ede/efiler/efiler.cpp
2006-09-02 12:54:42 +00:00

955 lines
25 KiB
C++

/*
* $Id$
*
* EFiler - EDE File Manager
* Part of Equinox Desktop Environment (EDE).
* Copyright (c) 2000-2006 EDE Authors.
*
* This program is licenced under terms of the
* GNU General Public Licence version 2 or newer.
* See COPYING for details.
*/
#include <fltk/run.h>
#include <fltk/filename.h>
#include <fltk/Window.h>
#include <fltk/ScrollGroup.h>
#include <fltk/Button.h>
#include <fltk/ask.h>
#include <fltk/events.h>
#include <fltk/MenuBar.h>
#include <fltk/ItemGroup.h>
#include <fltk/Item.h>
#include <fltk/Divider.h>
#include <fltk/file_chooser.h>
//#include <fltk/FileBrowser.h>
#include <fltk/TiledGroup.h>
#include <fltk/ProgressBar.h>
#include "../edelib2/about_dialog.h"
#include "../edelib2/Icon.h"
#include "../edelib2/MimeType.h"
#include "../edelib2/NLS.h"
#include "../edelib2/Run.h"
#include "../edelib2/Util.h"
#include "EDE_FileBrowser.h"
#include "EDE_DirTree.h"
#define DEFAULT_ICON "misc-vedran"
using namespace fltk;
using namespace edelib;
Window *win;
TiledGroup* tile;
ScrollGroup* sgroup;
FileBrowser* fbrowser;
DirTree* dirtree;
char current_dir[PATH_MAX];
static bool semaphore=false;
bool showhidden = false;
bool showtree = false;
char **cut_copy_buffer = 0;
bool operation_is_copy = false;
/*-----------------------------------------------------------------
Icon View implementation
NOTE: This will eventually be moved into a separate class. We know
there are ugly/unfinished stuff here, but please be patient.
-------------------------------------------------------------------*/
// Prototype (loaddir is called from button_press and vice versa
void loaddir(const char* path);
// Callback for icons in icon view
void button_press(Widget* w, void*) {
if (event_clicks() || event_key() == ReturnKey) {
if (!w->user_data() || (strlen((char*)w->user_data())==0))
alert(_("Unknown file type"));
else if (strncmp((char*)w->user_data(),"efiler ",7)==0) {
// don't launch new efiler instance
char tmp[PATH_MAX];
strncpy(tmp,(char*)w->user_data()+7,PATH_MAX);
// remove quotes
if (tmp[0] == '\'' || tmp[0] == '"')
memmove(tmp,tmp+1,strlen(tmp)-1);
int i=strlen(tmp)-2;
if (tmp[i] == '\'' || tmp[i] == '"')
tmp[i] = '\0';
loaddir(tmp);
} else {
fprintf(stderr, "Running: %s\n", (char*)w->user_data());
run_program((char*)w->user_data(),false,false,true);
}
}
if (event_is_click()) w->take_focus();
fprintf (stderr, "Event: %s (%d)\n",event_name(event()), event());
}
// This function populates the icon view
// For convinience, it is now also called from other parts of code
// and also calls FileBrowser->load(path) which does the same
// thing for listview if neccessary
void loaddir(const char *path) {
// If user clicks too fast, it can cause problems
if (semaphore) {
return;
}
semaphore=true;
// Set current_dir
if (filename_isdir(path)) {
if (path[0] == '~') // Expand tilde
snprintf(current_dir,PATH_MAX,"%s/%s",getenv("HOME"),path+1);
else
strcpy(current_dir,path);
} else
strcpy(current_dir,getenv("HOME"));
// Trailing slash should always be there
if (current_dir[strlen(current_dir)-1] != '/') strcat(current_dir,"/");
fprintf (stderr, "loaddir(%s) = (%s)\n",path,current_dir);
// Update directory tree
dirtree->set_current(current_dir);
// set window label
win->label(tasprintf(_("%s - File manager"), current_dir));
// Update file browser...
