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Importing pekwm as alternative wm. Adopting it to ede build system including autoconf checks.
Also center ede-launch window.
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84
pekwm/Harbour.hh
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84
pekwm/Harbour.hh
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//
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// Harbour.hh for pekwm
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// Copyright (C) 2003-2009 Claes Nasten <pekdon{@}pekdon{.}net>
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//
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// This program is licensed under the GNU GPL.
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// See the LICENSE file for more information.
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//
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#include "../config.h"
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#ifndef _HARBOUR_HH_
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#define _HARBOUR_HH_
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#include "pekwm.hh"
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class PScreen;
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class Theme;
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class Workspaces;
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class DockApp;
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class Strut;
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class BaseMenu;
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class HarbourMenu;
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#include "Action.hh"
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#include <list>
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class Harbour
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{
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public:
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Harbour(PScreen *s, Theme *t, Workspaces *w);
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~Harbour(void);
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void addDockApp(DockApp* da);
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void removeDockApp(DockApp* da);
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void removeAllDockApps(void);
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DockApp* findDockApp(Window win);
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DockApp* findDockAppFromFrame(Window win);
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HarbourMenu* getHarbourMenu(void) { return _harbour_menu; }
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inline uint getSize(void) const { return _size; }
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#ifdef HAVE_XRANDR
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void updateGeometry(void);
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#endif // HAVE_XRANDR
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void restack(void);
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void rearrange(void);
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void loadTheme(void);
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void updateHarbourSize(void);
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void setStateHidden(StateAction sa);
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void handleButtonEvent(XButtonEvent* ev, DockApp* da);
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void handleMotionNotifyEvent(XMotionEvent* ev, DockApp* da);
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void handleConfigureRequestEvent(XConfigureRequestEvent* ev, DockApp* da);
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private:
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void placeDockApp(DockApp *da);
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void placeDockAppsSorted(void);
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void placeDockAppInsideScreen(DockApp *da);
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void getPlaceStartPosition(DockApp *da, int &x, int &y, bool &inc_x);
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void insertDockAppSorted(DockApp *da);
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void updateStrutSize(void);
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private:
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PScreen *_scr;
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Theme *_theme;
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Workspaces *_workspaces;
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std::list<DockApp*> _da_list;
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HarbourMenu *_harbour_menu;
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bool _hidden;
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uint _size;
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Strut *_strut;
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int _last_button_x, _last_button_y;
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};
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#endif // _HARBOUR_HH_
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