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Split FileView properly into files. Slowly it is getting its final form.
This commit is contained in:
443
efiler/EDE_FileDetailsView.cpp
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443
efiler/EDE_FileDetailsView.cpp
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/*
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* $Id$
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*
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* EDE FileView class
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* Part of edelib.
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* Copyright (c) 2005-2007 EDE Authors.
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*
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* This program is licenced under terms of the
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* GNU General Public Licence version 2 or newer.
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* See COPYING for details.
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*/
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#include "EDE_FileView.h"
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#include <FL/Fl_Input.H>
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#include <FL/Fl_Shared_Image.H>
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#include <FL/Fl.H>
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#include <edelib/Nls.h>
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#include <edelib/IconTheme.h>
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#include <edelib/String.h>
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#include <edelib/Debug.h>
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#include "EDE_Browser.h"
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// debugging help
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#define DBG "FileDetailsView: "
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// --------------------------------------
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//
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// File renaming stuff
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//
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// --------------------------------------
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// EditBox is displayed when renaming a file
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// We subclass Fl_Input so we can handle keyboard
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int FileDetailsView::EditBox::handle (int e) {
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FileDetailsView* view = (FileDetailsView*)parent();
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if (e==FL_KEYBOARD && visible()) {
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int k = Fl::event_key();
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if (Fl::event_key()==FL_Enter && visible()) {
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view->hide_editbox();
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view->finish_rename();
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} else if (k==FL_Up || k==FL_Down || k==FL_Page_Up || k==FL_Page_Down) {
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view->hide_editbox();
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return 0; // let the view scroll
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} else if (k==FL_F+2 || k==FL_Escape)
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view->hide_editbox();
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else
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Fl_Input::handle(e);
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return 1; // don't send keys to view
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}
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if (e==FL_MOUSEWHEEL && visible()) view->hide_editbox();
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return Fl_Input::handle(e);
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}
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// show editbox at specified row and make the row "invisible" (bgcolor same as fgcolor)
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void FileDetailsView::show_editbox(int row) {
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if (!rename_callback_) return;
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if (row<1 || row>size()) return; // nothing selected
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if (text(row)[0]=='.' && text(row)[1]=='.' && text(row)[2]==column_char()) return; // can't rename "go up" button
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// unselect the row with focus - it's prettier that way
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select(row,0);
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// Copy filename to editbox
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char* filename = strdup(text(row));
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char* tmp = strchr(filename, column_char());
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if (tmp) *tmp='\0';
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editbox_->value(filename);
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bucket.add(filename);
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// make the row "invisible"
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editbox_row=row;
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char* ntext = (char*)malloc(sizeof(char)*(strlen(text(row))+8)); // add 7 places for format chars
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strncpy(ntext+7, text(row), strlen(text(row)));
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strncpy(ntext, "@C255@.", 7);
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ntext[strlen(text(row))+7]='\0';
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text(row,ntext);
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bucket.add(ntext);
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// calculate location for editbox
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// "Magic constants" here are just nice spacing
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int X=x()+get_icon(row)->w()+8;
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int W=150;
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int H=get_icon(row)->h()+2;
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int Y=y()+2 - position();
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void* item = item_first();
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for (int i=1; i<row; i++) {
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Y+=item_height(item);
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item=item_next(item);
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}
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editbox_->resize(X,Y,W,H);
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editbox_->show();
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editbox_->take_focus();
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redraw();
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editbox_->redraw();
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}
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void FileDetailsView::hide_editbox() {
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EDEBUG(DBG "hide_editbox()\n");
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editbox_->hide();
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// Make the edited row visible again
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char* ntext = (char*)malloc(sizeof(char)*(strlen(text(editbox_row))-6)); // remove 7 places for format chars
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strncpy(ntext, text(editbox_row)+7, strlen(text(editbox_row))-7);
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ntext[strlen(text(editbox_row))-7]='\0';
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text(editbox_row,ntext);
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bucket.add(ntext);
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}
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// This is called to actually rename file (when user presses Enter in editbox)
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void FileDetailsView::finish_rename() {
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EDEBUG(DBG "finish_rename()\n");
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rename_callback_(editbox_->value());
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}
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// --------------------------------------
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//
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// FileDetailsView
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//
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// --------------------------------------
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// ctor
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FileDetailsView::FileDetailsView(int X, int Y, int W, int H, char*label) : EDE_Browser(X,Y,W,H,label) {
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// browser = new EDE_Browser(X,Y,W,H,label);
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// browser->end();
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// end();
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// resizable(browser->the_scroll());
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// resizable(browser->the_group());
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// resizable(browser);
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// EDE_Browser properties
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const int cw[]={250,200,70,130,100,0};
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column_widths(cw);
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column_char('\t');
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column_header(_("Name\tType\tSize\tDate\tPermissions"));
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const SortType st[]={ALPHA_CASE_SORT, ALPHA_CASE_SORT, FILE_SIZE_SORT, DATE_SORT, ALPHA_SORT, NO_SORT};
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column_sort_types(st);
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when(FL_WHEN_ENTER_KEY_ALWAYS);
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//when(FL_WHEN_ENTER_KEY_CHANGED);
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//first=0;
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editbox_ = new EditBox(0, 0, 0, 0);
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editbox_->box(FL_BORDER_BOX);
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editbox_->parent(this);
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editbox_->hide();
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rename_callback_ = 0;
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paste_callback_ = 0;
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context_callback_ = 0;
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}
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// Methods for mainpulating items
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// They are named similarly to browser methods, except that they take
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// struct FileItem (defined in EDE_FileView.h)
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void FileDetailsView::insert(int row, FileItem *item) {
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// Construct browser line
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edelib::String value;
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value = item->name+"\t"+item->description+"\t"+item->size+"\t"+item->date+"\t"+item->permissions;
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char* realpath = strdup(item->realpath.c_str());
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EDE_Browser::insert(row, value.c_str(), realpath); // put realpath into data
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bucket.add(realpath);
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EDEBUG(DBG "value: %s\n", value.c_str());
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// Get icon
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edelib::String icon = edelib::IconTheme::get(item->icon.c_str(),edelib::ICON_SIZE_TINY);
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if (icon=="") icon = edelib::IconTheme::get("misc",edelib::ICON_SIZE_TINY,edelib::ICON_CONTEXT_MIMETYPE);
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set_icon(row, Fl_Shared_Image::get(icon.c_str()));
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}
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void FileDetailsView::update(FileItem *item) {
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int row=findrow(item->realpath);
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if (row==0) return;
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//EDE_Browser::remove(row);
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//insert(row, item);
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// the above was reimplemented because a) it's unoptimized, b) adds everything at the end,
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// c) causes browser to lose focus, making it impossible to click on something while
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// directory is loading
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edelib::String value;
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value = item->name+"\t"+item->description+"\t"+item->size+"\t"+item->date+"\t"+item->permissions;
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char* realpath = strdup(item->realpath.c_str());
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text(row, value.c_str());
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data(row, realpath);
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bucket.add(realpath);
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EDEBUG(DBG "value: %s\n", value.c_str());
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// Get icon
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edelib::String icon = edelib::IconTheme::get(item->icon.c_str(),edelib::ICON_SIZE_TINY);
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if (icon=="") icon = edelib::IconTheme::get("misc",edelib::ICON_SIZE_TINY,edelib::ICON_CONTEXT_MIMETYPE);
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set_icon(row, Fl_Shared_Image::get(icon.c_str()));
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}
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// This method is needed because update() uses path to find item in list
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void FileDetailsView::update_path(const char* oldpath,const char* newpath) {
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int row=findrow(oldpath);
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if (row==0) return;
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char* c = strdup(newpath);
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data(row,c);
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bucket.add(c);
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}
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// Make row look "disabled" (actually we use it for cut operation)
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void FileDetailsView::gray(int row) {
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if (text(row)[0] == '@' && text(row)[1] == 'C') return; // already greyed
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char *ntext = (char*)malloc(sizeof(char)*(strlen(text(row))+7)); // add 6 places for format chars
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strncpy(ntext+6, text(row), strlen(text(row)));
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strncpy(ntext, "@C25@.", 6);
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ntext[strlen(text(row))+6]='\0';
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text(row,ntext);
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bucket.add(ntext);
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// grey icon - but how to ungray?