if (fbrowser->visible()) { fbrowser->load(current_dir); semaphore=false; return; }
// some constants - TODO: move to configuration
int startx=0, starty=0;
int sizex=90, sizey=58;
int spacex=5, spacey=5;
// variables used later
Button **icon_array;
int icon_num=0;
dirent **files;
// Clean up window
sgroup->remove_all();
sgroup->begin();
// List all files in directory
icon_num = fltk::filename_list(current_dir, &files, alphasort); // no sort needed because icons have coordinates
icon_array = (Button**) malloc (sizeof(Button*) * icon_num + 1);
// fill array with zeros, for easier detection if button exists
for (int i=0; i<icon_num; i++) icon_array[i]=0;
int myx=startx, myy=starty;
for (int i=0; i<icon_num; i++) {
char *n = files[i]->d_name; //shortcut
// don't show ./ (current directory)
if (strcmp(n,"./")==0) continue;
// hide files with dot except ../ (up directory)
if (!showhidden && (n[0] == '.') && (strcmp(n,"../")!=0)) continue;
// hide files ending with tilde (backup) - NOTE
if (!showhidden && (n[strlen(n)-1] == '~')) continue;
Button* o = new Button(myx, myy, sizex, sizey);
o->box(NO_BOX);
//o->labeltype(SHADOW_LABEL);
o->labelcolor(BLACK);
o->callback((Callback*)button_press);
o->align(ALIGN_INSIDE|ALIGN_CENTER|ALIGN_WRAP);
//o->when(WHEN_CHANGED|WHEN_ENTER_KEY);
o->label(n);
o->image(Icon::get(DEFAULT_ICON,Icon::SMALL));
myx=myx+sizex+spacex;
// 4 - edges
if (myx+sizex > sgroup->w()) { myx=startx; myy=myy+sizey+spacey; }
icon_array[i] = o;
}
sgroup->end();
// Give first icon the focus
sgroup->child(0)->take_focus();
sgroup->redraw();
// Init mimetypes
MimeType *m = new MimeType;
// Detect icon mimetypes etc.
for (int i=0; i<icon_num; i++) {
// ignored files
if (!icon_array[i]) continue;
fltk::check(); // update interface
// get mime data
char fullpath[PATH_MAX];
snprintf (fullpath,PATH_MAX-1,"%s%s",current_dir,files[i]->d_name);
m->set(fullpath);
fprintf(stderr,"Adding: %s (%s), cmd: '%s'\n", fullpath, m->id(), m->command());
// tooltip
char *tooltip;
if (strcmp(m->id(),"directory")==0)
asprintf(&tooltip, "%s - %s", files[i]->d_name, m->type_string());
else
asprintf(&tooltip, "%s (%s) - %s", files[i]->d_name, nice_size(filename_size(fullpath)), m->type_string());
icon_array[i]->tooltip(tooltip);
// icon
icon_array[i]->image(m->icon(Icon::SMALL));
// get command to execute
if (strcmp(files[i]->d_name,"../")==0) {
// up directory - we don't want ../ poluting filename
char exec[PATH_MAX];
int slashes=0, j;
for (j=strlen(current_dir); j>0; j--) {
if (current_dir[j]=='/') slashes++;
if (slashes==2) break;
}
if (slashes<2)
sprintf(exec,"efiler /");
else {
sprintf(exec,"efiler ");
strncat(exec,current_dir,j);
}
icon_array[i]->user_data(strdup(exec));
} else if (m->command() && (strlen(m->command())>0))
icon_array[i]->user_data(strdup(m->command()));
else
icon_array[i]->user_data(0);
// make sure label isn't too large
// TODO: move this to draw() method
int lx,ly;
icon_array[i]->measure_label(lx,ly);
int pos=strlen(icon_array[i]->label());
if (pos>252) pos=252;
char fixlabel[256];
while (lx>sizex) {
strncpy(fixlabel,icon_array[i]->label(),pos);
fixlabel[pos]='\0';
strcat(fixlabel,"...");
icon_array[i]->label(strdup(fixlabel));
icon_array[i]->measure_label(lx,ly);
pos--;
}
icon_array[i]->redraw();
}
// MimeType destructor
delete m;
sgroup->redraw();
semaphore=false;
}
/*-----------------------------------------------------------------
Directory tree
