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65018f75b7
emenueditor
82 lines
2.3 KiB
C++
82 lines
2.3 KiB
C++
/*
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* $Id: Desktop.h 1653 2006-06-09 13:08:58Z karijes $
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*
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* Edewm, window manager
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* Part of Equinox Desktop Environment (EDE).
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* Copyright (c) 2000-2006 EDE Authors.
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*
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* This program is licenced under terms of the
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* GNU General Public Licence version 2 or newer.
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* See COPYING for details.
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*/
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#ifndef _DESKTOP_H_
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#define _DESKTOP_H_
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#include <efltk/Fl_PtrList.h>
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class Desktop {
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public:
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Desktop(const char *name);
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~Desktop();
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const char* name() const { return name_; }
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void name(const char *name);
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int number() const { return number_; }
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static Desktop *desktop(int num);
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static Desktop *next();
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static Desktop *prev();
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static Desktop *current() { return current_; }
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static int current_num() { return current_ ? current_->number() : -1; }
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static Desktop* add(const char *name=0);
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static void current(Desktop *cur);
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static void current(int cur) { current(desktop(cur)); }
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static int desktop_count() { return desktop_count_; }
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static void update_desktop_viewport();
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static void update_desktop_workarea();
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static void update_desktop_geometry();
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static void update_desktop_count(uint cnt, bool send=true);
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static void update_desktop_names(bool send=true);
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static void set_names();
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int junk; // for temporary storage by menu builder
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private:
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static Desktop* current_;
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static int desktop_count_;
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const char* name_;
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int number_;
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};
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class Desktop_List : public Fl_Ptr_List {
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public:
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Desktop_List() : Fl_Ptr_List() { }
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void append(Desktop *item) { Fl_Ptr_List::append((void *)item); }
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void prepend(Desktop *item) { Fl_Ptr_List::prepend((void *)item); }
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void insert(uint pos, Desktop *item) { Fl_Ptr_List::insert(pos, (void *)item); }
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void replace(uint pos, Desktop *item) { Fl_Ptr_List::replace(pos, (void *)item); }
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void remove(uint pos) { Fl_Ptr_List::remove(pos); }
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bool remove(Desktop *item) { return Fl_Ptr_List::remove((void *)item); }
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int index_of(const Desktop *w) const { return Fl_Ptr_List::index_of((void*)w); }
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Desktop *item(uint index) const { return (Desktop*)Fl_Ptr_List::item(index); }
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Desktop **data() { return (Desktop**)items; }
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Desktop *operator [](uint ind) const { return (Desktop *)items[ind]; }
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};
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extern Desktop_List desktops;
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#endif
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