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Fl_Image* im = get_icon(row)->copy();
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im->inactive();
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set_icon(row,im);
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}
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void FileDetailsView::ungray(int row) {
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if (text(row)[0] != '@' || text(row)[1] != 'C') return; // not greyed
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char *ntext = (char*)malloc(sizeof(char)*(strlen(text(row))-5)); // remove 6 places for format chars
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strncpy(ntext, text(row)+6, strlen(text(row))-6);
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ntext[strlen(text(row))-6]='\0';
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text(row,ntext);
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bucket.add(ntext);
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// doesn't work
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Fl_Image* im = get_icon(row)->copy();
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//im->refresh();
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//im->uncache(); // doesn't work
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//im->color_average(FL_BACKGROUND_COLOR, 1.0);
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//im->data(im->data(),im->count());
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set_icon(row,im);
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//redraw(); // OPTIMIZE
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}
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// Overloaded handle for: context menu, file renaming and dnd support
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int FileDetailsView::handle(int e) {
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//EDEBUG(DBG"Event: %d\n", e);
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/* ------------------------------
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Right-click event
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--------------------------------- */
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if (e==FL_RELEASE && Fl::event_button()==3) {
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void* item = item_first();
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int itemy=y()-position();
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int i;
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for (i=1; i<=size(); i++) {
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itemy+=item_height(item);
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if (itemy>Fl::event_y()) break;
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}
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set_focus(i);
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Fl::event_is_click(0); // prevent doubleclicking with right button
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if (context_callback_) context_callback_(this, data(i));
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return 1;
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}
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/* ------------------------------
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Rename support
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--------------------------------- */
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// If rename_callback_ isn't set, we don't support renaming
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if (rename_callback_) {
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// hide editbox when user clicks outside of it
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if (e==FL_PUSH && editbox_->visible() && !Fl::event_inside(editbox_))
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hide_editbox();
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// hide editbox when scrolling mouse
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if (e==FL_MOUSEWHEEL && editbox_->visible())
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hide_editbox();
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static bool renaming=false;
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// this variable is used because we want to select item on FL_PUSH, but
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// actually start editing on FL_RELEASE (otherwise it would be impossible
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// to doubleclick)
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if (e==FL_PUSH) renaming=false;
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// Click once on item that is already selected AND focused to rename it
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if (e==FL_PUSH && !editbox_->visible() && Fl::event_clicks()==0 && Fl::event_button()==1) {
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// we're only interested in the first column
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// columns 2-5 are "safe haven" where user can click without renaming anything
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const int* l = column_widths();
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if (Fl::event_x()<x() || Fl::event_x()>x()+l[0])
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return EDE_Browser::handle(e);
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// Is clicked item also focused?
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void* item = item_first();
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int focusy=y()-position();
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for (int i=1; i<get_focus(); i++) {
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focusy+=item_height(item);
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if (focusy>Fl::event_y()) break;
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item=item_next(item);
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}
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if (Fl::event_y()<focusy || Fl::event_y()>focusy+item_height(item))
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// It isn't
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return EDE_Browser::handle(e);
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if (selected(get_focus())!=1)
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// If it's focused but not selected, then this action is select
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return EDE_Browser::handle(e);
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renaming=true; // On next event, we will check if it's doubleclick
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}
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if (renaming && (e==FL_DRAG || e==FL_RELEASE || e==FL_MOVE) && Fl::event_is_click()==0) {
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// Fl::event_is_click() will be >0 on doubleclick
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show_editbox(get_focus());
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renaming=false;
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// don't pass mouse event, otherwise item will become reselected which is a bit ugly
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return 1;
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}
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}
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/* ------------------------------
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Drag&drop support
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--------------------------------- */
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// If paste_callback_ isn't set, we can't support dnd
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if (paste_callback_) {
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// Let others know that we accept dnd
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if (e==FL_DND_ENTER||e==FL_DND_DRAG) return 1;
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// Scroll the view by dragging to border (only works on heading... :( )
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if (e==FL_DND_LEAVE) {
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if (Fl::event_y()<y())
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position(position()-1);
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if (Fl::event_y()>y()+h())
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position(position()+1);
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return 1;
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}
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// Don't unselect items on FL_PUSH cause that could be dragging
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if (e==FL_PUSH && Fl::event_clicks()!=1) return 1;
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static int dragx,dragy; // to check min drag distance
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if (e==FL_DRAG) {
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edelib::String selected_items;
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for (int i=1; i<=size(); i++)
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if (selected(i)==1) {
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selected_items += "file://";
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selected_items += (char*)data(i);
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selected_items += "\r\n";
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}
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EDEBUG(DBG "DnD buffer: '%s'\n", selected_items.c_str());
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Fl::copy(selected_items.c_str(),selected_items.length(),0);
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Fl::dnd();
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dragx = Fl::event_x(); dragy = Fl::event_y();
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return 1; // don't do the multiple selection thing from Fl_Browser
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}
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static bool dndrelease=false; // so we know if paste is from dnd or not
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if (e==FL_DND_RELEASE) {
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EDEBUG(DBG "FL_DND_RELEASE '%s'\n", Fl::event_text());
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// Sometimes drag is accidental
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if (abs(Fl::event_x()-dragx)>MIN_DISTANCE_FOR_DND || abs(Fl::event_y()-dragy)>MIN_DISTANCE_FOR_DND) {
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dndrelease=true;
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Fl::paste(*this,0);
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}
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return 0;
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// return 1 would call Fl::paste(*belowmouse(),0) (see fl_dnd_x.cxx around line 168).
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// In our case that could be catastrophic
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}
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if (e==FL_PASTE) {
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EDEBUG(DBG "FL_PASTE\n");
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if (!Fl::event_text() || !Fl::event_length()) return 1;
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EDEBUG(DBG "-- '%s' (%d)\n",Fl::event_text(),Fl::event_length());
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// Paste is coming from menu/keyboard
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if (!dndrelease) {
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paste_callback_(0); // 0 = current dir
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return 1;
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}
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dndrelease=false;
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// Where is user dropping?
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// If it's not the first column, we assume current directory
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const int* l = column_widths();
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if (Fl::event_x()<x() || Fl::event_x()>x()+l[0]) {
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paste_callback_(0);
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return 1;
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}
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// Find item where stuff is dropped
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void* item = item_first();
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int itemy=y()-position();
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int i;
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for (i=1; i<=size(); i++) {
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itemy+=item_height(item);
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if (itemy>Fl::event_y()) break;
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}
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paste_callback_((const char*)data(i));
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return 1;
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}
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} // if (paste_callback_) ...
