/* * $Id$ * * Copyright (C) 2006-2013 Sanel Zukan * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef __DESKTOP_ICON_H__ #define __DESKTOP_ICON_H__ #include #include #include #include #include "Globals.h" enum { DESKTOP_ICON_TYPE_NORMAL, DESKTOP_ICON_TYPE_TRASH, DESKTOP_ICON_TYPE_LINK, DESKTOP_ICON_TYPE_FILE, DESKTOP_ICON_TYPE_FOLDER }; /* default icon sizes */ #define DESKTOP_ICON_SIZE_W 48 #define DESKTOP_ICON_SIZE_H 48 /* * Each DesktopIcon shares IconOptions, which is content of [Icons] section * from configuration file. With this, 'Desktop' needs only to update content so all * icons see it. */ struct IconOptions { int label_background; int label_foreground; int label_font; int label_fontsize; int label_maxwidth; int label_transparent; int label_visible; bool one_click_exec; }; class MovableIcon; class DesktopIcon : public Fl_Widget { private: int icon_type; int lwidth, lheight; bool focused; Fl_Image *darker_img; IconOptions *opts; MovableIcon *micon; /* location of .desktop file and command to be executed */ EDELIB_NS_PREPEND(String) path, cmd; EDELIB_NS_PREPEND(MenuButton) *imenu; public: DesktopIcon(const char *l, int W = DESKTOP_ICON_SIZE_W, int H = DESKTOP_ICON_SIZE_H); ~DesktopIcon(); void set_icon_type(int c) { icon_type = c; } int get_icon_type(void) { return icon_type;} void set_image(const char *name); void update_label_font_and_size(void); void set_options(IconOptions *o) { opts = o; update_label_font_and_size(); } /* Here is implemented localy focus schema avoiding messy fltk one. Focus/unfocus is handled from Desktop. */ void do_focus(void) { focused = true; } void do_unfocus(void) { focused = false; } bool is_focused(void) { return focused; } void set_path(const char *p) { path = p; } const char *get_path(void) { return path.c_str(); } void set_cmd(const char *c) { cmd = c; } const char *get_cmd(void) { return cmd.c_str(); } void fix_position(int X, int Y); void drag(int x, int y, bool apply); int drag_icon_x(void); int drag_icon_y(void); /* * This is 'enhanced' (in some sense) redraw(). Redrawing icon will not fully redraw label nor * focus box, which laid outside icon box. It will use damage() on given region, but called from * parent, so parent can redraw that region on itself (since label does not laid on any box) * * Alternative way would be to redraw the whole parent, but it is pretty unneeded and slow. */ void fast_redraw(void); void draw(void); int handle(int event); }; #endif