(only callback, since most of the real work is done in class)
-------------------------------------------------------------------*/
void dirtree_cb(Widget* w, void*) {
if (!event_clicks() && event_key() != ReturnKey) return;
char *d = (char*) dirtree->item()->user_data();
if (d && strlen(d)>0) loaddir(d);
}
/*-----------------------------------------------------------------
List view
(only callback, since most of the real work is done in class)
-------------------------------------------------------------------*/
void fbrowser_cb(Widget* w, void*) {
// Take only proper callbacks
if (!event_clicks() && event_key() != ReturnKey) return;
// Construct filename
const char *c = fbrowser->system_path(fbrowser->value());
char filename[PATH_MAX];
if (strncmp(c+strlen(c)-3,"../",3)==0) {
// User clicked on "..", we go up
strcpy(filename,current_dir); // both are [PATH_MAX]
filename[strlen(filename)-1] = '\0'; // remove trailing slash in a directory
char *c2 = strrchr(filename,'/'); // find previous slash
if (c2) *(c2+1) = '\0'; // cut everything after this slash
else strcpy(filename,"/"); // if nothing is found, filename becomes "/"
} else {
strncpy(filename,c,PATH_MAX);
}
// Change directory
if (filename_isdir(filename))
loaddir(filename);
// Let elauncher handle this file...
else
run_program(tsprintf("file:%s",filename),false,false,true);
}
/*-----------------------------------------------------------------
File moving and copying operations
-------------------------------------------------------------------*/
ProgressBar* cut_copy_progress;
bool stop_now;
bool overwrite_all, skip_all;
// Execute cut or copy operation when List View is active
void do_cut_copy_fbrowser(bool m_copy) {
// Count selected icons, for malloc
int num = fbrowser->children();
int nselected = 0;
for (int i=0; i<num; i++)
if (fbrowser->selected(i)) nselected++;
// Clear cut/copy buffer and optionally ungray the previously cutted icons
if (cut_copy_buffer) {
for (int i=0; cut_copy_buffer[i]; i++)
free(cut_copy_buffer[i]);
free(cut_copy_buffer);
if (!operation_is_copy) {
for (int i=0; i<num; i++)
fbrowser->child(i)->textcolor(BLACK); // FIXME: use color from style
}
}
// Allocate buffer
cut_copy_buffer = (char**)malloc(sizeof(char*) * (nselected+2));
// Add selected files to buffer and optionally grey icons (for cut effect)
int buf=0;
for (int i=0; i<=num; i++) {
if (fbrowser->selected(i)) {
cut_copy_buffer[buf] = strdup(fbrowser->system_path(i));
if (!m_copy) fbrowser->child(i)->textcolor(GRAY50);
buf++;
}
}
cut_copy_buffer[buf] = 0;
operation_is_copy = m_copy;
// Deselect all
fbrowser->deselect();
}
// Execute cut or copy operation when Icon View is active
// (this one will become obsolete when IconBrowser class gets the same API
// as FileBrowser)
void do_cut_copy_sgroup(bool m_copy) {
// Group doesn't support type(MULTI) so only one item can be selected
int num = fbrowser->children();
// Clear cut/copy buffer and optionally ungray the previously cutted icon
if (cut_copy_buffer) {
for (int i=0; cut_copy_buffer[i]; i++)
free(cut_copy_buffer[i]);
free(cut_copy_buffer);
if (!operation_is_copy) {
for (int i=0; i<num; i++)
sgroup->child(i)->textcolor(BLACK); // FIXME: use color from style
}
}
// Allocate buffer
cut_copy_buffer = (char**)malloc(sizeof(char*) * 3);
// Add selected files to buffer and optionally grey icons (for cut effect)
// FIXME: label doesn't contain filename!!