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return EDE_Browser::handle(e);
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}
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/* $Id */
|
166
efiler/EDE_FileDetailsView.h
Normal file
166
efiler/EDE_FileDetailsView.h
Normal file
@ -0,0 +1,166 @@
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||||
/*
|
||||
* $Id$
|
||||
*
|
||||
* EDE FileView class
|
||||
* Part of edelib.
|
||||
* Copyright (c) 2005-2007 EDE Authors.
|
||||
*
|
||||
* This program is licenced under terms of the
|
||||
* GNU General Public Licence version 2 or newer.
|
||||
* See COPYING for details.
|
||||
*/
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||||
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#ifndef EDE_FileDetailsView_H
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#define EDE_FileDetailsView_H
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#include <FL/Fl_Input.H>
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#include <edelib/String.h>
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||||
#include "EDE_Browser.h"
|
||||
//#include "EDE_FileView.h"
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||||
|
||||
|
||||
// Sometimes I accidentaly "drag" an icon - don't want dnd to trigger
|
||||
#define MIN_DISTANCE_FOR_DND 10
|
||||
|
||||
|
||||
class FileDetailsView : public EDE_Browser {
|
||||
private:
|
||||
// EDE_Browser* browser; - yada
|
||||
// internal list of items
|
||||
/* struct myfileitem {
|
||||
struct FileItem *item;
|
||||
myfileitem* previous;
|
||||
myfileitem* next;
|
||||
} *firstitem;*/
|
||||
|
||||
// EditBox is displayed when renaming a file
|
||||
// We subclass Fl_Input so we can handle keyboard events
|
||||
class EditBox : public Fl_Input {
|
||||
public:
|
||||
EditBox(int x, int y, int w, int h, const char* label = 0) : Fl_Input(x,y,w,h,label) {}
|
||||
int handle (int e);
|
||||
}* editbox_;
|
||||
int editbox_row;
|
||||
|
||||
// show editbox at specified row and make the row "invisible" (bgcolor same as fgcolor)
|
||||
void show_editbox(int row);
|
||||
void hide_editbox();
|
||||
|
||||
// This is called to actually rename file (when user presses Enter in editbox)
|
||||
void finish_rename();
|
||||
|
||||
|
||||
// Find row number corresponding to realpath (encoded in data())
|
||||
int findrow(edelib::String realpath) {
|
||||
for (int i=1; i<=size(); i++) {
|
||||
char *tmp = (char*)data(i);
|
||||
if (realpath==tmp) return i;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Callbacks
|
||||
rename_callback_type* rename_callback_;
|
||||
paste_callback_type* paste_callback_;
|
||||
Fl_Callback* context_callback_;
|
||||
|
||||
|
||||
|
||||
// Deallocator class is used to prevent memleaks
|
||||
// It stores pointers to allocated memory that will be cleaned up later
|
||||
// Just remember to call empty() when needed - everything else is automatic :)
|
||||
|
||||
// -- The reason we need such class is that there are no insert_copy() or
|
||||
// data_copy() methods in Fl_Browser (cf. label_copy() in Fl_Widget)
|
||||
|
||||
#define MEM_STEP 1000
|
||||
class Deallocator {
|
||||
void** items;
|
||||
int size, capacity;
|
||||
public:
|
||||
Deallocator() : size(0), capacity(MEM_STEP) {
|
||||
items = (void**)malloc(sizeof(void*)*capacity);
|
||||
for (int i=0; i<capacity; i++) items[i]=0;
|
||||
}
|
||||
~Deallocator() { empty(); free(items); }
|
||||
void add(void* p) {
|
||||
if (size>=capacity) {
|
||||
capacity+=MEM_STEP;
|
||||
items = (void**)realloc(items,sizeof(void*)*capacity);
|
||||
for (int i=capacity-MEM_STEP; i<capacity; i++)
|
||||
items[i]=0;
|
||||
}
|
||||
items[size++]=p;
|
||||
}
|
||||
void empty() {
|
||||
for (int i=0; i<size; i++) {
|
||||
if (items[i]) free(items[i]);
|
||||
items[i]=0;
|
||||
}
|
||||
size=0;
|
||||
}
|
||||
void debug() {
|
||||
fprintf(stderr, "Bucket size %d, capacity %d\n", size, capacity);
|
||||
}
|
||||
} bucket;
|
||||
|
||||
public:
|
||||
FileDetailsView(int X, int Y, int W, int H, char*label=0);
|
||||
// ~FileDetailsView() { delete browser; }
|
||||
|
||||
// Methods for manipulating items
|
||||
// They are named similarly to Browser methods, except that they take
|
||||
// struct FileItem (defined in EDE_FileView.h)
|
||||
void insert(int row, FileItem *item);
|
||||
void add(FileItem *item) { insert(size()+1, item); }
|
||||
void remove(FileItem *item) {
|
||||
int row = findrow(item->realpath);
|
||||
if (row) EDE_Browser::remove(row);
|
||||
}
|
||||
void remove(int row) { EDE_Browser::remove(row); } // doesnt work without this method :(
|
||||
void update(FileItem *item); // refresh one row without reloading the whole list
|
||||
|
||||
// This method is needed because update() uses path to find item in list
|
||||
void update_path(const char* oldpath,const char* newpath);
|
||||
|
||||
// Make row look "disabled" (actually we use it for cut operation)
|
||||
void gray(int row);
|
||||
void ungray(int row);
|
||||
|
||||
// Overloaded handle for: context menu, file renaming and dnd support
|
||||
int handle(int e);
|
||||
|
||||
// Callback when user renames a file (takes const char* filename)
|
||||
void rename_callback(rename_callback_type* cb) { rename_callback_ = cb; }
|
||||
|
||||
// Callback that is called by FL_PASTE event (such as drag&drop)
|
||||
// (takes const char* paste_target /e.g. target directory or 0 for current directory/)
|
||||
void paste_callback(paste_callback_type* cb) { paste_callback_ = cb; }
|
||||
|
||||
// Callback that is called on right mouse click (for e.g. context menu)
|
||||
void context_callback(Fl_Callback* cb) { context_callback_ = cb; }
|
||||
|
||||
// Avoid memory leak
|
||||
void clear() {
|
||||
bucket.empty();
|
||||
EDE_Browser::clear();
|
||||
}
|
||||
|
||||
int visible() { return Fl_Widget::visible(); }
|
||||
|
||||
// Aliases for better compatibility with other views
|
||||
const char*path(int row) { return (const char*)data(row); }
|
||||
void show_item(int row) { middleline(row); }
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
/* $Id */
|
648
efiler/EDE_FileIconView.cpp
Normal file
648
efiler/EDE_FileIconView.cpp
Normal file
@ -0,0 +1,648 @@
|
||||
/*
|
||||
* $Id$
|
||||
*
|
||||
* EDE FileView class
|
||||
* Part of edelib.
|
||||
* Copyright (c) 2005-2007 EDE Authors.
|
||||
*
|
||||
* This program is licenced under terms of the
|
||||
* GNU General Public Licence version 2 or newer.
|
||||
* See COPYING for details.
