ede/eiconman/Wallpaper.cpp
Sanel Zukan 1fe32fef71 Let etip-compiler be silent.
Removed Crash handler code from evoke. ecrasher is for that.
Add some transparency to desktop icons when they are moved.
2008-01-15 14:42:44 +00:00

525 lines
11 KiB
C++

/*
* $Id$
*
* Eiconman, desktop and icon manager
* Part of Equinox Desktop Environment (EDE).
* Copyright (c) 2000-2007 EDE Authors.
*
* This program is licensed under terms of the
* GNU General Public License version 2 or newer.
* See COPYING for details.
*/
#include "Wallpaper.h"
#include "Utils.h"
#include <edelib/Debug.h>
#include <FL/Fl_Shared_Image.h>
#include <FL/Fl_RGB_Image.h>
#include <FL/fl_draw.h>
#include <FL/x.h>
#include <string.h> // memcpy
#include <stdlib.h> // malloc
#define CALC_PIXEL(tmp, rshift, rmask, gshift, gmask, bshift, bmask) \
tmp = 0; \
if(rshift >= 0) \
tmp |= (((int)r << rshift) & rmask); \
else \
tmp |= (((int)r >> (-rshift)) & rmask); \
\
if(gshift >= 0) \
tmp |= (((int)g << gshift) & gmask); \
else \
tmp |= (((int)g >> (-gshift)) & gmask); \
\
if(bshift >= 0) \
tmp |= (((int)b << bshift) & bmask); \
else \
tmp |= (((int)b >> (-bshift)) & bmask);
Pixmap create_xpixmap(Fl_Image* img, XImage*& xim, Pixmap pix, int wp_w, int wp_h) {
if(!img)
return 0;
if(pix)
XFreePixmap(fl_display, pix);
unsigned long rmask = fl_visual->visual->red_mask;
unsigned long gmask = fl_visual->visual->green_mask;
unsigned long bmask = fl_visual->visual->blue_mask;
unsigned long start_mask;
int start_shift;
int rshift = 0;
int gshift = 0;
int bshift = 0;
if(fl_visual->depth == 24 || fl_visual->depth == 16) {
unsigned long n;
if(fl_visual->depth == 24) {
start_shift = 24;
start_mask = 0x80000000;
} else {
start_shift = 8;
start_mask = 0x8000;
}
rshift = start_shift;
n = start_mask;
while(!(n & rmask)) {
n >>= 1;
rshift--;
}
gshift = start_shift;
n = start_mask;
while(!(n & gmask)) {
n >>= 1;
gshift--;
}
bshift = start_shift;
n = start_mask;
while(!(n & bmask)) {
n >>= 1;
bshift--;
}
}
/*
* Figure out bitmap_pad and create image coresponding to the current
* display depth except for 8 bpp display
*/
int bitmap_pad = 0;
if(fl_visual->depth > 16)
bitmap_pad = 32;
else if(fl_visual->depth > 8)
bitmap_pad = 16;
else {
EWARNING(ESTRLOC ": Visual %i not supported\n", fl_visual->depth);
return 0;
}
xim = XCreateImage(fl_display, fl_visual->visual, fl_visual->depth, ZPixmap, 0, 0, img->w(), img->h(), bitmap_pad, 0);
int iw = img->w();
int ih = img->h();
int id = img->d();
bool msb = false;
if(ImageByteOrder(fl_display) == MSBFirst)
msb = true;
else
msb = false;
unsigned int r, g, b, tmp;
unsigned char* dest = (unsigned char*)malloc(sizeof(unsigned char) * iw * ih * id);
unsigned char* destptr = dest;
unsigned char* src = (unsigned char*)img->data()[0];
if(xim->bits_per_pixel == 32) {
if(id == 3 || id == 4) {
for(int j = 0; j < ih; j++) {
for(int i = 0; i < iw; i++) {
r = *src++;
g = *src++;
b = *src++;
if(id == 4)
src++;
CALC_PIXEL(tmp, rshift, rmask, gshift, gmask, bshift, bmask);
if(msb) {
// big endian
*destptr++ = (tmp & 0xff000000) >> 24;
*destptr++ = (tmp & 0xff0000) >> 16;
*destptr++ = (tmp & 0xff00) >> 8;
*destptr++ = (tmp & 0xff);
} else {
// little endian
*destptr++ = (tmp & 0xff);
*destptr++ = (tmp & 0xff00) >> 8;
*destptr++ = (tmp & 0xff0000) >> 16;
*destptr++ = (tmp & 0xff000000) >> 24;
}
}
}
} else {
for(int j = 0; j < ih; j++) {
for(int i = 0; i < iw; i++) {
r = *src++;
g = *src++;
b = *src++;
if(msb) {
*destptr++ = 0;
*destptr++ = b;
*destptr++ = g;
*destptr++ = r;
} else {
*destptr++ = r;
*destptr++ = g;
