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197 lines
8.1 KiB
Plaintext
197 lines
8.1 KiB
Plaintext
Jam build
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=========
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This is a short description of build library for EDE, based
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on http://www.perforce.com/jam/jam.html[Jam] tool, an alternative to make.
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But, this is *not* detail tutorial about jam, only detail description
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of EDE build library. For jam tutorial you should consult jam documentation.
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Introduction
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------------
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Why not make, you probably ask yourself, since the rest of the world
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use it? Well, make is a nice tool for small projects, or relatively
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large one with monolithic configuration file. This means, if you have
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1000 files and you want to build them on the same way, make can be usefull
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(sorta of).
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On other hand, if you want some of them to have specific requirements,
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like linking with sound libraries (for example, ecalc does not have any
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sound needs, but window manager does), this can't be accomplished without
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unreadable and error prone make code mess.
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Most projects often link every needed library with every binary inside tree,
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and relay on compiler to figure out what will go into that binary or not.
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Don't have to say how this slows things considerably (since compiler have
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to scan each library, if is static). On other hand, in case of shared
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libraries (today very often), that library 'will be tied to' that binary, even
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if binary does not use any function from it. It is silly that ecalc requires,
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for example, libogg for startup, even if it does not use any function from it!
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In EDE 1.x we had pretty simple (and that is 'wohaaa' with arcane make syntax)
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build system based on make (without automake stuff because is... ah, check comments
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online about it :-P) that served us very well.
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But it had a lot of limitation. You couldn't, as sample, specify '-DSHAPE' flag
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for a window manager without passing it to every program in the tree. The same
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applies for linked libraries too.
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Jam is designed for these cases, and when they occur, it is like homeland for him.
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So, you want only 'foo.cpp' from 'baz' directory to get '-DXYZ' flag, no problem. Or you
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want that every file in 'baz' directory (no matter is it binary or shared library)
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be linked with 'libtaz'; no problem either.
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So how it looks like
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--------------------
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Here are few samples with syntax explaination.
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Let say you have 'foo.cpp', a cool application and you want to create executable from
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it. This is the way:
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-------------------------
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# this is an comment
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Main foo : foo.cpp ;
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-------------------------
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End :) Jam will see it as C\+\+ file and call a C\+\+ compiler in the background. Or, you
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want to link it with libbaz.a library, it is like:
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-------------------------
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# this is an comment
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Main foo : foo.cpp ;
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LinkLibraries foo : libbaz ;
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-------------------------
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As you can see, you give to it 'full' library name *without* extension. Jam will figure
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out how to strip 'lib' part and pass correct parameters to the compiler. Jam is
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very portable and runs almost everywhere (with various compilers), this 'unified' naming is needed
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because different compilers see/get/creates libraries names on different ways.
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This is sample how to create your own library and link own program with it:
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-------------------------
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Library libmylib : file1.cpp file2.cpp file3.cpp ;
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Main foo : foo.cpp ;
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LinkLibraries foo : libmylib ;
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-------------------------
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Here it will be created 'libmylib.a' (with gcc compiler) and 'foo' will be linked with it. Order
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or 'rules' ('Main', 'LinkLibraries' and 'Library' are called *rules*; you can see it as plain
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C/C\+\+ function) is not important, so:
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-------------------------
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Main foo : foo.cpp ;
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LinkLibraries foo : libmylib ;
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Library libmylib : file1.cpp file2.cpp file3.cpp ;
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-------------------------
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will do the same job. Jam builds internally dependency tree so order is not important to it.
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[NOTE]
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.Something to know
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===================================
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You could notice that at each line is ended with ';' character
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and *space* before it. That is *needed* or jam will not
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parse line correctly. So *every* line with expression
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must have space before ending ';' character, like:
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- 'something ;' (good)
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- 'something;' (bad) !!!
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Well, that is a jam syntax :-)
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===================================
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EDE build specific rules
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------------------------
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This is the main reason why you are reading this :-P. This is a list of rules
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for easier building various pieces and short showcase how to use them.
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Program rules
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~~~~~~~~~~~~~
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These rules are used to build binary file(s).
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Program [target] : [sources] : [libraries] : [flags] ;
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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Creates [target] binary from [sources]. If libraries are given (normal way of linking
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like '-lfoo', they will be used. If [flags] are given, like '-DABC' they will be
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passed to compiler. Like:
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-------------------------
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# Compile and link with fltk libraries
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SOURCE = Main.cpp SciCalc.cpp ;
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Program ecalc : $(SOURCE) : -L/usr/local/share -lfltk -lX11 -lm -lstdc++ ;
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# Compile and link with fltk libraries; also pass -D_DEBUG
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SOURCE = Main.cpp SciCalc.cpp ;
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Program ecalc : $(SOURCE) : -L/usr/local/share -lfltk -lX11 -lm -lstdc++ : -D_DEBUG ;
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-------------------------
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EdeProgram [target] : [sources] : [optional-libraries] : [optional-flags] ;
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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Create [target] and link it with edelib and fltk libraries. If [optional-libraries] and
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[optional-flags] are given, they will be used. Like:
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-------------------------
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SOURCE = abc.cpp ;
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EdeProgram abc : abc.cpp ;
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-------------------------
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EfltkProgram [target] : [sources] : [optional-libraries] : [optional-flags] ;
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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The same as EdeProgram, but will link with efltk libraries. This rule is used to compile
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some programs from 1.x version, and will be removed when those programs are ported
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to the edelib and fltk code.
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FltkProgram [target] : [sources] : [optional-libraries] : [optional-flags] ;
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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Create [target] linking it with fltk libraries only. Also will link with images libraries.
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FltkProgramBare [target] : [sources] : [optional-libraries] : [optional-flags] ;
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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Same as FltkProgram, but will *not* link with images libraries. Usefull for programs
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which does not require images support.
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Library rules
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~~~~~~~~~~~~~
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These rules are used to build either static or shared libraries.
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StaticLibrary [library] : [sources] : [optional-flags] ;
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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Creates static library from [sources] files. If [optional-flags] are given, they
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will be passed to the compiler. Sample:
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-------------------------
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# Compile each file with -D_DEBUG flag and create
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# mylib.a library
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StaticLibrary mylib : file1.cpp file2.cpp file3.cpp : -D_DEBUG ;
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-------------------------
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SharedLibrary [library] : [sources] : [optional-linklibs] ;
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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Creates a shared library from [sources] and link with [optional-linklibs]. Shared library
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will, by default, have a '.so' extension, if extension in [library] was not given.
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SharedLibraryVersioned [library] : [sources] : [optional-linklibs] : [optional-version] : [nolink] ;
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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Creates a versioned shared library (like foo.so.1.2.0) and symbolic link (foo.so) to it.
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If [optional-version] is given, it will be used to add version extension, if not,
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this rule behaves the same as SharedLibrary (meaning symbolic link will *not* be created).
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If option [nolink] was given, but [optional-version] does, symbolic link will not be created.
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Here are few samples:
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-------------------------
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# Create foo.so.1.2.0 and symbolic link to it
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SharedLibraryVersioned foo : file1.cpp file2.cpp : -L/some/path -lsomelib : 1.2.0 ;
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# Create foo.so.1.2.0 without symbolic link
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SharedLibraryVersioned foo : file1.cpp file2.cpp : -L/some/path -lsomelib : 1.2.0 : nolink ;
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# Create foo.so.1.2.0 without linking with external libraries
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SharedLibraryVersioned foo : file1.cpp file2.cpp : : 1.2.0 : nolink ;
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-------------------------
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