mirror of
https://github.com/edeproject/ede.git
synced 2023-08-10 21:13:03 +03:00
eed5749909
Also center ede-launch window.
397 lines
13 KiB
C++
397 lines
13 KiB
C++
//
|
|
// Theme.hh for pekwm
|
|
// Copyright © 2003-2009 Claes Nästén <me@pekdon.net>
|
|
//
|
|
// This program is licensed under the GNU GPL.
|
|
// See the LICENSE file for more information.
|
|
//
|
|
|
|
#ifndef _THEME_HH_
|
|
#define _THEME_HH_
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif // HAVE_CONFIG_H
|
|
|
|
#include "pekwm.hh"
|
|
|
|
#include "CfgParser.hh"
|
|
#include "Action.hh" // ActionEvent
|
|
#include "PFont.hh" // PFont::Color
|
|
#include "ParseUtil.hh"
|
|
|
|
class PScreen;
|
|
class PTexture;
|
|
class Button;
|
|
class ButtonData;
|
|
class ImageHandler;
|
|
|
|
#include <string>
|
|
#include <map>
|
|
|
|
//! @brief Theme data parser and container.
|
|
class Theme
|
|
{
|
|
public:
|
|
/**
|
|
* Base class for all theme data objects, provides interface for
|
|
* loading and un-loading of decoration data.
|
|
*/
|
|
class ThemeData {
|
|
public:
|
|
virtual ~ThemeData() {}
|
|
virtual bool load(CfgParser::Entry *section) = 0;
|
|
virtual void unload(void) = 0;
|
|
virtual void check(void) = 0;
|
|
};
|
|
|
|
//! @brief Theme data parser and container for PDecor::Button
|
|
class PDecorButtonData : public ThemeData {
|
|
public:
|
|
PDecorButtonData(void);
|
|
virtual ~PDecorButtonData(void);
|
|
|
|
//! @brief Returns wheter the button is positioned relative to the left title edge.
|
|
inline bool isLeft(void) const { return _left; }
|
|
//! @brief Returns width of button.
|
|
inline uint getWidth(void) const { return _width; }
|
|
//! @brief Returns height of button.
|
|
inline uint getHeight(void) const { return _height; }
|
|
|
|
//! @brief Returns PTexture used in ButtonState state.
|
|
inline PTexture *getTexture(ButtonState state) {
|
|
return _texture[(state != BUTTON_STATE_NO) ? state : 0];
|
|
}
|
|
//! @brief Returns iterator to the first ActionEvent.
|
|
inline std::list<ActionEvent>::iterator begin(void) {
|
|
return _ae_list.begin();
|
|
}
|
|
//! @brief Return iterator to the last+1 ActionEvent.
|
|
inline std::list<ActionEvent>::iterator end(void) {
|
|
return _ae_list.end();
|
|
}
|
|
|
|
virtual bool load(CfgParser::Entry *section);
|
|
virtual void unload(void);
|
|
virtual void check(void);
|
|
|
|
private:
|
|
std::list<ActionEvent> _ae_list;
|
|
PTexture *_texture[BUTTON_STATE_NO];
|
|
|
|
bool _left;
|
|
uint _width, _height;
|
|
};
|
|
|
|
//! @brief PDecor theme data container and parser.
|
|
class PDecorData : public ThemeData {
|
|
public:
|
|
PDecorData(const char *name=0);
|
|
virtual ~PDecorData(void);
|
|
|
|
//! @brief Returns decor name.
|
|
inline const std::string &getName(void) const { return _name; }
|
|
//! @brief Sets decor name.
|
|
inline void setName(const std::string &name) { _name = name; }
|
|
|
|
//! @brief Returns title height.
|
|
inline int getTitleHeight(void) const { return _title_height; }
|
|
//! @brief Returns title minimum width (0 for full width title).
|
|
inline int getTitleWidthMin(void) const { return _title_width_min; }
|
|
//! @brief Returns title maximum width in procent.
|
|
inline int getTitleWidthMax(void) const { return _title_width_max; }
|
|
//! @brief Returns title text pad for dir.