*destptr++ = b;
*destptr++ = 0;
}
}
}
}
} else if(xim->bits_per_pixel == 24) {
if(id == 3 || id == 4) {
for(int j = 0; j < ih; j++) {
for(int i = 0; i < iw; i++) {
r = *src++;
g = *src++;
b = *src++;
if(id == 4)
src++;
CALC_PIXEL(tmp, rshift, rmask, gshift, gmask, bshift, bmask);
if(msb) {
// big endian
*destptr++ = (tmp & 0xff0000) >> 16;
*destptr++ = (tmp & 0xff00) >> 8;
*destptr++ = (tmp & 0xff);
} else {
// little endian
*destptr++ = (tmp & 0xff);
*destptr++ = (tmp & 0xff00) >> 8;
*destptr++ = (tmp & 0xff0000) >> 16;
}
}
}
} else {
for(int j = 0; j < ih; j++) {
for(int i = 0; i < iw; i++) {
r = *src++;
g = *src++;
b = *src++;
if(msb) {
// big endian
*destptr++ = b;
*destptr++ = g;
*destptr++ = r;
} else {
// little endian
*destptr++ = r;
*destptr++ = g;
*destptr++ = b;
}
}
}
}
} else if(xim->bits_per_pixel == 16) {
if(id == 3 || id == 4) {
for(int j = 0; j < ih; j++) {
for(int i = 0; i < iw; i++) {
r = *src++;
g = *src++;
b = *src++;
if(id == 4)
src++;
CALC_PIXEL(tmp, rshift, rmask, gshift, gmask, bshift, bmask);
if(msb) {
// big endian
*destptr++ = (tmp >> 8) & 0xff;
*destptr++ = (tmp & 0xff);
} else {
// little endian
*destptr++ = (tmp & 0xff);
*destptr++ = (tmp >> 8) & 0xff;
}
}
}
} else {
for(int j = 0; j < ih; j++) {
for(int i = 0; i < iw; i++) {
r = *src >> 3; src++;
g = *src >> 2; src++;
b = *src >> 3; src++;
*destptr++ = r << 11 | g << 5 | b;
}
}
}
}
xim->data = (char*)dest;
/*
* Creating another window as drawable is needed since fl_window (as drawable) can't be
* used here (valid only in draw()). Drawable must be size as wallpaper area or clients who
* query _XA_XROOTPMAP_ID will get BadWindow when goes out of drawable area (but not out of
* wallpaper area).
*
* FIXME: drawable background should be the same color as wallpaper background
*/
Window drawable = XCreateSimpleWindow(fl_display, RootWindow(fl_display, fl_screen), 0, 0, wp_w,
wp_h, 0, 0, BlackPixel(fl_display, fl_screen));
pix = XCreatePixmap(fl_display, drawable, wp_w, wp_h, fl_visual->depth);
/*
* The same applies as above;
* fl_gc can't be used here.
*/
XGCValues gcv;
gcv.graphics_exposures = False;
GC dgc = XCreateGC(fl_display, pix, GCGraphicsExposures, &gcv);
XPutImage(fl_display, pix, dgc, xim, 0, 0, 0, 0, iw, ih);
XDestroyWindow(fl_display, drawable);
XFreeGC(fl_display, dgc);
return pix;
}
#define PIXEL_POS(x, y, w, d) ((( (y) * (w)) + (x) ) * (d))
bool create_tile(Fl_Image* orig, Fl_RGB_Image*& copied, int X, int Y, int W, int H) {
if(orig->w() >= W && orig->h() >= H)
return false;
int iw = orig->w();
int ih = orig->h();
int idepth = orig->d();
int tx = X - (X % iw);
int ty = Y - (Y % ih);
int tw = W + tx;
int th = H + ty;
unsigned char* dest = new unsigned char[tw * th * orig->d()];
unsigned char* destptr = dest;
unsigned char* src = (unsigned char*)orig->data()[0];
int ppos = 0;
// for bounds checks
int imax = iw * ih * idepth;
if(idepth == 3 || idepth == 4) {
for(int j = 0, cj = 0; j < th; j++, cj++) {
if(cj > ih) cj = 0;
for(int i = 0, ci = 0; i < tw; i++, ci++) {
if(ci > iw) ci = 0;
ppos = PIXEL_POS(ci, cj, iw, idepth);
if(ppos > imax) ppos = imax;
*destptr++ = src[ppos];
*destptr++ = src[ppos + 1];
*destptr++ = src[ppos + 2];
if(idepth == 4)
*destptr++ = src[ppos + 3];
}
}
} else if(idepth == 2) {
for(int j = 0, cj = 0; j < th; j++, cj++) {
if(cj > ih) cj = 0;
for(int i = 0, ci = 0; i < tw; i++, ci++) {
if(ci > iw) ci = 0;
ppos = PIXEL_POS(ci, cj, iw, idepth);
if(ppos > imax) ppos = imax;
*destptr++ = src[ppos];
*destptr++ = src[ppos + 1];
}
}
} else {
for(int j = 0, cj = 0; j < th; j++, cj++) {