|
||||
*/
|
||||
|
||||
|
||||
#include "EDE_FileView.h"
|
||||
|
||||
|
||||
#include <FL/Fl_Button.H>
|
||||
#include <FL/filename.H> // for FL_PATH_MAX
|
||||
#include <FL/fl_draw.H> // for fl_measure and drawing selection box
|
||||
#include <FL/Fl_Shared_Image.H>
|
||||
|
||||
#include <edelib/Nls.h>
|
||||
#include <edelib/String.h>
|
||||
#include <edelib/IconTheme.h>
|
||||
#include <edelib/Debug.h>
|
||||
|
||||
|
||||
// debugging help
|
||||
#define DBG "FileIconView: "
|
||||
|
||||
|
||||
// ctor
|
||||
|
||||
#ifdef USE_FLU_WRAP_GROUP
|
||||
FileIconView::FileIconView(int X, int Y, int W, int H, char*label) : Flu_Wrap_Group(X,Y,W,H,label)
|
||||
#else
|
||||
FileIconView::FileIconView(int X, int Y, int W, int H, char*label) : edelib::ExpandableGroup(X,Y,W,H,label)
|
||||
#endif
|
||||
{
|
||||
end();
|
||||
box(FL_DOWN_BOX);
|
||||
color(FL_BACKGROUND2_COLOR);
|
||||
#ifdef USE_FLU_WRAP_GROUP
|
||||
spacing(ICON_SPACING,ICON_SPACING);
|
||||
#endif
|
||||
|
||||
select_x1=select_y1=select_x2=select_y2=0;
|
||||
focused=0;
|
||||
m_selected = 0;
|
||||
|
||||
rename_callback_ = 0;
|
||||
paste_callback_ = 0;
|
||||
context_callback_ = 0;
|
||||
}
|
||||
|
||||
|
||||
// Methods for manipulating items
|
||||
// They are named similarly to Browser methods, except that they take
|
||||
// struct FileItem (defined in EDE_FileView.h)
|
||||
|
||||
void FileIconView::insert(int row, FileItem *item) {
|
||||
// update list of selected[] items
|
||||
if (!m_selected)
|
||||
m_selected = (int*)malloc(sizeof(int)*(children()+1));
|
||||
else
|
||||
m_selected = (int*)realloc(m_selected,sizeof(int)*(children()+1));
|
||||
m_selected[children()]=0;
|
||||
|
||||
Fl_Button* b = new Fl_Button(0,0,ICONW,ICONH);
|
||||
b->box(FL_RFLAT_BOX);
|
||||
b->color(FL_BACKGROUND2_COLOR);
|
||||
b->align(FL_ALIGN_INSIDE|FL_ALIGN_CENTER|FL_ALIGN_CLIP);
|
||||
|
||||
// Set the label
|
||||
char buffer[FL_PATH_MAX];
|
||||
uint j=0;
|
||||
for (uint i=0; i<item->name.length(); i++,j++) {
|
||||
buffer[j] = item->name[i];
|
||||
buffer[j+1] = '\0';
|
||||
if (buffer[j] == '@') { // escape @
|
||||
buffer[++j] = '@';
|
||||
buffer[j+1] = '\0';
|
||||
}
|
||||
b->copy_label(buffer);
|
||||
int lw =0, lh = 0;
|
||||
fl_measure(b->label(), lw, lh);
|
||||
if (lw>ICONW) {
|
||||
if (j==i+2) { // already added 2 newlines
|
||||
buffer[j-2]='.';
|
||||
buffer[j-1]='.';
|
||||
buffer[j]='.';
|
||||
buffer[j+1]='\0';
|
||||
j+=2;
|
||||
break; // for
|
||||
} else { // add newline
|
||||
buffer[j+1]=buffer[j];
|
||||
buffer[j]='\n';
|
||||
buffer[j+2]='\0';
|
||||
j++;
|
||||
}
|
||||
}
|
||||
}
|
||||
while (j<=item->name.length()+2){
|
||||
buffer[j++]='\n';
|
||||
//buffer[j++]='L';
|
||||
}
|
||||
buffer[j]='\0';
|
||||
b->copy_label(buffer);
|
||||
|
||||
// Tooltip text
|
||||
edelib::String tooltip = _("Name: ")+item->name;
|
||||
if (item->size != "") tooltip += _("\nSize: ")+item->size;
|
||||
tooltip += _("\nType: ")+item->description+_("\nDate: ")+item->date+_("\nPermissions: ")+item->permissions;
|
||||
b->tooltip(strdup(tooltip.c_str()));
|
||||
b->user_data(strdup(item->realpath.c_str()));
|
||||
|
||||
// Set icon
|
||||
edelib::String icon = edelib::IconTheme::get(item->icon.c_str(),edelib::ICON_SIZE_MEDIUM);
|
||||
if (icon=="") icon = edelib::IconTheme::get("misc",edelib::ICON_SIZE_MEDIUM,edelib::ICON_CONTEXT_MIMETYPE);
|
||||
b->image(Fl_Shared_Image::get(icon.c_str()));
|
||||
|
||||
#ifdef USE_FLU_WRAP_GROUP
|
||||
Flu_Wrap_Group::insert(*b,row);
|
||||
#else
|
||||
edelib::ExpandableGroup::insert(*b,row);
|
||||
#endif
|
||||
//insert(*b,row); -- why doesn't this work?
|
||||
redraw();
|
||||
}
|
||||
|
||||
void FileIconView::remove(FileItem *item) {
|
||||
Fl_Button* b = find_button(item->realpath);
|
||||
if (b) {
|
||||
#ifdef USE_FLU_WRAP_GROUP
|
||||
Flu_Wrap_Group::remove(*b); // note that FWG requires to dereference the pointer
|
||||
#else
|
||||
edelib::ExpandableGroup::remove(b);
|
||||
#endif
|
||||
//remove(b);
|
||||
delete b;
|
||||
}
|
||||
}
|
||||
|
||||
void FileIconView::remove(int row) {
|
||||
if (row<1 || row>children()) return;
|
||||
Fl_Button* b = (Fl_Button*)child(row-1);
|
||||
#ifdef USE_FLU_WRAP_GROUP
|
||||
Flu_Wrap_Group::remove(*b); // note that FWG requires to dereference the pointer
|
||||
#else
|
||||
edelib::ExpandableGroup::remove(b);
|
||||
#endif
|
||||
//remove(b);
|
||||
delete b;
|
||||
}
|
||||
|
||||
|
||||
void FileIconView::update(FileItem *item) {
|
||||
Fl_Button* b = find_button(item->realpath);
|
||||
if (!b) return;
|
||||
|
||||
// Tooltip text
|
||||
edelib::String tooltip = _("Name: ")+item->name+_("\nSize: ")+item->size+_("\nType: ")+item->description+_("\nDate: ")+item->date+_("\nPermissions: ")+item->permissions;
|
||||
b->tooltip(strdup(tooltip.c_str()));
|
||||
|
||||
// Set icon
|
||||
edelib::String icon = edelib::IconTheme::get(item->icon.c_str(),edelib::ICON_SIZE_MEDIUM);
|
||||
if (icon=="") icon = edelib::IconTheme::get("misc",edelib::ICON_SIZE_MEDIUM,edelib::ICON_CONTEXT_MIMETYPE);
|
||||
b->image(Fl_Shared_Image::get(icon.c_str()));
|
||||
|
||||
b->redraw();
|
||||
}
|
||||
|
||||
// This method is needed because update() uses path to find item in list
|
||||
void FileIconView::update_path(const char* oldpath,const char* newpath) {
|
||||
Fl_Button* b = find_button(oldpath);
|
||||
if (!b) return;
|
||||
b->user_data(strdup(newpath));
|
||||
}
|
||||
|
||||
// Select item (if value==1) or unselect (if value==0)
|
||||
// We are faking selection by manipulating fg & bg color
|
||||
// TODO: create a new class for icons that should handle selection internally
|
||||
void FileIconView::select(int row, int value) {
|
||||
