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Importing EDE2 code to svn... NOTE: It doesn't compile! Stuff thats broken: edewm, eworkpanel, eiconman,
emenueditor
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58
eworkpanel/panelbutton.h
Executable file
58
eworkpanel/panelbutton.h
Executable file
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// Copyright (c) 2000. - 2005. EDE Authors
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// This program is licenced under terms of the
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// GNU General Public Licence version 2 or newer.
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// See COPYING for details.
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#ifndef panelbutton_h
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#define panelbutton_h
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/*#include <efltk/Fl.h>
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#include <efltk/Fl_Window.h>
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#include <efltk/x.h>
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#include <efltk/Fl_Menu_Button.h>
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#include <efltk/Fl_Button.h>
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#include <efltk/Fl_Item_Group.h>
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#include <efltk/Fl_Item.h>*/
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#include <fltk/Fl.h>
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#include <fltk/Window.h>
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#include <fltk/x.h>
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#include <fltk/Menu_Button.h>
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#include <fltk/Button.h>
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#include <fltk/Item_Group.h>
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#include <fltk/Item.h>
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class PanelMenu : public fltk::Menu_Button
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{
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public:
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PanelMenu(int, int, int, int, fltk::Boxtype, fltk::Boxtype, const char *l=0);
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void calculate_height();
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virtual void draw();
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virtual int popup();
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virtual void preferred_size(int &w, int &h) const { w=this->w(); }
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bool is_open() { return m_open; }
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private:
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int Height;
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fltk::Boxtype up, down;
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bool m_open;
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};
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class PanelButton : public fltk::Button
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{
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public:
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PanelButton(int, int, int, int, fltk::Boxtype, fltk::Boxtype, const char *l=0);
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virtual void draw();
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virtual void preferred_size(int &w, int &h) const { w=this->w(); }
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private:
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int Height;
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fltk::Boxtype up, down;
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};
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#endif
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