asprintf(&cut_copy_buffer[0], "%s%s", current_dir, sgroup->child(sgroup->focus_index())->label());
if (!m_copy) sgroup->child(sgroup->focus_index())->textcolor(GRAY50);
cut_copy_buffer[1]=0;
operation_is_copy=m_copy;
}
// Helper functions for paste:
// Tests if two files are on the same filesystem
bool is_on_same_fs(const char* file1, const char* file2) {
FILE *mtab; // /etc/mtab or /etc/mnttab file
static char filesystems[50][PATH_MAX];
static int fs_number=0;
// On first access read filesystems
if (fs_number == 0) {
mtab = fopen("/etc/mnttab", "r"); // Fairly standard
if (mtab == NULL)
mtab = fopen("/etc/mtab", "r"); // More standard
if (mtab == NULL)
mtab = fopen("/etc/fstab", "r"); // Otherwise fallback to full list
if (mtab == NULL)
mtab = fopen("/etc/vfstab", "r"); // Alternate full list file
char line[PATH_MAX]; // Input line
char device[PATH_MAX], mountpoint[PATH_MAX], fs[PATH_MAX];
while (mtab!= NULL && fgets(line, sizeof(line), mtab) != NULL) {
if (line[0] == '#' || line[0] == '\n')
continue;
if (sscanf(line, "%s%s%s", device, mountpoint, fs) != 3)
continue;
strcpy(filesystems[fs_number],mountpoint);
fs_number++;
}
fclose (mtab);
if (fs_number == 0) return false; // some kind of error
}
// Find filesystem for file1 (largest mount point match)
char *max;
int maxlen = 0;
for (int i=0; i<fs_number; i++) {
int mylen = strlen(filesystems[i]);
if ((strncmp(file1,filesystems[i],mylen)==0) && (mylen>maxlen)) {
maxlen=mylen;
max = filesystems[i];
}
}
if (maxlen == 0) return false; // some kind of error
// See if file2 matches the same filesystem
return (strncmp(file2,max,maxlen)==0);
}
// Copy single file. Returns true if operation should continue
bool my_copy(const char* src, const char* dest) {
FILE *fold, *fnew;
int c;
if (strcmp(src,dest)==0)
// this shouldn't happen
return true;
if (filename_exist(dest)) {
// if both src and dest are directories, do nothing
if (filename_isdir(src) && filename_isdir(dest))
return true;
int c = -1;
if (!overwrite_all && !skip_all) {
c = choice_alert(tsprintf(_("File already exists: %s. What to do?"), dest), _("&Overwrite"), _("Over&write all"), _("*&Skip"), _("Skip &all"), 0); // asterisk (*) means default
}
if (c==1) overwrite_all=true;
if (c==3) skip_all=true;
if (c==2 || skip_all) {
return true;
}
// At this point either c==0 (overwrite) or overwrite_all == true
// copy directory over file
if (filename_isdir(src))
unlink(dest);
// copy file over directory
// TODO: we will just skip this case, but ideally there should be
// another warning
if (filename_isdir(dest))
return true;
}
if (filename_isdir(src)) {
if (mkdir (dest, umask(0))==0)
return true; // success
int q = choice_alert(tsprintf(_("Cannot create directory %s"),dest), _("*&Continue"), _("&Stop"), 0);
if (q == 0) return true; else return false;
}
if ( ( fold = fopen( src, "rb" ) ) == NULL ) {
int q = choice_alert(tsprintf(_("Cannot read file %s"),src), _("*&Continue"), _("&Stop"), 0);
if (q == 0) return true; else return false;
}
if ( ( fnew = fopen( dest, "wb" ) ) == NULL )
{
fclose ( fold );
int q = choice_alert(tsprintf(_("Cannot create file %s"),dest), _("*&Continue"), _("&Stop"), 0);
if (q == 0) return true; else return false;
}
while (!feof(fold)) {
c = fgetc(fold);
fputc(c, fnew);
}
// TODO: Add more error handling using ferror()
fclose(fold);
fclose(fnew);
return true;
}
// Recursive function that creates a list of all files to be
// copied, expanding directories etc. The total number of elements
// will be stored in listsize. Returns false if user decided to
// interrupt copying.
