mirror of
https://github.com/edeproject/ede.git
synced 2023-08-10 21:13:03 +03:00
ea32acf7fa
Added selection box, but needs more work with redrawing DND mess; still not work as expected
451 lines
9.4 KiB
C++
451 lines
9.4 KiB
C++
/*
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* $Id$
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*
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* Eiconman, desktop and icon manager
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* Part of Equinox Desktop Environment (EDE).
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* Copyright (c) 2000-2007 EDE Authors.
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*
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* This program is licensed under terms of the
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* GNU General Public License version 2 or newer.
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* See COPYING for details.
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*/
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#include "Wallpaper.h"
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#include "Utils.h"
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#include <edelib/Debug.h>
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#include <FL/Fl_Shared_Image.h>
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#include <FL/fl_draw.h>
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#include <FL/x.h>
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#define CALC_PIXEL(tmp, rshift, rmask, gshift, gmask, bshift, bmask) \
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tmp = 0; \
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if(rshift >= 0) \
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tmp |= (((int)r << rshift) & rmask); \
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else \
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tmp |= (((int)r >> (-rshift)) & rmask); \
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\
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if(gshift >= 0) \
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tmp |= (((int)g << gshift) & gmask); \
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else \
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tmp |= (((int)g >> (-gshift)) & gmask); \
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\
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if(bshift >= 0) \
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tmp |= (((int)b << bshift) & bmask); \
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else \
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tmp |= (((int)b >> (-bshift)) & bmask);
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Pixmap create_xpixmap(Fl_Image* img, XImage* xim, Pixmap pix) {
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if(!img)
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return 0;
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if(xim) {
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if(xim->data) {
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delete [] xim->data;
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xim->data = 0;
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}
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XDestroyImage(xim);
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xim = 0;
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}
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if(pix)
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XFreePixmap(fl_display, pix);
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unsigned long rmask = fl_visual->visual->red_mask;
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unsigned long gmask = fl_visual->visual->green_mask;
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unsigned long bmask = fl_visual->visual->blue_mask;
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unsigned long start_mask;
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int start_shift;
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int rshift = 0;
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int gshift = 0;
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int bshift = 0;
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if(fl_visual->depth == 24 || fl_visual->depth == 16) {
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unsigned long n;
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if(fl_visual->depth == 24) {
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start_shift = 24;
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start_mask = 0x80000000;
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} else {
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start_shift = 8;
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start_mask = 0x8000;
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}
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rshift = start_shift;
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n = start_mask;
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while(!(n & rmask)) {
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n >>= 1;
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rshift--;
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}
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gshift = start_shift;
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n = start_mask;
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while(!(n & gmask)) {
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n >>= 1;
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gshift--;
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}
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bshift = start_shift;
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n = start_mask;
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while(!(n & bmask)) {
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n >>= 1;
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bshift--;
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}
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}
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/*
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* Figure out bitmap_pad and create image coresponding to the current
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* display depth except for 8 bpp display
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*/
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int bitmap_pad = 0;
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if(fl_visual->depth > 16)
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bitmap_pad = 32;
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else if(fl_visual->depth > 8)
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bitmap_pad = 16;
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else {
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EWARNING(ESTRLOC ": Visual %i not supported\n", xim->bits_per_pixel);
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XDestroyImage(xim);
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xim = 0;
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return 0;
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}
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xim = XCreateImage(fl_display, fl_visual->visual, fl_visual->depth, ZPixmap, 0, 0, img->w(), img->h(), bitmap_pad, 0);
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int iw = img->w();
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int ih = img->h();
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int id = img->d();
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bool msb = false;
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if(ImageByteOrder(fl_display) == MSBFirst)
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msb = true;
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else
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msb = false;
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unsigned int r, g, b, tmp;
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unsigned char* dest = new unsigned char[iw * ih * id];
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unsigned char* destptr = dest;
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unsigned char* src = (unsigned char*)img->data()[0];
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if(xim->bits_per_pixel == 32) {
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if(id == 3 || id == 4) {
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for(int j = 0; j < ih; j++) {
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for(int i = 0; i < iw; i++) {
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r = *src++;
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g = *src++;
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b = *src++;
