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Added composite stuff (alpha stage, of course).
A lot of things are pending for implementation like region translucency, shadows, fading... Per window translucency is in, but now working as expected.
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@@ -125,7 +125,7 @@ int spawn_program(const char* cmd, SignalWatch wf, pid_t* child_pid_ret, const c
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*/
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if(child_pid_ret)
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*child_pid_ret = pid;
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// unblock SIGCHLD
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sigprocmask(SIG_SETMASK, &old_mask, NULL);
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