bool create_list(const char* src, char** &list, int &list_size, int &list_capacity) {
// Grow list if neccessary
if (list_size >= list_capacity-1) {
list_capacity += 1000;
list = (char**)realloc(list, sizeof(char**)*list_capacity);
}
// We add both files and diretories to list
list[list_size++] = strdup(src);
if (filename_isdir(src)) {
char new_src[PATH_MAX];
dirent **files;
// FIXME: use same sort as currently used
// FIXME: detect errors on accessing folder
int num_files = fltk::filename_list(src, &files, casenumericsort);
for (int i=0; i<num_files; i++) {
if (strcmp(files[i]->d_name,"./")==0 || strcmp(files[i]->d_name,"../")==0) continue;
snprintf(new_src, PATH_MAX, "%s%s", src, files[i]->d_name);
fltk::check(); // update gui
if (stop_now || !create_list(new_src, list, list_size, list_capacity))
return false;
}
}
return true;
}
// Callback for Stop button on progress window
void stop_copying_cb(Widget*,void* v) {
stop_now=true;
// Let's inform user that we're stopping...
InvisibleBox* caption = (InvisibleBox*)v;
caption->label(_("Stopping..."));
caption->redraw();
caption->parent()->redraw();
}
// Execute paste operation - this will copy or move files based on last
// operation
void do_paste() {
if (!cut_copy_buffer || !cut_copy_buffer[0]) return;
overwrite_all=false; skip_all=false;
// Moving files on same filesystem is trivial
// We don't even need a progress bar
if (!operation_is_copy && is_on_same_fs(current_dir, cut_copy_buffer[0])) {
for (int i=0; cut_copy_buffer[i]; i++) {
char *newname;
asprintf(&newname, "%s%s", current_dir, filename_name(cut_copy_buffer[i]));
if (filename_exist(newname)) {
int c = -1;
if (!overwrite_all && !skip_all) {
c = choice_alert(tsprintf(_("File already exists: %s. What to do?"), newname), _("&Overwrite"), _("Over&write all"), _("*&Skip"), _("Skip &all")); // * means default
}
if (c==1) overwrite_all=true;
if (c==3) skip_all=true;
if (c==2 || skip_all) {
free(cut_copy_buffer[i]);
continue; // go to next entry
}
// At this point c==0 (Overwrite) or overwrite_all == true
unlink(newname);
}
rename(cut_copy_buffer[i],newname);
free(cut_copy_buffer[i]);
}
free(cut_copy_buffer);
cut_copy_buffer=0;
loaddir(current_dir); // Update display
return;
//
// Real file moving / copying using recursive algorithm
//
} else {
stop_now = false;
// Create srcdir string
char *srcdir = strdup(cut_copy_buffer[0]);
char *p = strrchr(srcdir,'/');
if (*(p+1) == '\0') { // slash is last - find one before
*p = '\0';
p = strrchr(srcdir,'/');
}
*(p+1) = '\0';
if (strcmp(srcdir,current_dir)==0) {
alert(_("You cannot copy a file onto itself!"));
return;
}
// Draw progress dialog
Window* progress_window = new Window(350,150);
if (operation_is_copy)
progress_window->label(_("Copying files"));
else
progress_window->label(_("Moving files"));
progress_window->set_modal();
progress_window->begin();
InvisibleBox* caption = new InvisibleBox(20,20,310,25, _("Counting files in directories"));
caption->align(ALIGN_LEFT|ALIGN_INSIDE);
cut_copy_progress = new ProgressBar(20,60,310,20);
Button* stop_button = new Button(145,100,60,40, _("&Stop"));
stop_button->callback(stop_copying_cb,caption);
progress_window->end();
progress_window->show();
// How many items do we copy?