if (row<1 || row>children()) return;
|
||||
if (!m_selected) return; // shouldn't happen
|
||||
set_focus(row);
|
||||
int i=0;
|
||||
Fl_Button* b = (Fl_Button*)child(row-1);
|
||||
if (value) {
|
||||
while (m_selected[i++]!=0);
|
||||
m_selected[i-1]=row;
|
||||
|
||||
b->color(FL_SELECTION_COLOR);
|
||||
b->labelcolor(fl_contrast(FL_FOREGROUND_COLOR,FL_SELECTION_COLOR));
|
||||
b->redraw();
|
||||
} else {
|
||||
while (m_selected[i]!=0) {
|
||||
if (m_selected[i]==row) {
|
||||
int j=i;
|
||||
while (m_selected[j]!=0) {
|
||||
m_selected[j]=m_selected[j+1];
|
||||
j++;
|
||||
}
|
||||
break;
|
||||
}
|
||||
i++;
|
||||
}
|
||||
|
||||
b->color(FL_BACKGROUND2_COLOR);
|
||||
b->labelcolor(FL_FOREGROUND_COLOR);
|
||||
b->redraw();
|
||||
}
|
||||
}
|
||||
|
||||
// Scroll the view until item becomes visible
|
||||
void FileIconView::show_item(int row) {
|
||||
EDEBUG(DBG"show_item(%d)\n", row);
|
||||
if (row<1 || row>children()) return;
|
||||
Fl_Button* b = (Fl_Button*)child(row-1);
|
||||
|
||||
#ifdef USE_FLU_WRAP_GROUP
|
||||
// scroll_to() will scroll until icon is at the top of view
|
||||
// I prefer that view is scrolled just enough so icon is visible
|
||||
// FIXME: sometimes b->y() is so large that it wraps around and becomes positive
|
||||
if (b->y()+b->h() > y()+h()) {
|
||||
int scrollto = scrollbar.value() + (b->y()+b->h()-y()-h())+1;
|
||||
EDEBUG(DBG"by: %d bh: %d y: %d h: %d sv: %d\n", b->y(), b->h(), y(), h(), scrollbar.value());
|
||||
((Fl_Valuator*)&scrollbar)->value(scrollto);
|
||||
redraw();
|
||||
draw(); // we need to relayout the group so that b->y() value is updated for next call
|
||||
}
|
||||
if (b->y() < y())
|
||||
scroll_to(b);
|
||||
#else
|
||||
// ExpandableGroup scrolling - not tested and probably broken
|
||||
Fl_Scrollbar* s = get_scroll();
|
||||
if (b->y() > s->value()+h()) {
|
||||
// Widget is below current view
|
||||
scrolly(b->y()+b->h()-h());
|
||||
} else if (b->y() < s->value()) {
|
||||
// Widget is above current view
|
||||
scrolly(b->y());
|
||||
}
|
||||
// else { widget is visible, do nothing }
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
// Overloaded handle() method
|
||||
// it's currently a bit messy, see implementation comments for details
|
||||
int FileIconView::handle(int e) {
|
||||
//EDEBUG(DBG"Event %d\n",e);
|
||||
|
||||
// ------------------------------------------------
|
||||
// Fixes for focus management
|
||||
// ------------------------------------------------
|
||||
|
||||
// fltk provides focus management for members of Fl_Group, but it has minor problems:
|
||||
// - after switching to another window and back, focused widget is forgotten
|
||||
// - if no widget is focused, arrow keys will navigate outside group
|
||||
// - Tab has same effect as right arrow - we want arrows to only be used inside
|
||||
// group, and (Shift+)Tab to be used for going outside
|
||||
|
||||
if (Fl::focus()->inside(this)) { // is focus inside?
|
||||
int k = Fl::event_key();
|
||||
//EDEBUG(DBG"event_key: %d\n",k);
|
||||
if (k==FL_Up || k==FL_Down || k==FL_Left || k==FL_Right) {
|
||||
#ifdef USE_FLU_WRAP_GROUP
|
||||
// Wrap around - FWG only (due to methods such as above())
|
||||
// FL_KEYDOWN happens only if key is otherwise unhandled
|
||||
if (e==FL_KEYDOWN) {
|
||||
int x = get_focus()-1;
|
||||
Fl_Widget* b = child(x);
|
||||
Fl_Widget* b2;
|
||||
|
||||
switch(k) {
|
||||
case FL_Up:
|
||||
b2=above(b);
|
||||
if (x==0) b2=child(children()-1);
|
||||
break;
|
||||
case FL_Down:
|
||||
b2=below(b);
|
||||
// Bug in Flu_Wrap_Group - inconsistent behavior of below():
|
||||
if (b2==b) b2=child(children()-1);
|
||||
if (x==children()-1) b2=child(0);
|
||||
break;
|
||||
case FL_Left:
|
||||
b2=left(b);
|
||||
if (x==0) b2=child(children()-1);
|
||||
break;
|
||||
case FL_Right:
|
||||
b2=next(b);
|
||||
if (x==children()-1) b2=child(0);
|
||||
break;
|
||||
default: // to silence compiler warnings
|
||||
break;
|
||||
}
|
||||
|
||||
for (int i=0; i<children(); i++)
|
||||
if (b2==child(i)) set_focus(i+1);
|
||||
return 1;
|
||||
}
|
||||
#endif
|
||||
|
||||
// Remember focus for restoring later
|
||||
if (e==FL_KEYUP || e==FL_KEYBOARD) { // Sometimes only one of these is triggered
|
||||
focused = get_focus();
|
||||
if (!focused) {
|
||||
// Nothing is focused - this is initial state
|
||||
if (k==FL_Up || k==FL_Left)
|
||||
set_focus(children());
|
||||
else
|
||||
set_focus(1);
|
||||
} else
|
||||
show_item(focused); // scroll follows focus
|
||||
return 1; // Don't let fltk navigate to another widget
|
||||
}
|
||||
}
|
||||
|
||||
// Tab key should always navigate outside group
|
||||
// NOTE: This is code is ugly! I am ashamed...
|
||||
if (e!=FL_NO_EVENT && e!=FL_KEYUP && k==FL_Tab) { // FL_NO_EVENT happens a lot
|
||||
EDEBUG(DBG"TAB %d - focused: (%s)\n",e,Fl::focus()->label());
|
||||
// Try to find another widget to give focus to.
|
||||
// Because widgets can be *very* nested, we go straight
|
||||
// to window()
|
||||
|
||||
Fl_Group* parent_=(Fl_Group*)window();
|
||||
Fl_Widget* jumpto=0;
|
||||
int i=0;
|
||||
while (jumpto==0 && parent_!=this) {
|
||||
jumpto=parent_->child(i);
|
||||
EDEBUG(DBG" -- (%s)\n", jumpto->label());
|
||||
if (this->inside(jumpto) || !jumpto->visible())
|
||||
jumpto=0;
|
||||
i++;
|
||||
if (i==parent_->children()) {
|
||||
int j;
|
||||
for (j=0; j<parent_->children(); j++)
|
||||
if (parent_->child(j)->visible()) break;
|
||||
if (j==parent_->children()) {
|
||||
// nothing is visible!?
|
||||
EDEBUG(DBG"WTF!\n");
|
||||
parent_=(Fl_Group*)this;
|
||||
} else {
|
||||
parent_=(Fl_Group*)parent_->child(j);
|
||||
EDEBUG(DBG" -> [%s]\n", parent_->label()); // label everything to debug!!!