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if(id == 4)
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src++;
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CALC_PIXEL(tmp, rshift, rmask, gshift, gmask, bshift, bmask);
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if(msb) {
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// big endian
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*destptr++ = (tmp & 0xff000000) >> 24;
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*destptr++ = (tmp & 0xff0000) >> 16;
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*destptr++ = (tmp & 0xff00) >> 8;
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*destptr++ = (tmp & 0xff);
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} else {
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// little endian
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*destptr++ = (tmp & 0xff);
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*destptr++ = (tmp & 0xff00) >> 8;
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*destptr++ = (tmp & 0xff0000) >> 16;
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*destptr++ = (tmp & 0xff000000) >> 24;
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}
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}
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}
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} else {
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for(int j = 0; j < ih; j++) {
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for(int i = 0; i < iw; i++) {
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r = *src++;
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g = *src++;
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b = *src++;
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if(msb) {
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*destptr++ = 0;
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*destptr++ = b;
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*destptr++ = g;
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*destptr++ = r;
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} else {
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*destptr++ = r;
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*destptr++ = g;
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*destptr++ = b;
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*destptr++ = 0;
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}
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}
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}
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}
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} else if(xim->bits_per_pixel == 24) {
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if(id == 3 || id == 4) {
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for(int j = 0; j < ih; j++) {
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for(int i = 0; i < iw; i++) {
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r = *src++;
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g = *src++;
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b = *src++;
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if(id == 4)
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src++;
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CALC_PIXEL(tmp, rshift, rmask, gshift, gmask, bshift, bmask);
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if(msb) {
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// big endian
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*destptr++ = (tmp & 0xff0000) >> 16;
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*destptr++ = (tmp & 0xff00) >> 8;
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*destptr++ = (tmp & 0xff);
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} else {
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// little endian
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*destptr++ = (tmp & 0xff);
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*destptr++ = (tmp & 0xff00) >> 8;
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*destptr++ = (tmp & 0xff0000) >> 16;
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}
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}
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}
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} else {
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for(int j = 0; j < ih; j++) {
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for(int i = 0; i < iw; i++) {
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r = *src++;
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g = *src++;
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b = *src++;
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if(msb) {
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// big endian
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*destptr++ = b;
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*destptr++ = g;
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*destptr++ = r;
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} else {
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// little endian
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*destptr++ = r;
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*destptr++ = g;
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*destptr++ = b;
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}
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}
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}
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}
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} else if(xim->bits_per_pixel == 16) {
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if(id == 3 || id == 4) {
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for(int j = 0; j < ih; j++) {
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for(int i = 0; i < iw; i++) {
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r = *src++;
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g = *src++;
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b = *src++;
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if(id == 4)
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src++;
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CALC_PIXEL(tmp, rshift, rmask, gshift, gmask, bshift, bmask);
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if(msb) {
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// big endian
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*destptr++ = (tmp >> 8) & 0xff;
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*destptr++ = (tmp & 0xff);
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} else {
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// little endian
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*destptr++ = (tmp & 0xff);
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*destptr++ = (tmp >> 8) & 0xff;
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}
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}
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}
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} else {
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for(int j = 0; j < ih; j++) {
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for(int i = 0; i < iw; i++) {
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r = *src >> 3; src++;
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g = *src >> 2; src++;
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b = *src >> 3; src++;
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*destptr++ = r << 11 | g << 5 | b;
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}
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}
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}
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}
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xim->data = (char*)dest;
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/*
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* Creating another window as drawable is needed since fl_window (as drawable) can't be
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* used here (valid only in draw()).
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*/
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Window drawable = XCreateSimpleWindow(fl_display, RootWindow(fl_display, fl_screen), 0, 0, iw,
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ih, 0, 0, BlackPixel(fl_display, fl_screen));
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pix = XCreatePixmap(fl_display, drawable, iw, ih, fl_visual->depth);
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/*
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* The same applies as above;
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* fl_gc can't be used here.
