrUtil.h>
#include <edelib/IconTheme.h> #include <edelib/IconTheme.h>
#include <edelib/Run.h> #include <edelib/Run.h>
#include <edelib/Util.h>
#include <edelib/Nls.h> #include <edelib/Nls.h>
#include <FL/Fl.h> #include <FL/Fl.h>
@ -87,7 +88,6 @@ Fl_Menu_Item desktop_menu[] = {
{0} {0}
}; };
#if 0 #if 0
XserverRegion xregion; XserverRegion xregion;
XserverRegion xpart; XserverRegion xpart;
@ -147,7 +147,7 @@ int desktop_xmessage_handler(int event) {
EDEBUG(ESTRLOC ": Damaged region %i %i %i %i on 0x%lx\n", xdev->area.x, xdev->area.y, EDEBUG(ESTRLOC ": Damaged region %i %i %i %i on 0x%lx\n", xdev->area.x, xdev->area.y,
xdev->area.width, xdev->area.height, xdev->drawable); xdev->area.width, xdev->area.height, xdev->drawable);
//XDamageSubtract(fl_display, xdev->damage, None, None); XDamageSubtract(fl_display, xdev->damage, None, None);
XFixesSetRegion(fl_display, xpart, &xdev->area, 1); XFixesSetRegion(fl_display, xpart, &xdev->area, 1);
XFixesUnionRegion(fl_display, xregion, xregion, xpart); XFixesUnionRegion(fl_display, xregion, xregion, xpart);
} }
@ -238,20 +238,44 @@ void Desktop::init_internals(void) {
/* /*
* Now try to load icons, first looking inside ~/Desktop directory * Now try to load icons, first looking inside ~/Desktop directory
* FIXME: dir_exists() can't handle '~/desktop' ??? * FIXME: dir_exists() can't handle '~/Desktop' ???
*/ */
edelib::String dd = edelib::dir_home(); edelib::String desktop_path = edelib::dir_home();
if(dd.empty()) { if(desktop_path.empty()) {
EWARNING(ESTRLOC ": can't read home directory; icons will not be loaded\n"); EWARNING(ESTRLOC ": can't read home directory; icons will not be loaded\n");
return; return;
} }
dd += "/Desktop"; desktop_path += "/Desktop";
if(edelib::dir_exists(dd.c_str())) { // setup watcher on ~/Desktop and Trash directories
load_icons(dd.c_str()); edelib::DirWatch::init();
install_watch(dd.c_str());
if(edelib::dir_exists(desktop_path.c_str())) {
load_icons(desktop_path.c_str());
if(!edelib::DirWatch::add(desktop_path.c_str(),
edelib::DW_CREATE | edelib::DW_MODIFY | edelib::DW_RENAME | edelib::DW_DELETE)) {
EWARNING(ESTRLOC ": Unable to watch %s\n", desktop_path.c_str());
}
} }
/*
* For watching Trash, we will check Trash/files only with create/delete flags and
* in callback will be checked if directory is empty (trash empty) or not (trash full).
*
* FIXME: at startup it should be checked is Trash empty and update icons for that
*/
trash_path = edelib::user_data_dir();
trash_path += "/Trash/files";
if(edelib::dir_exists(trash_path.c_str())) {
if(!edelib::DirWatch::add(trash_path.c_str(), edelib::DW_CREATE | edelib::DW_DELETE))
EWARNING(ESTRLOC ": Unable to watch %s\n", trash_path.c_str());
}
edelib::DirWatch::callback(dir_watch_cb);
running = true; running = true;
} }
@ -369,18 +393,6 @@ void Desktop::read_config(void) {
wallpaper->set(wpath); wallpaper->set(wpath);
} }
void Desktop::install_watch(const char* path) {
edelib::DirWatch::init();
edelib::DirWatch::callback(dir_watch_cb);
if(!edelib::DirWatch::add(path,
edelib::DW_CREATE | edelib::DW_MODIFY | edelib::DW_RENAME | edelib::DW_DELETE)) {
EWARNING(ESTRLOC ": Can't setup watch on %s\n", path);
edelib::DirWatch::shutdown();
}
}
void Desktop::load_icons(const char* path) { void Desktop::load_icons(const char* path) {
EASSERT(path != NULL); EASSERT(path != NULL);
edelib::Config conf, *conf_ptr = NULL; edelib::Config conf, *conf_ptr = NULL;
@ -941,6 +953,22 @@ void Desktop::dir_watch(const char* dir, const char* changed, int flags) {
if(!do_dirwatch || !changed || flags == edelib::DW_REPORT_NONE) if(!do_dirwatch || !changed || flags == edelib::DW_REPORT_NONE)
return; return;
if(trash_path == dir) {
bool trash_dir_empty = edelib::dir_empty(trash_path.c_str());
DesktopIconListIter it, it_end;
for(it = icons.begin(), it_end = icons.end(); it != it_end; ++it) {
if((*it)->icon_type() == ICON_TRASH) {
if(trash_dir_empty)
(*it)->icon1();
else
(*it)->icon2();
}
}
return;
}
/* /*
* Check first we don't get any temporary files (starting with '.' * Check first we don't get any temporary files (starting with '.'
* or ending with '~', like vim does when editing file). For now these * or ending with '~', like vim does when editing file). For now these

View File

@ -51,6 +51,9 @@ struct GlobalIconSettings {
#define ICON_FILE 3 // real file #define ICON_FILE 3 // real file
#define ICON_SYMLINK 4 // symbolic link #define ICON_SYMLINK 4 // symbolic link
#define ICON_FACE_ONE 1 // use icon
#define ICON_FACE_TWO 2 // use icon2
/* /*
* Settings representing related to icon on desktop. To complicate our lives * Settings representing related to icon on desktop. To complicate our lives
* (and to, at least, simplify code) it can be: * (and to, at least, simplify code) it can be:
@ -114,11 +117,12 @@ class Desktop : public DESKTOP_WINDOW {
DesktopIconList icons; DesktopIconList icons;
DesktopIconList selectionbuff; DesktopIconList selectionbuff;
edelib::String trash_path;
void init_internals(void); void init_internals(void);
void load_icons(const char* path); void load_icons(const char* path);
void save_icons(void); void save_icons(void);
void install_watch(const char* path);
bool read_desktop_file(const char* path, IconSettings& is); bool read_desktop_file(const char* path, IconSettings& is);
void add_icon(DesktopIcon* ic); void add_icon(DesktopIcon* ic);