if(cj > ih) cj = 0;
for(int i = 0, ci = 0; i < tw; i++, ci++) {
if(ci > iw) ci = 0;
ppos = PIXEL_POS(ci, cj, iw, idepth);
if(ppos > imax) ppos = imax;
*destptr++ = src[ppos];
}
}
}
Fl_RGB_Image* c = new Fl_RGB_Image(dest, tw, th, idepth, orig->ld());
c->alloc_array = 1;
copied = c;
return true;
}
Wallpaper::Wallpaper(int X, int Y, int W, int H) :
Fl_Box(X, Y, W, H, 0), rootpmap_pixmap(0), tiled(false) {
}
Wallpaper::~Wallpaper() {
if(rootpmap_pixmap)
XFreePixmap(fl_display, rootpmap_pixmap);
}
bool Wallpaper::set(const char* path) {
EASSERT(path != NULL);
tiled = false;
Fl_Image* i = Fl_Shared_Image::get(path);
if(!i)
return false;
image(i);
set_rootpmap();
return true;
}
bool Wallpaper::set_tiled(const char* path) {
EASSERT(path != NULL);
Fl_Image* i = Fl_Shared_Image::get(path);
if(!i)
return false;
Fl_RGB_Image* res = 0;
if(create_tile(i, res, x(), y(), w(), h())) {
image(res);
tiled = true;
set_rootpmap();
return true;
}
else {
EWARNING(ESTRLOC ": Unable to create tiles for %s\n", path);
tiled = false;
}
return false;
}
void Wallpaper::set_rootpmap(void) {
if(!image())
return;
XImage* rootpmap_image = 0;
rootpmap_pixmap = create_xpixmap(image(), rootpmap_image, rootpmap_pixmap, w(), h());
if(rootpmap_image) {
/*
* XDestroyImage function calls frees both the image structure and the
* data pointed to by the image structure.
*/
XDestroyImage(rootpmap_image);
}
if(!rootpmap_pixmap)
return;
XChangeProperty(fl_display, RootWindow(fl_display, fl_screen),
_XA_XROOTPMAP_ID, XA_PIXMAP, 32, PropModeReplace, (unsigned char *)&rootpmap_pixmap, 1);
#if 0
XGCValues gcv;
gcv.graphics_exposures = False;
GC dgc = XCreateGC(fl_display, pix, GCGraphicsExposures, &gcv);
XImage img;
img.byte_order = LSBFirst; // TODO: check
img.format = ZPixmap;
img.depth = fl_visual->depth; // depth of screen or depth of image() ?
// find out bits_per_pixel field
int num_pfv;
XPixmapFormatValues* pfv = 0;
XPixmapFormatValues* pfvlst = 0;
pfvlst = XListPixmapFormats(fl_display, &num_pfv);
for(pfv = pfvlst; pfv < pfvlst + num_pfv; pfv++) {
if(pfv->depth == fl_visual->depth)
break;
}
img.bits_per_pixel = pfv->bits_per_pixel;
if(img.bits_per_pixel & 7) {
EWARNING("Can't work with %i bpp !!!\n", img.bits_per_pixel);
return;
}
#endif
}
void Wallpaper::draw(void) {
if(!image())
return;
int ix, iy, iw, ih;
Fl_Image* im = image();
iw = im->w();
ih = im->h();
if(iw == 0 || ih == 0)
return;
if(!tiled) {
// center image in the box
ix = (w()/2) - (iw/2);
iy = (h()/2) - (ih/2);
ix += x();
iy += y();
} else {
ix = x();
iy = y();
}
ix = x();
iy = y();
im->draw(ix, iy);
/*
* For debugging purposes :)
* Uncommenting this (and removing GC/Window creation in create_xpixmap
* will draw _XA_XROOTPMAP_ID Pixmap directly in Wallpaper widget.
* It is used to check Fl_Image->Image conversion.
*/
#if 0
if(global_xim) {
Pixmap pix = fl_create_offscreen(image()->w(), image()->h());
fl_begin_offscreen(pix);
XPutImage(fl_display, pix, fl_gc, global_xim, 0, 0, 0, 0, image()->w(), image()->h());
fl_end_offscreen();
fl_copy_offscreen(ix, iy, image()->w(), image()->h(), pix, 0, 0);
XChangeProperty(fl_display, RootWindow(fl_display, fl_screen),
_XA_XROOTPMAP_ID, XA_PIXMAP, 32, PropModeReplace, (unsigned char *)&pix, 1);
}
#endif
}
int Wallpaper::handle(int event) {
switch(event) {
/*
* Route all DND events to parent (desktop), otherwise
* desktop will not get them if Wallpaper is visible
*/
case FL_DND_ENTER:
case FL_DND_DRAG:
case FL_DND_LEAVE:
case FL_DND_RELEASE:
case FL_PASTE:
return parent()->handle(event);
}
return 0;
}