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https://github.com/edeproject/ede.git
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eed5749909
Also center ede-launch window.
319 lines
6.4 KiB
C++
319 lines
6.4 KiB
C++
//
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// PWinObj.cc for pekwm
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// Copyright © 2003-2009 Claes Nästen <me@pekdon.net>
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//
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// This program is licensed under the GNU GPL.
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// See the LICENSE file for more information.
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//
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif // HAVE_CONFIG_H
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#include <algorithm>
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#include <iostream>
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#include "PWinObj.hh"
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#ifdef OPACITY
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#include "Atoms.hh"
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#endif // OPACITY
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using std::cerr;
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using std::endl;
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using std::find;
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using std::vector;
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using std::map;
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Display *PWinObj::_dpy;
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PWinObj* PWinObj::_focused_wo = (PWinObj*) 0;
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PWinObj* PWinObj::_root_wo = (PWinObj*) 0;
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vector<PWinObj*> PWinObj::_wo_list = vector<PWinObj*>();
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map<Window, PWinObj*> PWinObj::_wo_map = map<Window, PWinObj*>();
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//! @brief PWinObj constructor.
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PWinObj::PWinObj(void)
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: _window(None),
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_parent(0), _type(WO_NO_TYPE),
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_workspace(0), _layer(LAYER_NORMAL),
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_mapped(false), _iconified(false), _hidden(false),
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_focused(false), _sticky(false),
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_focusable(true)
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#ifdef OPACITY
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,_opaque(true)
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#endif // OPACITY
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{
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}
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//! @brief PWinObj destructor.
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PWinObj::~PWinObj(void)
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{
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if (_focused_wo == this) {
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_focused_wo = 0;
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}
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notifyObservers(0);
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}
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//! @brief Associates Window with PWinObj
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void
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PWinObj::addChildWindow(Window win)
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{
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_wo_map[win] = this;
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}
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//! @brief Removes association of Window with PWinObj
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void
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PWinObj::removeChildWindow(Window win)
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{
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map<Window, PWinObj*>::iterator it(_wo_map.find(win));
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if (it != _wo_map.end()) {
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_wo_map.erase(it);
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}
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}
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#ifdef OPACITY
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//! @brief Sets the desired opacity values for focused/unfocused states
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void
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PWinObj::setOpacity(uint focused, uint unfocused, bool enabled)
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{
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_opacity.focused = focused;
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_opacity.unfocused = unfocused;
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_opaque = !enabled;
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updateOpacity();
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}
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//! @brief Updates the opacity hint based on focused state
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void
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PWinObj::updateOpacity(void)
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{
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uint opacity;
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if (_opaque) {
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opacity = EWMH_OPAQUE_WINDOW;
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} else {
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opacity = isFocused()?_opacity.focused:_opacity.unfocused;
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}
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if (_opacity.current != opacity) {
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_opacity.current = opacity;
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AtomUtil::setLong(_window, Atoms::getAtom(NET_WM_WINDOW_OPACITY), opacity);
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}
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}
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#endif // OPACITY
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//! @brief Maps the window and sets _mapped to true.
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void
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PWinObj::mapWindow(void)
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{
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if (_mapped) {
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return;
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}
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_mapped = true;
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_iconified = false;
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XMapWindow(_dpy, _window);
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}
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//! @brief Maps the window and raises it
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void
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PWinObj::mapWindowRaised(void)
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{
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if (_mapped) {
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return;
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}
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_mapped = true;
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_iconified = false;
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XMapRaised(_dpy, _window);
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}
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//! @brief Unmaps the window and sets _mapped to false.
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void
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PWinObj::unmapWindow(void)
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{
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if (! _mapped) {
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return;
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}
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_mapped = false;
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// Make sure unmapped windows drops focus
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setFocused(false);
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XUnmapWindow(_dpy, _window);
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}
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//! @brief Only sets _iconified to true.
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void
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PWinObj::iconify(void)
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{
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if (_iconified) {
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return;
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}
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_iconified = true;
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}
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//! @brief Toggles _sticky
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void
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PWinObj::stick(void)
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{
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_sticky = !_sticky;
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}
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//! @brief Moves the window and updates _gm.