int copy_items=0;
for (; cut_copy_buffer[copy_items]; copy_items++);
// Set ProgressBar range accordingly
cut_copy_progress->range(0,copy_items,1);
cut_copy_progress->position(0);
// Count files in directories
int list_size = 0, list_capacity = 1000;
char** files_list = (char**)malloc(sizeof(char**)*list_capacity);
for (int i=0; i<copy_items; i++) {
// We must ensure that cut_copy_buffer is deallocated
// even if user clicked on Stop
if (!stop_now) create_list(cut_copy_buffer[i], files_list, list_size, list_capacity);
free(cut_copy_buffer[i]);
cut_copy_progress->position(i+1);
fltk::check(); // check to see if user pressed Stop
}
free (cut_copy_buffer);
cut_copy_buffer=0;
// Now copying those files
if (!stop_now) {
char label[150];
char dest[PATH_MAX];
cut_copy_progress->range(0, list_size, 1);
cut_copy_progress->position(0);
for (int i=0; i<list_size; i++) {
// Prepare dest filename
char *srcfile = files_list[i] + strlen(srcdir);
snprintf (dest, PATH_MAX, "%s%s", current_dir, srcfile);
snprintf(label, 150, _("Copying %d of %d files to %s"), i, list_size, current_dir);
caption->label(label);
caption->redraw();
if (stop_now || !my_copy(files_list[i], dest))
break;
cut_copy_progress->position(cut_copy_progress->position()+1);
fltk::check(); // check to see if user pressed Stop
}
}
progress_window->hide();
// Deallocate files_list[][]
for (int i=0; i<list_size; i++)
free(files_list[i]);
free(files_list);
// Reload current dir
loaddir(current_dir);
}
}
/*-----------------------------------------------------------------
Main menu callbacks
-------------------------------------------------------------------*/
// File menu callbacks
void open_cb(Widget*, void*) {
Widget* w;
if (sgroup->visible())
w = sgroup->child(sgroup->focus_index());
else
w = fbrowser;
event_clicks(2);
w->do_callback();
}
void location_cb(Widget*, void*) {
const char *dir = dir_chooser(_("Choose location"),current_dir);
if (dir) loaddir(dir);
}
void quit_cb(Widget*, void*) {exit(0);}
// Edit menu callbacks
void cut_cb(Widget*, void*) {
if (sgroup->visible())
do_cut_copy_sgroup(false);
else
do_cut_copy_fbrowser(false);
}
void copy_cb(Widget*, void*) {
if (sgroup->visible())
do_cut_copy_sgroup(true);
else
do_cut_copy_fbrowser(true);
}
void paste_cb(Widget*, void*) {
do_paste();
}
// View menu
void switchview() {
if (sgroup->visible()) {
sgroup->hide();
fbrowser->show();
fbrowser->take_focus();
} else {
sgroup->show();
fbrowser->hide();
sgroup->take_focus();
}
// We update the inactive view only when it's shown i.e. now
loaddir(current_dir);
}
void iconsview_cb(Widget*,void*) {
// When user presses F8 we switch view regardles of which is visible
// However, when menu option is chosen we only switch *to* iconview
if (fbrowser->visible() || event_key() == F8Key) switchview();
}
void listview_cb(Widget*,void*) { if (sgroup->visible()) switchview(); }
void showhidden_cb(Widget* w, void*) {
// Presently, fbrowser has show_hidden() method while icon view
// respects value of showhidden global variable
Item *i = (Item*)w;
if (showhidden) {
showhidden=false;
i->clear();
} else {
showhidden=true;
i->set();
}
if (fbrowser->visible()) fbrowser->show_hidden(showhidden);
// Reload current view
loaddir(current_dir);
}
void showtree_cb(Widget*,void*) {
if (!showtree) {
tile->position(1,0,150,0);
showtree=true;
} else {
tile->position(150,0,0,0);
showtree=false;
}
}
void refresh_cb(Widget*,void*) {
loaddir(current_dir);
// TODO: reload directory tree as well-
}
void case_cb(Widget*,void*) {
fprintf(stderr,"Not implemented yet...\n");