|
||||
}
|
||||
i=0;
|
||||
}
|
||||
if (jumpto!=0 && !jumpto->take_focus())
|
||||
jumpto=0; // widget refused focus, keep searching
|
||||
}
|
||||
EDEBUG(DBG"[X]\n");
|
||||
// if this is the only widget, do nothing
|
||||
return 1;
|
||||
}
|
||||
|
||||
} // if (Fl::focus()->inside(this)) ...
|
||||
|
||||
// Restore focused widget after losing focus
|
||||
if (e==FL_FOCUS) {
|
||||
if (focused) set_focus(focused);
|
||||
}
|
||||
|
||||
|
||||
|
||||
// ------------------------------------------------
|
||||
// Make Fl_Group behave like proper widget
|
||||
// ------------------------------------------------
|
||||
|
||||
// We accept focus (this defaults to 0 with FL_GROUP)
|
||||
if (e==FL_FOCUS) return 1;
|
||||
|
||||
// We accept mouse clicks as long as they're inside
|
||||
if (e==FL_PUSH && Fl::event_x()>x() && Fl::event_x() < x()+w()-Fl::scrollbar_size()) return 1;
|
||||
|
||||
// Do callback on enter key
|
||||
// (because icons don't have callbacks)
|
||||
if (e==FL_KEYBOARD && Fl::event_key()==FL_Enter) {
|
||||
do_callback();
|
||||
return 1;
|
||||
}
|
||||
|
||||
// Select/unselect toggle using SPACE
|
||||
if ((e==FL_KEYBOARD || e==FL_KEYUP) && Fl::event_key()==' ') {
|
||||
if (selected(get_focus()))
|
||||
select(get_focus(),0);
|
||||
else
|
||||
select(get_focus(),1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------
|
||||
// FL_DRAG does two things: laso and dnd
|
||||
// ------------------------------------------------
|
||||
|
||||
// "laso" a.k.a. selection box is common name for box used to select many widgets at once
|
||||
|
||||
static bool laso=false; // are we laso-ing?
|
||||
static int dragx,dragy; // to check for min dnd distance
|
||||
if (e==FL_DRAG) {
|
||||
EDEBUG(DBG"FL_DRAG! ");
|
||||
|
||||
// No laso is active, either start laso or start dnd operation
|
||||
if (!laso) {
|
||||
// Drag inside child is dnd
|
||||
int ex=Fl::event_x(); int ey=Fl::event_y();
|
||||
int inside=0;
|
||||
for (int i=0; i<children(); i++) {
|
||||
Fl_Button* b = (Fl_Button*)child(i);
|
||||
if (ex>b->x()+SELECTION_EDGE && ex<b->x()+b->w()-SELECTION_EDGE && ey>b->y()+SELECTION_EDGE && ey<b->y()+b->h()-SELECTION_EDGE) {
|
||||
inside=i+1; break;
|
||||
}
|
||||
}
|
||||
if (inside) {
|
||||
// If widget isn't selected, unselect everything else and select this
|
||||
if (!selected(inside)) {
|
||||
for (int i=0;i<children();i++) {
|
||||
// We cannot use select(i+1,0) because that would mess with focus
|
||||
Fl_Button* b = (Fl_Button*)child(i);
|
||||
b->color(FL_BACKGROUND2_COLOR);
|
||||
b->labelcolor(FL_FOREGROUND_COLOR);
|
||||
}
|
||||
int i=0;
|
||||
while (m_selected[i]!=0) m_selected[i++]=0;
|
||||
select(inside,1);
|
||||
redraw(); // show changes in selection state
|
||||
}
|
||||
|
||||
// Construct dnd string and start dnd
|
||||
edelib::String selected_items;
|
||||
for (int i=1; i<=children(); i++)
|
||||
if (selected(i)==1) {
|
||||
selected_items += "file://";
|
||||
selected_items += path(i);
|
||||
selected_items += "\r\n";
|
||||
}
|
||||
|
||||
// If paste_callback_ isn't set, that means we don't support dnd
|
||||
if (paste_callback_) {
|
||||
Fl::copy(selected_items.c_str(),selected_items.length(),0);
|
||||
Fl::dnd();
|
||||
dragx=ex; dragy=ey; // to test if its close
|
||||
}
|
||||
return 1;
|
||||
|
||||
} else { // if(inside)...
|
||||
|
||||
// Drag to select (a.k.a. "laso") operation (outside widgets)
|
||||
// Draw a dashed line around icons
|
||||
EDEBUG(DBG"- laso begin.\n");
|
||||
laso=true;
|
||||
// Set coordinates for selection box (drawn in draw())
|
||||
select_x1=select_x2=Fl::event_x();
|
||||
select_y1=select_y2=Fl::event_y();
|
||||
}
|
||||
|
||||
|
||||
} else { // if (!laso) ...
|
||||
|
||||
// Ongoing laso operation, update selection coordinates
|
||||
select_x2=Fl::event_x();
|
||||
select_y2=Fl::event_y();
|
||||
redraw();
|
||||
EDEBUG(DBG"- laso box (%d,%d,%d,%d).\n",select_x1,select_y1,select_x2,select_y2);
|
||||
}
|
||||
return 1;
|
||||
} // if (e==FL_DRAG) ...
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// ------------------------------------------------
|
||||
// FL_RELEASE does many things:
|
||||
// - (un)select items,
|
||||
// - terminate laso operation,
|
||||
// - show context menu,
|
||||
// - doubleclick,
|
||||
// ------------------------------------------------
|
||||
|
||||
|
||||
// Mouse button released
|
||||
if (e==FL_RELEASE) {
|
||||
EDEBUG(DBG"FL_RELEASE! ");
|
||||
|
||||
// Unselect everything unless Shift or Ctrl is held
|
||||
if (!Fl::event_state(FL_SHIFT) && !Fl::event_state(FL_CTRL)) {
|
||||
for (int i=0;i<children();i++) {
|
||||
// We cannot use select(i+1,0) because that would mess with focus
|
||||
Fl_Button* b = (Fl_Button*)child(i);
|
||||
b->color(FL_BACKGROUND2_COLOR);
|
||||
b->labelcolor(FL_FOREGROUND_COLOR);
|
||||
}
|
||||
redraw();
|
||||
int i=0;
|
||||
while (m_selected[i]!=0) m_selected[i++]=0;
|
||||
}
|
||||
|
||||
// Stop laso operation
|
||||
if (laso) {
|
||||
EDEBUG(DBG"- stop laso.\n");
|
||||
laso=false;
|
||||
|
||||
// Order coordinates
|
||||
int tmp;
|
||||
if (select_x1>select_x2) { tmp=select_x1; select_x1=select_x2; select_x2=tmp; }
|
||||
if (select_y1>select_y2) { tmp=select_y1; select_y1=select_y2; select_y2=tmp; }
|
||||
|
||||
// Exclude edges
|
||||
select_x1 += SELECTION_EDGE;
|
||||
select_y1 += SELECTION_EDGE;
|
||||
select_x2 -= SELECTION_EDGE;
|
||||
select_y2 -= SELECTION_EDGE;
|
||||
EDEBUG(DBG"After fixing the box coords: (%d,%d,%d,%d)\n", select_x1, select_y1, select_x2, select_y2);
|
||||
|
||||
// Find which buttons were lasoed
|
||||
int i;
|
||||
for (i=0; i<children(); i++) {
|
||||
Fl_Widget* w = child(i); // some shortcuts
|
||||
int wx2 = w->x()+w->w();
|
||||
int wy2 = w->y()+w->h();
|
||||
if (select_x2>w->x() && select_x1<wx2 && select_y2>w->y() && select_y1<wy2) {
|
||||
select(i+1,1);
|
||||
EDEBUG(DBG"Select widget: '%20s' (%d,%d,%d,%d)\n", w->label(), w->x(), w->y(), wx2, wy2);
|
||||
}
|
||||
}
|
||||
// Shift key is the same as Ctrl with laso
|
||||
|
||||
select_x1=select_x2=select_y1=select_y2=0;
|
||||
redraw();
|
||||
|
||||
// Single click
|
||||
} else { // if(laso)...
