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Added composite stuff (alpha stage, of course).
A lot of things are pending for implementation like region translucency, shadows, fading... Per window translucency is in, but now working as expected.
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@ -241,9 +241,10 @@ bool Splash::next_client(void) {
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msgbox->copy_label(buff);
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redraw();
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if(!dry_run)
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if(!dry_run) {
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spawn_program(cmd, service_watcher_cb);
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//spawn_program(cmd);
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}
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++clist_it;
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++counter;
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