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//! @param x X position
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//! @param y Y position
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void
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PWinObj::move(int x, int y)
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{
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_gm.x = x;
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_gm.y = y;
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XMoveWindow(_dpy, _window, _gm.x, _gm.y);
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}
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//! @brief Resizes the window and updates _gm.
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void
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PWinObj::resize(uint width, uint height)
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{
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if (! width || ! height) {
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#ifdef DEBUG
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cerr << __FILE__ << "@" << __LINE__ << ": "
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<< "PWinObj(" << this << ")::resize(" << width << "," << height
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<< ")" << endl << " *** invalid geometry, _window = "
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<< _window << endl;
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#endif // DEBUG
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return;
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}
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_gm.width = width;
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_gm.height = height;
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XResizeWindow(_dpy, _window, _gm.width, _gm.height);
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}
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//! @brief Move and resize window in one call.
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//! @param x X position.
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//! @param y Y Position.
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//! @param width Width.
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//! @param height Height.
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void
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PWinObj::moveResize(int x, int y, uint width, uint height)
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{
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if (! width || ! height) {
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#ifdef DEBUG
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cerr << __FILE__ << "@" << __LINE__ << ": "
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<< "PWinObj(" << this << ")::moveResize(" << width << "," << height
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<< ")" << endl << " *** invalid geometry, _window = "
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<< _window << endl;
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#endif // DEBUG
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return;
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}
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_gm.x = x;
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_gm.y = y;
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_gm.width = width;
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_gm.height = height;
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XMoveResizeWindow(_dpy, _window, _gm.x, _gm.y, _gm.width, _gm.height);
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}
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//! @brief Only sets _workspace to workspace.
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void
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PWinObj::setWorkspace(uint workspace)
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{
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_workspace = workspace;
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}
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//! @brief Only sets _layer to layer.
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void
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PWinObj::setLayer(uint layer)
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{
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_layer = layer;
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}
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//! @brief Sets _focused to focused and updates opacity as needed.
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void
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PWinObj::setFocused(bool focused)
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{
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_focused = focused;
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#ifdef OPACITY
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updateOpacity();
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#endif // OPACITY
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}
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//! @brief Only sets _sticky to sticky.
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void
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PWinObj::setSticky(bool sticky)
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{
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_sticky = sticky;
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}
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#ifdef OPACITY
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//! @brief Updates opaque state
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void
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PWinObj::setOpaque(bool opaque)
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{
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_opaque = opaque;
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updateOpacity();
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}
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#endif // OPACITY
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//! @brief Only sets _hidden to hidden.
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void
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PWinObj::setHidden(bool hidden)
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{
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_hidden = hidden;
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}
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//! @brief Executes XSetInputFocus on the appropriate window.
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void
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PWinObj::giveInputFocus(void)
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{
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if (! _mapped || ! _focusable) {
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#ifdef DEBUG
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cerr << __FILE__ << "@" << __LINE__ << ": "
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<< "PWinObj(" << this << ")::giveInputFocus()" << endl
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<< " *** non focusable window."
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<< " mapped: " << _mapped << " focusable: " << _focusable << endl;
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#endif // DEBUG
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return;
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}
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XSetInputFocus(_dpy, _window, RevertToPointerRoot, CurrentTime);
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}
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//! @brief Reparents and sets _parent member
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void
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PWinObj::reparent(PWinObj *wo, int x, int y)
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{
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_parent = wo;
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XReparentWindow(_dpy, _window, wo->getWindow(), x, y);
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}
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//! @brief Get required size to hold content for window
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//! @param request Geometry filled with size request.
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//! @return true if geometry is filled in, else false
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bool
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PWinObj::getSizeRequest(Geometry &request)
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{
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return false;
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}
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//! @brief Adds PWinObj to _wo_list.
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void
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PWinObj::woListAdd(PWinObj *wo)
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{
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_wo_list.push_back(wo);
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}
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//! @brief Remove PWinObj from _wo_list.
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void
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PWinObj::woListRemove(PWinObj *wo)
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{
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vector<PWinObj*>::iterator it(find(_wo_list.begin(), _wo_list.end(), wo));
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if (it != _wo_list.end()) {
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_wo_list.erase(it);
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}
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}
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