|
||||
|
||||
// Find child that was clicked
|
||||
int i;
|
||||
for (i=0; i<children(); i++)
|
||||
if (Fl::event_inside(child(i))) {
|
||||
EDEBUG(DBG"in child %d\n",i);
|
||||
// Shift key means "select everything in between"
|
||||
if (Fl::event_state(FL_SHIFT)) {
|
||||
int dir = (get_focus()<i) ? 1 : -1;
|
||||
for (int j=get_focus(); j!=i+1; j+=dir)
|
||||
select(j,1);
|
||||
}
|
||||
select(i+1,1);
|
||||
}
|
||||
|
||||
// Didn't click on icon - remove focus from all icons
|
||||
if (i==children()) {
|
||||
this->take_focus();
|
||||
focused=0;
|
||||
}
|
||||
}
|
||||
|
||||
// Right button - call context menu
|
||||
if (Fl::event_button() == 3) {
|
||||
Fl::event_is_click(0); // prevent doubleclicking with right button
|
||||
if (context_callback_) context_callback_(this, (void*)path(get_focus()));
|
||||
}
|
||||
|
||||
// Double-click operation
|
||||
if (Fl::event_clicks()) {
|
||||
do_callback();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------
|
||||
// Drag&drop support (apart from FL_DRAG)
|
||||
// ------------------------------------------------
|
||||
|
||||
// If paste_callback_ isn't set, that means we don't support dnd
|
||||
if (paste_callback_) {
|
||||
if (e==FL_DND_ENTER) { EDEBUG(DBG"FL_DND_ENTER\n"); }
|
||||
if (e==FL_DND_DRAG) { EDEBUG(DBG"FL_DND_DRAG\n"); }
|
||||
if (e==FL_DND_RELEASE) { EDEBUG(DBG"FL_DND_RELEASE\n"); }
|
||||
// Let the window manager know that we accept dnd
|
||||
if (e==FL_DND_ENTER||e==FL_DND_DRAG) return 1;
|
||||
|
||||
/* // Scroll the view by dragging to border
|
||||
if (e==FL_DND_LEAVE) {
|
||||
if (Fl::event_y()<y())
|
||||
position(position()-1);
|
||||
if (Fl::event_y()>y()+h())
|
||||
position(position()+1);
|
||||
return 1;
|
||||
}*/
|
||||
|
||||
static bool dndrelease=false;
|
||||
if (e==FL_DND_RELEASE) {
|
||||
EDEBUG(DBG"FL_DND_RELEASE '%s'\n", Fl::event_text());
|
||||
// Sometimes drag is accidental
|
||||
if (abs(Fl::event_x()-dragx)>MIN_DISTANCE_FOR_DND || abs(Fl::event_y()-dragy)>MIN_DISTANCE_FOR_DND) {
|
||||
dndrelease=true;
|
||||
Fl::paste(*this,0);
|
||||
}
|
||||
|
||||
return 0;
|
||||
// return 1 would call Fl::paste(*belowmouse(),0) (see fl_dnd_x.cxx around line 168).
|
||||
// In our case that could be catastrophic
|
||||
}
|
||||
|
||||
if (e==FL_PASTE) {
|
||||
EDEBUG(DBG"FL_PASTE\n");
|
||||
if (!Fl::event_text() || !Fl::event_length()) return 1;
|
||||
EDEBUG(DBG"1 '%s' (%d)\n",Fl::event_text(),Fl::event_length());
|
||||
|
||||
// Paste comes from menu/keyboard
|
||||
if (!dndrelease) {
|
||||
paste_callback_(0); // 0 = current dir
|
||||
return 1;
|
||||
}
|
||||
dndrelease=false;
|
||||
|
||||
// Where is the user dropping?
|
||||
// It it's inside an item, try pasting
|
||||
int ex=Fl::event_x(); int ey=Fl::event_y();
|
||||
for (int i=0; i<children(); i++) {
|
||||
Fl_Button* b = (Fl_Button*)child(i);
|
||||
if (ex>b->x()+SELECTION_EDGE && ex<b->x()+b->w()-SELECTION_EDGE && ey>b->y()+SELECTION_EDGE && ey<b->y()+b->h()-SELECTION_EDGE) {
|
||||
paste_callback_(path(i+1));
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
// Nothing found... assume current directory
|
||||
paste_callback_(0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
} // if(paste_callback_)...
|
||||
|
||||
|
||||
// End of handle()
|
||||
#ifdef USE_FLU_WRAP_GROUP
|
||||
return Flu_Wrap_Group::handle(e);
|
||||
#else
|
||||
return edelib::ExpandableGroup::handle(e);
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
|
||||
/* $Id */
|
204
efiler/EDE_FileIconView.h
Normal file
204
efiler/EDE_FileIconView.h
Normal file
@ -0,0 +1,204 @@
|
||||
/*
|
||||
* $Id$
|
||||
*
|
||||
* EDE FileView class
|
||||
* Part of edelib.
|
||||
* Copyright (c) 2005-2007 EDE Authors.
|
||||
*
|
||||
* This program is licenced under terms of the
|
||||
* GNU General Public Licence version 2 or newer.
