mirror of
https://github.com/edeproject/ede.git
synced 2023-08-10 21:13:03 +03:00
39ffa8406b
Removing usage of EDE_PANEL_APPLET_CLASS since there is no much usage of it. Also, marked all applet widgets as EDE_PANEL_WIDGET_TYPE so panel knows it is widget. Added license info in some code, but whole ede2 tree needs to be revised for that.
169 lines
3.0 KiB
C++
169 lines
3.0 KiB
C++
#include "Applet.h"
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#include <FL/Fl.H>
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#include <FL/fl_draw.H>
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#include <edelib/MenuBase.h>
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#include <edelib/Debug.h>
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#include <edelib/Nls.h>
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#include "XdgMenuReader.h"
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#include "ede-icon.h"
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EDELIB_NS_USING(MenuBase)
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/* some of this code was ripped from Fl_Menu_Button.cxx */
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class StartMenu : public MenuBase {
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private:
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MenuItem *mcontent;
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public:
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StartMenu();
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~StartMenu();
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void popup(void);
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void draw(void);
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int handle(int e);
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};
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StartMenu::StartMenu() : MenuBase(0, 0, 80, 25, "EDE"), mcontent(NULL) {
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down_box(FL_NO_BOX);
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labelfont(FL_HELVETICA_BOLD);
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labelsize(14);
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image(ede_icon_image);
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tooltip(_("Click here to choose and start common programs"));
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mcontent = xdg_menu_load();
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if(mcontent) {
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/* skip the first item, since it often contains only one submenu */
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if(mcontent->submenu()) {
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MenuItem *mc = mcontent + 1;
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menu(mc);
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} else {
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menu(mcontent);
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}
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}
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}
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StartMenu::~StartMenu() {
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xdg_menu_delete(mcontent);
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}
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static StartMenu *pressed_menu_button = 0;
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void StartMenu::draw(void) {
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if(!box() || type())
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return;
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draw_box(pressed_menu_button == this ? fl_down(box()) : box(), color());
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if(image()) {
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int X, Y, lw, lh;
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X = x() + 5;
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Y = (y() + h() / 2) - (image()->h() / 2);
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image()->draw(X, Y);
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X += image()->w() + 10;
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fl_font(labelfont(), labelsize());
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fl_color(labelcolor());
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fl_measure(label(), lw, lh, align());
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fl_draw(label(), X, Y, lw, lh, align(), 0, 0);
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} else {
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draw_label();
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}
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}
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void StartMenu::popup(void) {
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const MenuItem *m;
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pressed_menu_button = this;
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redraw();
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Fl_Widget *mb = this;
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Fl::watch_widget_pointer(mb);
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if(!box() || type())
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m = menu()->popup(Fl::event_x(), Fl::event_y(), label(), mvalue(), this);
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else
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m = menu()->pulldown(x(), y(), w(), h(), 0, this);
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picked(m);
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pressed_menu_button = 0;
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Fl::release_widget_pointer(mb);
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}
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int StartMenu::handle(int e) {
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if(!menu() || !menu()->text)
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return 0;
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switch(e) {
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case FL_ENTER:
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case FL_LEAVE:
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return (box() && !type()) ? 1 : 0;
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case FL_PUSH:
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if(!box()) {
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if(Fl::event_button() != 3)
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return 0;
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} else if(type()) {
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if(!(type() & (1 << (Fl::event_button() - 1))))
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return 0;
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}
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if(Fl::visible_focus())
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Fl::focus(this);
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popup();
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return 1;
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case FL_KEYBOARD:
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if(!box()) return 0;
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/*
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* Win key will show the menu.
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*
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* In FLTK, Meta keys are equivalent to Alt keys. On other hand, eFLTK has them different, much
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* the same as on M$ Windows. Here, I'm explicitly using hex codes, since Fl_Meta_L and Fl_Meta_R
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* are unusable.
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*/
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if(Fl::event_key() == 0xffeb || Fl::event_key() == 0xffec) {
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popup();
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return 1;
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}
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return 0;
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case FL_SHORTCUT:
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if(Fl_Widget::test_shortcut()) {
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popup();
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return 1;
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}
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return test_shortcut() != 0;
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case FL_FOCUS:
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case FL_UNFOCUS:
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if(box() && Fl::visible_focus()) {
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redraw();
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return 1;
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}
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default:
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return 0;
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}
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/* not reached */
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return 0;
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}
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EDE_PANEL_APPLET_EXPORT (
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StartMenu,
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EDE_PANEL_APPLET_OPTION_ALIGN_LEFT,
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"Main menu",
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"0.1",
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"empty",
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"Sanel Zukan"
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)
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