|
|
inline int getPad(PadType pad) const {
|
|
return _pad[(pad != PAD_NO) ? pad : 0];
|
|
}
|
|
|
|
//! @brief Returns wheter all items in the title have same width.
|
|
inline bool isTitleWidthSymetric(void) const {
|
|
return _title_width_symetric;
|
|
}
|
|
//! @brief Returns wheter titlebar height should be relative the font height
|
|
inline bool isTitleHeightAdapt(void) const { return _title_height_adapt; }
|
|
|
|
// Title textures
|
|
|
|
//! @brief Returns background PTexture used in FocusedState state.
|
|
inline PTexture *getTextureMain(FocusedState state) {
|
|
return _texture_main[(state < FOCUSED_STATE_FOCUSED_SELECTED)
|
|
? state : 0];
|
|
}
|
|
//! @brief Returns tab PTexture used in FocusedState state.
|
|
inline PTexture *getTextureTab(FocusedState state) {
|
|
return _texture_tab[(state != FOCUSED_STATE_NO) ? state : 0];
|
|
}
|
|
//! @brief Returns separator PTexture used in FocusedState state.
|
|
inline PTexture *getTextureSeparator(FocusedState state) {
|
|
return _texture_separator[(state < FOCUSED_STATE_FOCUSED_SELECTED)
|
|
? state : 0];
|
|
}
|
|
|
|
// font
|
|
|
|
//! @brief Returns PFont used in FocusedState state.
|
|
inline PFont *getFont(FocusedState state) const {
|
|
return _font[((state == FOCUSED_STATE_NO) || ! _font[state])
|
|
? FOCUSED_STATE_FOCUSED : state];
|
|
}
|
|
//! @brief Return PFont::Color used in FocusedState state.
|
|
inline PFont::Color *getFontColor(FocusedState state) {
|
|
return _font_color[(state != FOCUSED_STATE_NO) ? state : 0];
|
|
}
|
|
|
|
// border
|
|
|
|
//! @brief Return border PTexture used in FocusedState state for pos.
|
|
inline PTexture *getBorderTexture(FocusedState state, BorderPosition pos) {
|
|
return _texture_border[(state < FOCUSED_STATE_FOCUSED_SELECTED)
|
|
? state : 0][pos];
|
|
}
|
|
|
|
// button
|
|
|
|
//! @brief Return iterator to the first Theme::PDecorButtonData.
|
|
inline std::list<Theme::PDecorButtonData*>::iterator buttonBegin(void) {
|
|
return _button_list.begin();
|
|
}
|
|
//! @brief Return iterator to the last+1 Theme::PDecorButtonData.
|
|
inline std::list<Theme::PDecorButtonData*>::iterator buttonEnd(void) {
|
|
return _button_list.end();
|
|
}
|
|
|
|
virtual bool load(CfgParser::Entry *section);
|
|
virtual void unload(void);
|
|
virtual void check(void);
|
|
|
|
private:
|
|
void loadBorder(CfgParser::Entry *cs);
|
|
void loadButtons(CfgParser::Entry *cs);
|
|
|
|
void checkTextures(void);
|
|
void checkFonts(void);
|
|
void checkBorder(void);
|
|
void checkColors(void);
|
|
|
|
private:
|
|
std::string _name;
|
|
|
|
// size, padding etc
|
|
int _title_height;
|
|
int _title_width_min, _title_width_max;
|
|
int _pad[PAD_NO];
|
|
bool _title_width_symetric;
|
|
bool _title_height_adapt;
|
|
|
|
// title
|
|
PTexture *_texture_main[FOCUSED_STATE_FOCUSED_SELECTED];
|
|
PTexture *_texture_tab[FOCUSED_STATE_NO];
|
|
PTexture *_texture_separator[FOCUSED_STATE_FOCUSED_SELECTED];
|
|
|
|
// font
|
|
PFont *_font[FOCUSED_STATE_NO];
|
|
PFont::Color *_font_color[FOCUSED_STATE_NO];
|
|
|
|
// border
|
|
PTexture *_texture_border[FOCUSED_STATE_FOCUSED_SELECTED][BORDER_NO_POS];
|
|
|
|
// buttons
|
|
std::list<Theme::PDecorButtonData*> _button_list;
|
|
|
|
static std::map<FocusedState, std::string> _fs_map;
|
|
static std::map<BorderPosition, std::string> _border_map;
|
|
};
|
|
|
|
//! @brief PMenu theme data container and parser.