}
// Help menu
void about_cb(Widget*, void*) { about_dialog("EFiler", "0.1", _("EDE File Manager"));}
/*-----------------------------------------------------------------
GUI design
-------------------------------------------------------------------*/
int main (int argc, char **argv) {
win = new fltk::Window(600, 400);
win->color(WHITE);
win->begin();
// Main menu
{MenuBar *m = new MenuBar(0, 0, 600, 25);
m->begin();
{ItemGroup *o = new ItemGroup(_("&File"));
o->begin();
{Item *o = new Item(_("&Open"));
o->callback(open_cb);
o->shortcut(CTRL+'o');
}
{Item *o = new Item(_("Open &with..."));
//o->callback(open_cb);
//o->shortcut(CTRL+'o');
}
new Divider();
{Item *o = new Item(_("Open &location"));
o->callback(location_cb);
//o->shortcut(CTRL+'o');
}
new Divider();
{Item *o = new Item(_("&Quit"));
o->callback(quit_cb);
o->shortcut(CTRL+'q');
}
o->end();
}
{ItemGroup *o = new ItemGroup(_("&Edit"));
o->begin();
{Item *o = new Item(_("&Cut"));
o->callback(cut_cb);
o->shortcut(CTRL+'x');
}
{Item *o = new Item(_("C&opy"));
o->callback(copy_cb);
o->shortcut(CTRL+'c');
}
{Item *o = new Item(_("&Paste"));
o->callback(paste_cb);
o->shortcut(CTRL+'v');
}
{Item *o = new Item(_("&Rename"));
//o->callback(open_cb);
o->shortcut(F2Key);
}
{Item *o = new Item(_("&Delete"));
//o->callback(open_cb);
o->shortcut(DeleteKey);
}
new Divider();
{Item *o = new Item(_("&Preferences..."));
o->shortcut(CTRL+'p');
}
o->end();
}
{ItemGroup *o = new ItemGroup(_("&View"));
o->begin();
{Item *o = new Item(_("&Icons"));
o->type(Item::RADIO);
o->shortcut(F8Key);
o->set();
o->callback(iconsview_cb);
}
{Item *o = new Item(_("&Detailed List"));
o->type(Item::RADIO);
o->callback(listview_cb);
}
new Divider();
{Item *o = new Item(_("&Show hidden"));
o->type(Item::TOGGLE);
o->callback(showhidden_cb);
}
{Item *o = new Item(_("Directory &Tree"));
o->type(Item::TOGGLE);
o->shortcut(F9Key);
o->callback(showtree_cb);
}
new Divider();
{Item *o = new Item(_("&Refresh"));
//o->type();
o->callback(refresh_cb);
o->shortcut(F5Key);
}
{ItemGroup *o = new ItemGroup(_("S&ort"));
o->begin();
{Item *o = new Item(_("&Case sensitive"));
//o->type();
o->callback(case_cb);
}
o->end();
}
o->end();
}
{ItemGroup *o = new ItemGroup(_("&Help"));
o->begin();
{Item *o = new Item(_("&About File Manager"));
o->shortcut();
o->callback(about_cb);
}
o->end();
}
m->end();
}
// Main tiled group
{tile = new TiledGroup(0, 25, 600, 375);
tile->color(WHITE);
tile->begin();
// Directory tree
{dirtree = new DirTree(0, 0, 150, 375);
dirtree->box(DOWN_BOX);
dirtree->color(WHITE);
dirtree->load();
dirtree->callback(dirtree_cb);
dirtree->when(WHEN_CHANGED|WHEN_ENTER_KEY);
}
// Icon view
{sgroup = new ScrollGroup(150, 0, 450, 375);
sgroup->box(DOWN_BOX);
sgroup->color(WHITE);
// sgroup->highlight_color(WHITE);
// sgroup->selection_color(WHITE);
sgroup->align(ALIGN_LEFT|ALIGN_TOP);
// g->label("There are no files in current directory");
}
// List view
{fbrowser = new FileBrowser(150, 0, 450, 375);
fbrowser->box(DOWN_BOX);
fbrowser->color(WHITE);
fbrowser->callback(fbrowser_cb);
// sgroup->align(ALIGN_LEFT|ALIGN_TOP);
// g->label("There are no files in current directory");
fbrowser->when(WHEN_ENTER_KEY);
//fbrowser->labelsize(12);
fbrowser->type(Browser::MULTI);
fbrowser->hide();
}
tile->end();
}
// We hide dirtree and browser expands to fill space
tile->position(150,0,1,0);
win->end();
win->resizable(tile);
win->icon(Icon::get("folder",Icon::TINY));
win->show();
if (argc==1) { // No params
loaddir ("");
} else {
loaddir (argv[1]);
}
return fltk::run();
}