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Composite part now can be conditionally compiled
Added some more common colors in ede-settings.xml
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@@ -19,7 +19,6 @@ ObjectC++Flags EvokeService.cpp evoke.cpp : -DUSE_FLTK_LOOP_EMULATION ;
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SOURCE = evoke.cpp
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EvokeService.cpp
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Composite.cpp
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ClassHack.c
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Xsm.cpp
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Spawn.cpp
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@@ -28,7 +27,11 @@ SOURCE = evoke.cpp
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Logout.cpp
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Autostart.cpp ;
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# for composite
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SOURCE += Composite.cpp ;
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ObjectC++Flags $(SOURCE) : -DHAVE_COMPOSITE ;
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LinkAgainst evoke : -lXcomposite -lXdamage -lXfixes -lXrender ;
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#LinkAgainst evoke : -lpthread ;
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EdeProgram evoke : $(SOURCE) ;
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