|
|
class PMenuData : public ThemeData {
|
|
public:
|
|
PMenuData(void);
|
|
virtual ~PMenuData(void);
|
|
|
|
//! @brief Returns PFont used in ObjectState state.
|
|
inline PFont *getFont(ObjectState state) { return _font[state]; }
|
|
//! @brief Returns PFont::Color used in ObjectState state.
|
|
inline PFont::Color *getColor(ObjectState state) { return _color[state]; }
|
|
//! @brief Returns menu PTexture used in ObjectState state.
|
|
inline PTexture *getTextureMenu(ObjectState state) {
|
|
return _tex_menu[state];
|
|
}
|
|
//! @brief Returns item PTexture used in ObjectState state.
|
|
inline PTexture *getTextureItem(ObjectState state) {
|
|
return _tex_item[state];
|
|
}
|
|
//! @brief Returns arrow PTexture used in ObjectState state.
|
|
inline PTexture *getTextureArrow(ObjectState state) {
|
|
return _tex_arrow[state];
|
|
}
|
|
//! @brief Returns separator PTexture used in ObjectState state.
|
|
inline PTexture *getTextureSeparator(ObjectState state) {
|
|
return _tex_sep[(state < OBJECT_STATE_SELECTED)
|
|
? state : OBJECT_STATE_FOCUSED];
|
|
}
|
|
//! @brief Returns text pad in PadType dir.
|
|
inline uint getPad(PadType dir) const {
|
|
return _pad[(dir != PAD_NO) ? dir : 0];
|
|
}
|
|
|
|
virtual bool load(CfgParser::Entry *section);
|
|
virtual void unload(void);
|
|
virtual void check(void);
|
|
|
|
private:
|
|
void loadState(CfgParser::Entry *cs, ObjectState state);
|
|
|
|
private:
|
|
PFont *_font[OBJECT_STATE_NO + 1];
|
|
PFont::Color *_color[OBJECT_STATE_NO + 1];
|
|
PTexture *_tex_menu[OBJECT_STATE_NO + 1];
|
|
PTexture *_tex_item[OBJECT_STATE_NO + 1];
|
|
PTexture *_tex_arrow[OBJECT_STATE_NO + 1];
|
|
PTexture *_tex_sep[OBJECT_STATE_NO];
|
|
|
|
uint _pad[PAD_NO];
|
|
};
|
|
|
|
//! @brief CmdDialog/StatusWindow theme data container and parser.
|
|
class TextDialogData : public ThemeData {
|
|
public:
|
|
TextDialogData(void);
|
|
virtual ~TextDialogData(void);
|
|
|
|
//! @brief Returns PFont.
|
|
inline PFont *getFont(void) { return _font; }
|
|
//! @brief Returns PFont::Color.
|
|
inline PFont::Color *getColor(void) { return _color; }
|
|
//! @brief Returns background texture.
|
|
inline PTexture *getTexture(void) { return _tex; }
|
|
//! @brief Returns text pad in PadType dir.
|
|
inline uint getPad(PadType dir) const {
|
|
return _pad[(dir != PAD_NO) ? dir : 0];
|
|
}
|
|
|
|
virtual bool load(CfgParser::Entry *section);
|
|
virtual void unload(void);
|
|
virtual void check(void);
|
|
|
|
private:
|
|
PFont *_font;
|
|
PFont::Color *_color;
|
|
PTexture *_tex;
|
|
|
|
uint _pad[PAD_NO];
|
|
};
|
|
|
|
/**
|
|
* Class holding WorkspaceIndicator theme data.
