/* * $Id$ * * ede-desktop, desktop and icon manager * Part of Equinox Desktop Environment (EDE). * Copyright (c) 2006-2008 EDE Authors. * * This program is licensed under terms of the * GNU General Public License version 2 or newer. * See COPYING for details. */ #ifdef HAVE_CONFIG_H #include #endif #define FL_LIBRARY 1 #include #include #include #include #include #include #include #include #include #include "ede-desktop.h" #include "DesktopIcon.h" #include "MovableIcon.h" #include "Utils.h" /* minimal icon sizes */ #define ICON_SIZE_MIN_W 48 #define ICON_SIZE_MIN_H 48 /* spaces around box in case of large/small icons */ #define OFFSET_W 16 #define OFFSET_H 16 /* label offset from icon y()+h(), so selection box can be drawn nicely */ #define LABEL_OFFSET 2 EDELIB_NS_USING(String) EDELIB_NS_USING(IconLoader) EDELIB_NS_USING(MenuItem) EDELIB_NS_USING(MenuButton) EDELIB_NS_USING(ICON_SIZE_HUGE) EDELIB_NS_USING(ICON_SIZE_TINY) EDELIB_NS_USING(input) EDELIB_NS_USING(ask) EDELIB_NS_USING(run_async) static void open_cb(Fl_Widget*, void* d); static void rename_cb(Fl_Widget*, void* d); static void delete_cb(Fl_Widget*, void* d); static void props_cb(Fl_Widget*, void* d); static MenuItem icon_menu[] = { {_("&Open"), 0, open_cb, 0}, {_("&Rename"), 0, rename_cb, 0}, {_("&Delete"), 0, delete_cb, 0, FL_MENU_DIVIDER}, {_("&Properties"), 0, props_cb, 0}, {0} }; static MenuItem icon_trash_menu[] = { {_("&Open"), 0, 0}, {_("&Properties"), 0, 0, 0, FL_MENU_DIVIDER}, {_("&Empty"), 0, 0}, {0} }; static void open_cb(Fl_Widget*, void* d) { DesktopIcon* di = (DesktopIcon*)d; IconSettings* s = di->get_settings(); run_async("ede-launch %s", s->cmd.c_str()); } static void rename_cb(Fl_Widget*, void* d) { DesktopIcon* di = (DesktopIcon*)d; const char* new_name = input(_("New name"), di->label()); di->rename(new_name); } static void delete_cb(Fl_Widget*, void* d) { DesktopIcon* di = (DesktopIcon*)d; if(ask(_("This icon will be permanently deleted. Proceed?"))) Desktop::instance()->remove_icon(di, true); } static void props_cb(Fl_Widget*, void* d) { DesktopIcon* di = (DesktopIcon*)d; } DesktopIcon::DesktopIcon(GlobalIconSettings* gs, IconSettings* is, int bg) : Fl_Widget(is->x, is->y, ICON_SIZE_MIN_W, ICON_SIZE_MIN_H) { E_ASSERT(gs != NULL); lwidth = lheight = 0; focus = false; micon = NULL; darker_img = NULL; gsettings = gs; settings = is; label(settings->name.c_str()); imenu = new MenuButton(0, 0, 0, 0); if(settings->type == ICON_TRASH) imenu->menu(icon_trash_menu); else { icon_menu[2].image(IconLoader::get("edit-delete", ICON_SIZE_TINY)); imenu->menu(icon_menu); } load_icon(ICON_FACE_ONE); fix_position(x(), y()); /* use desktop color as color for icon background */ color(bg); align(FL_ALIGN_WRAP); update_label_font_and_size(); } DesktopIcon::~DesktopIcon() { E_DEBUG("DesktopIcon::~DesktopIcon()\n"); delete settings; delete micon; delete darker_img; delete imenu; } void DesktopIcon::load_icon(int face) { const char* ic = NULL; if(face != ICON_FACE_TWO) { if(!settings->icon.empty()) ic = settings->icon.c_str(); } else { if(!settings->icon2.empty()) ic = settings->icon2.c_str(); } if(!ic) return; if(!IconLoader::set(this, ic, ICON_SIZE_HUGE)) { E_DEBUG(E_STRLOC ": Unable to load %s icon\n", ic); return; } /* fetch image object for sizes */ Fl_Image* img = image(); int img_w = img->w(); int img_h = img->h(); /* resize box if icon is larger */ if(img_w > ICON_SIZE_MIN_W || img_h > ICON_SIZE_MIN_H) size(img_w + OFFSET_W, img_h + OFFSET_H); /* darker icon version for selection */ delete darker_img; darker_img = img->copy(img->w(), img->h()); darker_img->color_average(FL_BLUE, 0.6); } void DesktopIcon::update_label_font_and_size(void) { labelfont(gsettings->label_font); labelsize(gsettings->label_fontsize); lwidth = gsettings->label_maxwidth; lheight= 0; /* * make sure current font size/type is set (internaly to fltk) * so fl_measure() can correctly calculate label width and height */ int old = fl_font(); int old_sz = fl_size(); fl_font(labelfont(), labelsize()); fl_measure(label(), lwidth, lheight, align()); fl_font(old, old_sz); lwidth += 12; lheight += 5; } void DesktopIcon::fix_position(int X, int Y) { int dx, dy, dw, dh; Desktop::instance()->area(dx, dy, dw, dh); if(X < dx) X = dx; if(Y < dy) Y = dy; if(X + w() > dw) X = (dx + dw) - w(); if(Y + h() > dh) Y = (dy + dh) - h(); position(X, Y); } void DesktopIcon::drag(int