|
||||
* See COPYING for details.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef EDE_FileIconView_H
|
||||
#define EDE_FileIconView_H
|
||||
|
||||
|
||||
#include <FL/Fl_Button.H>
|
||||
|
||||
#include <edelib/String.h>
|
||||
|
||||
//#include "EDE_FileView.h"
|
||||
|
||||
|
||||
// uncomment this to use edelib::ExpandableGroup
|
||||
#define USE_FLU_WRAP_GROUP
|
||||
|
||||
#ifdef USE_FLU_WRAP_GROUP
|
||||
#include "Flu_Wrap_Group.h"
|
||||
#else
|
||||
#include <edelib/ExpandableGroup.h>
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
|
||||
// Dimensions
|
||||
#define ICONW 70
|
||||
#define ICONH 80
|
||||
|
||||
// Spacing to use between icons
|
||||
#define ICON_SPACING 5
|
||||
|
||||
// Used to make edges of icons less sensitive to selection box, dnd and such
|
||||
// (e.g. if selection laso only touches a widget with <5px, it will not be selected)
|
||||
#define SELECTION_EDGE 5
|
||||
|
||||
// Sometimes I accidentaly "drag" an icon - don't want dnd to trigger
|
||||
#define MIN_DISTANCE_FOR_DND 10
|
||||
|
||||
|
||||
#ifdef USE_FLU_WRAP_GROUP
|
||||
class FileIconView : public Flu_Wrap_Group {
|
||||
#else
|
||||
class FileIconView : public edelib::ExpandableGroup {
|
||||
#endif
|
||||
|
||||
private:
|
||||
// private vars for handling selection and focus
|
||||
// because group doesn't do it
|
||||
int focused;
|
||||
int* m_selected;
|
||||
|
||||
// callbacks
|
||||
rename_callback_type* rename_callback_;
|
||||
paste_callback_type* paste_callback_;
|
||||
Fl_Callback* context_callback_;
|
||||
|
||||
// selection box
|
||||
int select_x1,select_y1,select_x2,select_y2;
|
||||
|
||||
// Find the Fl_Button corresponding to real path (encoded in user_data())
|
||||
Fl_Button* find_button(edelib::String realpath) {
|
||||
for (int i=0; i<children(); i++) {
|
||||
Fl_Button* b = (Fl_Button*)child(i);
|
||||
char *tmp = (char*)b->user_data();
|
||||
if (realpath==tmp) return b;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
FileIconView(int X, int Y, int W, int H, char*label=0);
|
||||
|
||||
// Methods for manipulating items
|
||||
// They are named similarly to Browser methods, except that they take
|
||||
// struct FileItem (defined in EDE_FileView.h)
|
||||
|
||||
// NOTE: For compatibility with Fl_Browser-based views, row is 1..children()
|
||||
// as opposed to Fl_Group methods that use 0..children()-1
|
||||
// This is a fltk bug
|
||||
|
||||
void insert(int row, FileItem *item);
|
||||
void add(FileItem *item) { insert(children()+1, item); }
|
||||
void remove(FileItem *item);
|
||||
void remove(int row);
|
||||
void update(FileItem *item);
|
||||
|
||||
// This method is needed because update() uses path to find item in list
|
||||
void update_path(const char* oldpath,const char* newpath);
|
||||
|
||||
// Make row look "disabled" (actually we use it for cut operation)
|
||||
void gray(int row) {
|
||||
if (row<1 || row>children()) return;
|
||||
Fl_Button* b = (Fl_Button*)child(row-1);
|
||||
// FIXME this also means that item can't be selected
|
||||
b->deactivate();
|
||||
}
|
||||
void ungray(int row) {
|
||||
if (row<1 || row>children()) return;
|
||||
Fl_Button* b = (Fl_Button*)child(row-1);
|
||||
b->activate();
|
||||
}
|
||||
|
||||
// Callback when user renames a file (takes const char* filename)
|
||||
void rename_callback(rename_callback_type* cb) { rename_callback_ = cb; }
|
||||
|
||||
// Callback that is called by FL_PASTE event (such as drag&drop)
|
||||
// (takes const char* paste_target /e.g. target directory or 0 for current directory/)
|
||||
void paste_callback(paste_callback_type* cb) { paste_callback_ = cb; }
|
||||
|
||||
// Callback that is called on right mouse click (for e.g. context menu)
|
||||
void context_callback(Fl_Callback* cb) { context_callback_ = cb; }
|
||||
|
||||
// Item real path (user_data)
|
||||
const char* path(int row) {
|
||||
if (row<1 || row>children()) return 0;
|
||||
Fl_Widget* w = child(row-1);
|
||||
return (const char*)w->user_data();
|
||||
}
|
||||
|
||||
// Is item selected?
|
||||
int selected(int row) {
|
||||
if (row<1 || row>children()) return 0;
|
||||
int i=0;
|
||||
while(m_selected[i]!=0)
|
||||
if (m_selected[i++]==row) return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Select item (if value==1) or unselect (if value==0)
|
||||
void select(int row, int value);
|
||||
|
||||
// Return nr. of widget that has keyboard focus
|
||||
int get_focus() {
|
||||
Fl_Widget* focus = Fl::focus();
|
||||
int i = find(focus); // a Fl_Group method
|
||||
if (i<children()) return i+1;
|
||||
else return 0;
|
||||
}
|
||||
|
||||
// Set keyboard focus to given item
|
||||
void set_focus(int row) {
|
||||
if (row<1 || row>children()) return;
|
||||
Fl_Widget* w = child(row-1);
|
||||
w->take_focus();
|
||||
show_item(row);
|
||||
focused=row;
|
||||
}
|
||||
|
||||
// Scroll the view until item becomes visible
|
||||
void show_item(int row);
|
||||
|
||||
// Overloaded handle() method
|
||||
// it's currently a bit messy, see implementation comments for details
|
||||
int handle(int e);
|
||||
|
||||
// Override draw() for selection box
|
||||
void draw() {
|
||||
#ifdef USE_FLU_WRAP_GROUP
|
||||
Flu_Wrap_Group::draw();
|
||||
#else
|
||||
edelib::ExpandableGroup::draw();
|
||||
#endif
|
||||
if (select_x1>0 && select_y1>0) {
|
||||
fl_color(33);
|
||||
fl_line_style(FL_DASH);
|
||||
fl_line(select_x1,select_y1,select_x1,select_y2);
|
||||
fl_line(select_x1,select_y2,select_x2,select_y2);
|
||||
fl_line(select_x2,select_y2,select_x2,select_y1);
|
||||
fl_line(select_x2,select_y1,select_x1,select_y1);
|
||||
fl_line_style(0);
|
||||
}
|
||||
}
|
||||
|
||||
// Override clear so that we can empty selected & focused values
|
||||
void clear() {
|
||||
focused=0;
|
||||
if (m_selected) free(m_selected);
|
||||
m_selected = 0;
|
||||
#ifdef USE_FLU_WRAP_GROUP
|
||||
Flu_Wrap_Group::clear();
|
||||
scroll_to_beginning(); // move scrollbar to top
|
||||
#else
|
||||
edelib::ExpandableGroup::clear();
|
||||
#endif
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
/* $Id */
|
File diff suppressed because it is too large
Load Diff
@ -30,12 +30,14 @@
|
||||
#include <Fl/Fl_File_Chooser.H> // for fl_dir_chooser, used in "Open location"
|
||||
#include <Fl/filename.H>
|
||||
#include <Fl/Fl_File_Input.H> // location bar
|
||||
#include <FL/Fl_Shared_Image.H> // for fl_register_images()
|
||||
|
||||
#include <edelib/Nls.h>
|
||||
#include <edelib/MimeType.h>
|
||||
#include <edelib/String.h>
|
||||
#include <edelib/StrUtil.h>
|
||||
#include <edelib/Run.h>
|
||||
#include <edelib/IconTheme.h> // for setting the icon theme
|
||||
|
||||
#include "EDE_FileView.h" // our file view widget
|
||||
#include "EDE_DirTree.h" // directory tree
|
||||
@ -48,7 +50,7 @@
|
||||
|
||||
|
||||
Fl_Window* win;
|
||||
FileDetailsView* view;
|
||||
FileView* view;
|
||||
Fl_Menu_Bar* main_menu;
|
||||
Fl_Box* statusbar;
|
||||
DirTree* dirtree;
|
||||
@ -797,7 +799,7 @@ fl_message_font(FL_HELVETICA, 12);
|
||||
dirtree->when(FL_WHEN_ENTER_KEY_ALWAYS|FL_WHEN_RELEASE_ALWAYS);
|
||||
dirtree->callback(tree_cb);
|
||||
|
||||
view = new FileDetailsView(150, menubar_height+location_bar_height, default_window_width-default_tree_width, default_window_height-menubar_height-location_bar_height-statusbar_height);
|
||||
view = new FileView(150, menubar_height+location_bar_height, default_window_width-default_tree_width, default_window_height-menubar_height-location_bar_height-statusbar_height);
|
||||
view->callback(open_cb);
|
||||
// callbacks for file ops
|
||||
view->rename_callback(do_rename);
|
||||
|
@ -32,7 +32,7 @@ void do_delete();
|
||||
void do_rename(const char*);
|
||||
|
||||
|
||||
extern FileDetailsView* view;
|
||||
extern FileView* view;
|
||||
extern Fl_Window* win;
|
||||
extern Fl_Box* statusbar;
|
||||
extern char current_dir[];
|
||||
|
Reference in New Issue
Block a user