|
|
*/
|
|
class WorkspaceIndicatorData : public ThemeData {
|
|
public:
|
|
WorkspaceIndicatorData(void);
|
|
virtual ~WorkspaceIndicatorData(void);
|
|
|
|
virtual bool load(CfgParser::Entry *section);
|
|
virtual void unload(void);
|
|
virtual void check(void);
|
|
|
|
public:
|
|
PFont *font;
|
|
PFont::Color *font_color;
|
|
PTexture *texture_background;
|
|
PTexture *texture_workspace;
|
|
PTexture *texture_workspace_act;
|
|
|
|
int edge_padding;
|
|
int workspace_padding;
|
|
};
|
|
|
|
/**
|
|
* Class holding harbour theme data.
|
|
*/
|
|
class HarbourData : public ThemeData {
|
|
public:
|
|
HarbourData(void);
|
|
virtual ~HarbourData(void);
|
|
|
|
inline PTexture *getTexture(void) const { return _texture; }
|
|
|
|
virtual bool load(CfgParser::Entry *section);
|
|
virtual void unload(void);
|
|
virtual void check(void);
|
|
private:
|
|
PTexture *_texture; /**< Texture for rendering dockapps in the harbour. */
|
|
};
|
|
|
|
inline Theme::HarbourData *getHarbourData(void) { return &_harbour_data; }
|
|
|
|
Theme(PScreen *scr);
|
|
~Theme(void);
|
|
|
|
bool load(const std::string &dir);
|
|
void unload(void);
|
|
|
|
inline const GC &getInvertGC(void) const { return _invert_gc; }
|
|
|
|
inline std::map<std::string, Theme::PDecorData*>::const_iterator decor_begin(void) { return _pdecordata_map.begin(); }
|
|
inline std::map<std::string, Theme::PDecorData*>::const_iterator decor_end(void) { return _pdecordata_map.end(); }
|
|
|
|
/**
|
|
* Find PDecorData based on name.
|
|
*/
|
|
Theme::PDecorData *getPDecorData(const std::string &name) {
|
|
std::map<std::string, Theme::PDecorData*>::iterator it = _pdecordata_map.begin();
|
|
for (; it != _pdecordata_map.end(); ++it) {
|
|
if (strcasecmp(it->first.c_str(), name.c_str()) == 0) {
|
|
return it->second;
|
|
}
|
|
}
|
|
|
|
// Backwards compatibility, CMDDIALOG was used instead of
|
|
// INPUTDIALOG previously.
|
|
if (strcasecmp("INPUTDIALOG", name.c_str()) == 0) {
|
|
return getPDecorData("CMDDIALOG");
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
Theme::WorkspaceIndicatorData &getWorkspaceIndicatorData(void) { return _workspace_indicator_data; }
|
|
|
|
// menu
|
|
inline Theme::PMenuData *getMenuData(void) { return &_menu_data; }
|
|
|
|
// status/cmd
|
|
inline Theme::TextDialogData *getStatusData(void) { return &_status_data; }
|
|
inline Theme::TextDialogData *getCmdDialogData(void) { return &_cmd_d_data; }
|
|
|
|
private:
|
|
void loadThemeRequire(CfgParser &theme_cfg, std::string &file);
|
|
|
|
private:
|
|
PScreen *_scr;
|
|
ImageHandler *_image_handler;
|
|
|
|
std::map<std::string, Theme::ThemeData*> _section_data_map; /**< Map between section names and data. */
|
|
|
|
std::string _theme_dir; /**< Path to theme directory. */
|
|
std::map <std::string, time_t> _cfg_state; /**< Map of file mtime for all files touched by a configuration. */
|
|
|
|
bool _is_loaded;
|
|
|
|
// gc
|
|
GC _invert_gc;
|
|
|
|
// frame decors
|
|
std::map<std::string, Theme::PDecorData*> _pdecordata_map;
|
|
|
|
// menu
|
|
Theme::PMenuData _menu_data;
|
|
|
|
HarbourData _harbour_data; /**< Data for styling harbour. */
|
|
|
|
// status window
|
|
TextDialogData _status_data, _cmd_d_data;
|
|
WorkspaceIndicatorData _workspace_indicator_data;
|
|
};
|
|
|
|
#endif // _THEME_HH_
|