x, int y, bool apply) { if(!micon) { micon = new MovableIcon(this); #if HAVE_SHAPE /* * This is used to calculate correct window startup/ending * position since icon is placed in the middle of the box. * * Opposite, window (shaped) will have small but noticeable 'jump off' and * dropped icon position will not be at the exact place where was dropped. */ int ix = 0, iy = 0; if(image()) { ix = (w()/2) - (image()->w()/2); iy = (h()/2) - (image()->h()/2); } micon->position(micon->x() + ix, micon->y() + iy); #endif micon->show(); } else { E_ASSERT(micon != NULL); micon->position(x, y); } if(apply) { #if HAVE_SHAPE int ix = 0, iy = 0; if(image()) { ix = (w()/2) - (image()->w()/2); iy = (h()/2) - (image()->h()/2); } fix_position(micon->x() - ix, micon->y() - iy); #else fix_position(micon->x(), micon->y()); #endif delete micon; micon = NULL; } } /* used only in Desktop::move_selection */ int DesktopIcon::drag_icon_x(void) { if(!micon) return x(); else return micon->x(); } /* used only in Desktop::move_selection */ int DesktopIcon::drag_icon_y(void) { if(!micon) return y(); else return micon->y(); } void DesktopIcon::rename(const char* str) { if(!str ||(str[0] == '\0')) return; if(settings->name == str) return; settings->name = str; label(settings->name.c_str()); update_label_font_and_size(); redraw(); } const String& DesktopIcon::path(void) { return settings->full_path; } int DesktopIcon::icon_type(void) { return settings->type; } void DesktopIcon::use_icon1(void) { load_icon(ICON_FACE_ONE); fast_redraw(); } void DesktopIcon::use_icon2(void) { load_icon(ICON_FACE_TWO); fast_redraw(); } void DesktopIcon::fast_redraw(void) { int wsz = w(); int xpos = x(); if(lwidth > w()) { wsz = lwidth + 4; xpos = x() - 4; } /* LABEL_OFFSET + 2 include selection box line height too; same for xpos */ parent()->damage(FL_DAMAGE_ALL, xpos, y(), wsz, h() + lheight + LABEL_OFFSET + 2); } void DesktopIcon::draw(void) { // draw_box(FL_UP_BOX, FL_BLACK); if(image() && (damage() & FL_DAMAGE_ALL)) { Fl_Image* im = image(); /* center image in the box */ int ix = (w()/2) - (im->w()/2); int iy = (h()/2) - (im->h()/2); ix += x(); iy += y(); /* darker_img is always present if image() is present */ if(is_focused()) darker_img->draw(ix, iy); else im->draw(ix, iy); E_DEBUG(E_STRLOC ": DesktopIcon icon redraw\n"); } if(gsettings->label_draw && (damage() & (FL_DAMAGE_ALL | EDAMAGE_CHILD_LABEL))) { int X = x() + w()-(w()/2)-(lwidth/2); int Y = y() + h() + LABEL_OFFSET; Fl_Color old = fl_color(); if(!gsettings->label_transparent) { fl_color(gsettings->label_background); fl_rectf(X, Y, lwidth, lheight); } int old_font = fl_font(); int old_font_sz = fl_size(); /* draw with icon's font */ fl_font(labelfont(), labelsize()); /* pseudo-shadow */ fl_color(FL_BLACK); fl_draw(label(), X+1, Y+1, lwidth, lheight, align(), 0, 0); fl_color(gsettings->label_foreground); fl_draw(label(), X, Y, lwidth, lheight, align(), 0, 0); /* restore old font */ fl_font(old_font, old_font_sz); if(is_focused()) { /* draw focused box on our way so later this can be used to draw customised boxes */ fl_color(gsettings->label_foreground); fl_line_style(FL_DOT); fl_push_matrix(); fl_begin_loop(); fl_vertex(X, Y); fl_vertex(X + lwidth, Y); fl_vertex(X + lwidth, Y + lheight); fl_vertex(X, Y + lheight); fl_vertex(X, Y); fl_end_loop(); fl_pop_matrix(); /* revert to default line style */ fl_line_style(0); } /* revert to old color whatever that be */ fl_color(old); E_DEBUG(E_STRLOC ": DesktopIcon label redraw\n"); } } int DesktopIcon::handle(int event) { switch(event) { case FL_FOCUS: case FL_UNFOCUS: case FL_ENTER: case FL_LEAVE: return 1; /* We have to handle FL_MOVE too, if want to get only once FL_ENTER when entered or FL_LEAVE when leaved */ case FL_MOVE: return 1; case FL_PUSH: if(Fl::event_button() == 3) { /* MenuItem::popup() by default does not call callbacks */ const MenuItem* m = imenu->menu()->popup(Fl::event_x(), Fl::event_y()); if(m && m->callback()) m->do_callback(0, this); } return 1; case FL_RELEASE: if(Fl::event_clicks() > 0) run_async("ede-launch %s", settings->cmd.c_str()); return 1; case FL_DND_ENTER: case FL_DND_DRAG: case FL_DND_LEAVE: return 1; case FL_DND_RELEASE: E_DEBUG(E_STRLOC ": FL_DND_RELEASE on icon\n"); return 1; case FL_PASTE: E_DEBUG(E_STRLOC ": FL_PASTE on icon with %s\n", Fl::event_text()); return 1; default: break; } return 0; }