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*/
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XGCValues gcv;
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gcv.graphics_exposures = False;
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GC dgc = XCreateGC(fl_display, pix, GCGraphicsExposures, &gcv);
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XPutImage(fl_display, pix, dgc, xim, 0, 0, 0, 0, iw, ih);
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XDestroyWindow(fl_display, drawable);
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XFreeGC(fl_display, dgc);
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return pix;
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}
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Wallpaper::Wallpaper(int X, int Y, int W, int H) :
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Fl_Box(X, Y, W, H, 0), rootpmap_image(NULL), rootpmap_pixmap(0), img(NULL), tiled(false) {
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}
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Wallpaper::~Wallpaper() {
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if(rootpmap_image) {
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if(rootpmap_image->data)
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delete [] rootpmap_image->data;
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XDestroyImage(rootpmap_image);
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}
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if(rootpmap_pixmap)
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XFreePixmap(fl_display, rootpmap_pixmap);
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}
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bool Wallpaper::set(const char* path) {
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EASSERT(path != NULL);
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tiled = false;
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Fl_Image* i = Fl_Shared_Image::get(path);
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if(!i)
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return false;
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img = i;
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image(img);
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set_rootpmap();
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return true;
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}
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bool Wallpaper::set_tiled(const char* path) {
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bool ret = set(path);
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if(ret)
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tiled = true;
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return ret;
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}
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void Wallpaper::set_rootpmap(void) {
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if(!image())
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return;
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rootpmap_pixmap = create_xpixmap(image(), rootpmap_image, rootpmap_pixmap);
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if(!rootpmap_pixmap)
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return;
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XChangeProperty(fl_display, RootWindow(fl_display, fl_screen),
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_XA_XROOTPMAP_ID, XA_PIXMAP, 32, PropModeReplace, (unsigned char *)&rootpmap_pixmap, 1);
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#if 0
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XGCValues gcv;
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gcv.graphics_exposures = False;
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GC dgc = XCreateGC(fl_display, pix, GCGraphicsExposures, &gcv);
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XImage img;
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img.byte_order = LSBFirst; // TODO: check
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img.format = ZPixmap;
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img.depth = fl_visual->depth; // depth of screen or depth of image() ?
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// find out bits_per_pixel field
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int num_pfv;
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XPixmapFormatValues* pfv = 0;
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XPixmapFormatValues* pfvlst = 0;
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pfvlst = XListPixmapFormats(fl_display, &num_pfv);
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for(pfv = pfvlst; pfv < pfvlst + num_pfv; pfv++) {
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if(pfv->depth == fl_visual->depth)
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break;
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}
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img.bits_per_pixel = pfv->bits_per_pixel;
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if(img.bits_per_pixel & 7) {
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EWARNING("Can't work with %i bpp !!!\n", img.bits_per_pixel);
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return;
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}
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#endif
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}
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void Wallpaper::draw(void) {
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if(!image())
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return;
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int ix, iy, iw, ih;
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Fl_Image* im = image();
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iw = im->w();
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ih = im->h();
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if(iw == 0 || ih == 0)
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return;
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if(ih < h() || iw < w()) {
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if(tiled) {
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// tile image across the box
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fl_push_clip(x(), y(), w(), h());
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int tx = x() - (x() % iw);
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int ty = y() - (y() % ih);
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int tw = w() + tx;
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int th = h() + ty;
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for(int j = 0; j < th; j += ih)
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for(int i = 0; i < tw; i += iw)
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im->draw(i, j);
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fl_pop_clip();
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return;
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} else {
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// center image in the box
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ix = (w()/2) - (iw/2);
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iy = (h()/2) - (ih/2);
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ix += x();
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iy += y();
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}
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} else {
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ix = x();
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iy = y();
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}
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im->draw(ix, iy);
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/*
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* For debugging purposes :)
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* Uncommenting this (and removing GC/Window creation in create_xpixmap
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* will draw _XA_XROOTPMAP_ID Pixmap directly in Wallpaper widget.
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* It is used to check Fl_Image->Image conversion.
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*/
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#if 0
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if(global_xim) {
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Pixmap pix = fl_create_offscreen(image()->w(), image()->h());
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fl_begin_offscreen(pix);
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XPutImage(fl_display, pix, fl_gc, global_xim, 0, 0, 0, 0, image()->w(), image()->h());
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fl_end_offscreen();
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fl_copy_offscreen(ix, iy, image()->w(), image()->h(), pix, 0, 0);
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XChangeProperty(fl_display, RootWindow(fl_display, fl_screen),
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_XA_XROOTPMAP_ID, XA_PIXMAP, 32, PropModeReplace, (unsigned char *)&pix, 1);
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}
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#endif
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}
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//#include <FL/Fl.h>
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int Wallpaper::handle(int event) {
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switch(event) {
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/*
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* Route all DND events to parent (desktop), otherwise
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* desktop will not get them if Wallpaper is visible
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*/
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case FL_DND_ENTER:
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case FL_DND_DRAG:
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case FL_DND_LEAVE:
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case FL_DND_RELEASE:
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case FL_PASTE:
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return parent()->handle(event);
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}
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return Fl_Box::handle(event);
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}
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